Cultivated unique item: Difference between revisions
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[[File:Cultivated Vaal unique example.png|thumb|An example of a Cultivated Vaal unique.]] | [[File:Cultivated Vaal unique example.png|thumb|An example of a Cultivated Vaal unique.]] | ||
A '''cultivated unique item''' is a mutated version of an existing [[unique item]] that has one or more of its modifiers replaced with exclusive cultivation modifiers. Cultivated unique items are currently only exclusive to [[Fate of the Vaal league]] and can only be obtained by using a {{il|Vaal Cultivation Orb}} on a [[corrupted]] [[Vaal unique]] or using the corresponding crafting bench in the [[Temple of Atziri]]. | A '''cultivated unique item''' is a mutated version of an existing [[unique item]] that has one or more of its modifiers replaced with exclusive cultivation modifiers. Cultivated unique items are currently only exclusive to [[Fate of the Vaal league]] and can only be obtained by using a {{il|Vaal Cultivation Orb}} on a [[corrupted]] [[Vaal unique]] or using the corresponding crafting bench in the [[Temple of Atziri]]. | ||
__TOC__ | |||
==Mechanics== | ==Mechanics== | ||
Cultivated uniques have one or more of their modifiers replaced by cultivation modifiers (also known as "mutated modifiers") which are listed in <span style="color:#F04759">light red</span> (a slightly different hue than the typical {{c|corrupted|Corrupted}} red). The original modifier and cultivation modifier are linked to each other and are not random, | Cultivated uniques have one or more of their modifiers replaced by cultivation modifiers (also known as "mutated modifiers") which are listed in <span style="color:#F04759">light red</span> (a slightly different hue than the typical {{c|corrupted|Corrupted}} red). The original modifier and cultivation modifier are linked to each other and are not random, though multiple original modifiers can result in the same cultivation modifier outcome. For example, both of {{il|Soul Mantle}}'s {{c|mod|+1 to maximum number of Summoned Totems}} and {{c|mod|Inflicts a random Curse on you when your Totems die, ignoring Curse limit}} will always be replaced by <span style="color:#F04759">25% increased Attack and Cast Speed if you've summoned a Totem Recently</span>, but are mutually exclusive. The same cultivation modifier cannot be chosen twice. | ||
Cultivated uniques are otherwise identical to their original versions; they are not distinct items from their regular counterparts and share the same slot in the [[Unique Collection Tab]]. The names and artwork of the item are unchanged. | Cultivated uniques are otherwise identical to their original versions; they are not distinct items from their regular counterparts and share the same slot in the [[Unique Collection Tab]]. The names and artwork of the item are unchanged. | ||
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| {{il|Atziri's Acuity}} || {{c|mod|(30-50)% increased Critical Hit Chance}} || (188)% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently | | {{il|Atziri's Acuity}} || {{c|mod|(30-50)% increased Critical Hit Chance}} || (188)% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently | ||
|- | |- | ||
| {{il| | | {{il|Constricting Command}} || {{c|mod|(8-12) Life Regeneration per second}} || Regenerate (0.9)% of maximum Life per second while Surrounded | ||
|- | |- | ||
| {{il|Seed of Cataclysm}} || {{c|mod|(30-50)% increased Critical Spell Damage Bonus}} || (46)% chance to grant Volatility on Critical Hit | | {{il|Seed of Cataclysm}} || {{c|mod|(30-50)% increased Critical Spell Damage Bonus}} || (46)% chance to grant Volatility on Critical Hit | ||
|- | |||
| {{il|Soul Mantle}} || {{c|mod|(30-20)% reduced Totem Life}} || (30-20)% reduced Totem Duration | |||
|- | |||
| {{il|Soul Mantle}} || {{c|mod|+1 to maximum number of Summoned Totems}} || 25% increased Attack and Cast Speed if you've summoned a Totem Recently | |||
|- | |||
| {{il|Soul Mantle}} || {{c|mod|Inflicts a random Curse on you when your Totems die, ignoring Curse limit}} || 25% increased Attack and Cast Speed if you've summoned a Totem Recently | |||
|} | |} | ||
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* {{il|Zerphi's Serape}} | * {{il|Zerphi's Serape}} | ||
* {{il|Corona of the Red Sun}} | * {{il|Corona of the Red Sun}} | ||
* {{il|Mask of the Stitched Demon}} | * {{il|Mask of the Stitched Demon}} | ||
* {{il|Atziri's Disdain}} | * {{il|Atziri's Disdain}} | ||
Latest revision as of 00:53, 6 December 2025
This article describes new Path of Exile 2 content coming in version 0.4.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information.
A cultivated unique item is a mutated version of an existing unique item that has one or more of its modifiers replaced with exclusive cultivation modifiers. Cultivated unique items are currently only exclusive to Fate of the Vaal league and can only be obtained by using a File:Vaal Cultivation Orb inventory icon.pngVaal Cultivation OrbVaal Cultivation OrbStack Size: 10Replaces up to 2 modifiers on a Corrupted Vaal Unique
Replaces other Uniques with a Corrupted Unique of the same Item ClassRight click this item then left click on an item to apply it. on a corrupted Vaal unique or using the corresponding crafting bench in the Temple of Atziri.
Mechanics
Cultivated uniques have one or more of their modifiers replaced by cultivation modifiers (also known as "mutated modifiers") which are listed in light red (a slightly different hue than the typical Corrupted red). The original modifier and cultivation modifier are linked to each other and are not random, though multiple original modifiers can result in the same cultivation modifier outcome. For example, both of
Soul MantleSoul Mantle
Sacrificial MantleArmour: 123
Energy Shield: 46
Movement Speed: -4.0%Requires Level 36, 41 Str, 41 Int(80-120)% increased Armour and Energy Shield
+10 to Strength
+15 to Intelligence
(30-20)% reduced Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Curse on you when your Totems die, ignoring Curse limitThe greatest mistakes cause suffering
long after they have been made's +1 to maximum number of Summoned Totems and Inflicts a random Curse on you when your Totems die, ignoring Curse limit will always be replaced by 25% increased Attack and Cast Speed if you've summoned a Totem Recently, but are mutually exclusive. The same cultivation modifier cannot be chosen twice.
Cultivated uniques are otherwise identical to their original versions; they are not distinct items from their regular counterparts and share the same slot in the Unique Collection Tab. The names and artwork of the item are unchanged.
Currently, only Vaal-themed uniques have cultivated variants. A manually compiled list can be found below.
List of Vaal cultivation modifiers
Not an exhaustive list.
| Unique item | Original modifier | Vaal cultivation modifier |
|---|---|---|
Moulded MittsArmour: 68Requires Level 33, 53 Str(80–100)% increased Armour (30–50)% increased Critical Hit Chance +(20–30) to Intelligence Leech from Critical Hits is instant"The heart is the herald. It will tell me when it is best to strike." - Atziri, Queen of the Vaal |
(30-50)% increased Critical Hit Chance | (188)% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently |
Viper CapEvasion: 136Requires Level 38, 54 Dex+(80–120) to maximum Life +(10–15) to all Attributes (8–12) Life Regeneration per second Require (2–5) fewer enemies to be Surrounded"Be vigilant, Nezahul! When the serpent is cornered, does it give up? No... It waits. Then it bites the first hand it finds. The danger of numbers is all in your mind!" - Viper Napuatzi, instructing Royal Commander Nezahul |
(8-12) Life Regeneration per second | Regenerate (0.9)% of maximum Life per second while Surrounded |
Lazuli Ring+(20-30) to maximum Mana(30-50)% increased Critical Hit Chance for Spells (30-50)% increased Critical Spell Damage Bonus +(13-17)% to Chaos Resistance 10% increased Mana Cost of SkillsThe dawn of a new era is set into motion |
(30-50)% increased Critical Spell Damage Bonus | (46)% chance to grant Volatility on Critical Hit |
Sacrificial MantleArmour: 123 Energy Shield: 46 Movement Speed: -4.0%Requires Level 36, 41 Str, 41 Int(80-120)% increased Armour and Energy Shield +10 to Strength +15 to Intelligence (30-20)% reduced Totem Life +1 to maximum number of Summoned Totems Inflicts a random Curse on you when your Totems die, ignoring Curse limitThe greatest mistakes cause suffering long after they have been made |
(30-20)% reduced Totem Life | (30-20)% reduced Totem Duration |
Sacrificial MantleArmour: 123 Energy Shield: 46 Movement Speed: -4.0%Requires Level 36, 41 Str, 41 Int(80-120)% increased Armour and Energy Shield +10 to Strength +15 to Intelligence (30-20)% reduced Totem Life +1 to maximum number of Summoned Totems Inflicts a random Curse on you when your Totems die, ignoring Curse limitThe greatest mistakes cause suffering long after they have been made |
+1 to maximum number of Summoned Totems | 25% increased Attack and Cast Speed if you've summoned a Totem Recently |
Sacrificial MantleArmour: 123 Energy Shield: 46 Movement Speed: -4.0%Requires Level 36, 41 Str, 41 Int(80-120)% increased Armour and Energy Shield +10 to Strength +15 to Intelligence (30-20)% reduced Totem Life +1 to maximum number of Summoned Totems Inflicts a random Curse on you when your Totems die, ignoring Curse limitThe greatest mistakes cause suffering long after they have been made |
Inflicts a random Curse on you when your Totems die, ignoring Curse limit | 25% increased Attack and Cast Speed if you've summoned a Totem Recently |
Other potentially eligible uniques:
QuecholliQuecholli
Crumbling MaulTwo Hand Mace
Physical Damage: 62-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.10Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage"The finest prosperity grows from the direst
carnage. Such is the nature of progress."
- Doryani of the Vaal- File:Atziri's Rule inventory icon.pngAtziri's RuleAtziri's Rule
Reflecting StaffStaffGrants Skill: Level # Mirror of Refraction(16-19)% increased maximum Life
(13-18)% increased Cast Speed
+(21-30) to Intelligence
+2 to Level of all Corrupted Spell Skill Gems
Spells which cost Life Gain (97-103)% of Damage as Extra Physical DamageBow before her... or suffer the most gruelling death imaginable. - File:Drillneck inventory icon.pngDrillneckDrillneck
Penetrating QuiverRequires Level 55100% chance to pierce an enemy+(67-79) to maximum Life
(11)% increased Attack Speed
Gain Deflection Rating equal to (31-32)% of Evasion Rating
Attack Projectiles Return if they Pierced at least (2-4) times
Projectiles deal (44-52)% increased Damage with Hits for each time they have Pierced
Projectiles have (44-57)% increased Critical Hit chance for each time they have Pierced"Why waste such a fine arrow on just one man?"
- Kiravi, Vaal ArcherCan only be equipped if you are wielding a Bow.
RearguardRearguard
Blunt QuiverRequires Level 33(20-30)% reduced Enemy Stun ThresholdAdds (7–11) to (14–20) Physical Damage to Attacks
+(150–200) to Armour
(20–30)% increased Projectile Speed
+(15–25)% to Block chance"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal ArcherCan only be equipped if you are wielding a Bow.
Quatl's MoltQuatl's Molt
Serpentscale CoatEvasion: 198
Movement Speed: -3.0%Requires Level 36, 75 Dex(60-80)% increased Evasion Rating
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
(10-20) Life Regeneration per second
Cannot be Poisoned
Gain Deflection Rating equal to (40-60)% of Evasion RatingAs the serpent wills.
Tetzlapokal's DesireTetzlapokal's Desire
Votive RaimentEnergy Shield: 78
Movement Speed: -3.0%Requires Level 33, 54 Int(100-150)% increased Energy Shield
+(20-30) to Strength
+(20-30) to Intelligence
+(17-23)% to Chaos Resistance
Life RechargesA faith born of flesh.
Doryani's PrototypeDoryani's Prototype
Scale MailArmour: 125
Evasion: 112
Movement Speed: -4.0%Requires Level 37, 43 Str, 43 Dex(50–100)% increased Armour and Evasion
+(60-100) to maximum Life
Armour also applies to Lightning damage taken from Hits
Enemies in your Presence have Lightning Resistance equal to yours
Lightning Resistance does not affect Lightning damage taken"This was the first step in some grand design,
lost to the ages, now ours to decipher."
- Dominus, High Templar
Zerphi's SerapeZerphi's Serape
Scalper's JacketEvasion: 117
Energy Shield: 48
Movement Speed: -3.0%Requires Level 39, 35 Dex, 35 Int(60-80)% increased Evasion and Energy Shield
+(40-60) to maximum Mana
50% increased Attribute Requirements
(30--30)% increased Life Regeneration rate
(30--30)% increased Mana Regeneration Rate
Soul EaterMortality is a curse.
The cure is simple.
Corona of the Red SunCorona of the Red Sun
Warrior GreathelmArmour: 146Requires Level 36, 66 Str+(100–150) to Accuracy Rating
+(60–80) to maximum Life
+(20-25)% to Fire Resistance
25% increased Light Radius
When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of LifeOnly the High Priests could enact the sacrifices,
but all who witnessed shared in exultation.
Mask of the Stitched DemonMask of the Stitched Demon
Feathered TiaraEnergy Shield: 51Requires Level 33, 61 Int(120–160)% increased Energy Shield
+(17–23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy ShieldFrom the flesh of the gods, Xibaqua was born.
From the carnage of Xibaqua, we were born.
It is our duty to return to the gods what was once theirs.
Atziri's DisdainAtziri's Disdain
Gold CircletEnergy Shield: 58Requires Level 40, 74 Int+(60-100) to maxium Mana
(10-20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
Gain (10-15)% of Maximum Life as Extra Maximum Energy ShieldThey screamed her name in adulation as they gave
their very lives. She looked on with impatience.
Mask of the SanguimancerMask of the Sanguimancer
Face MaskEvasion: 26
Energy Shield: 15Requires Level 10, 12 Dex, 12 Int+(20-25) to Evasion Rating
+(10-15) to maximum Energy Shield
(20-40)% increased Critical Hit Chance for Spells
+(10-20) to Strength
+(10-20) to Intelligence
Blood MagicA terror of ancient times, his identity
remains lost... but his power does not.
The VertexThe Vertex
Tribal MaskEvasion: 66
Energy Shield: 28Requires Level 33, 34 Dex, 34 Int(100-150)% increased Evasion and Energy Shield
(20-30)% increased Critical Hit Chance
+(13-17)% to Chaos Resistance
Equipment and Skill Gems have 50% reduced Attribute Requirements"A queen should be seen, admired, but never touched."
- Atziri, Queen of the Vaal
Glimpse of ChaosGlimpse of Chaos
Tribal MaskEvasion: 66
Energy Shield: 28Requires Level 52, 34 Dex, 34 IntCan be modified while Corrupted
+(50-150) to maximum Life
+(50-150) to maximum Mana
+(-30-30)% to Fire Resistance
+(-30-30)% to Cold Resistance
+(-30-30)% to Lightning Resistance
Chaos Resistance is ZeroMan retains sanity and strives toward civilisation
only under the blessed veil of ignorance.
HateforgeHateforge
Moulded MittsArmour: 68Requires Level 60, 53 Str(50-80)% increased Armour
Gain (1-3) random Charge on reaching Maximum Rage
Lose all Rage on reaching Maximum Rage
(-10-10) to Maximum RageThe first Karui born on the fringes of the Vaal empire developed a blood fever born of corruption.
Demon StitcherDemon Stitcher
Intricate GlovesEnergy Shield: 26Requires Level 33, 53 Int+(40-60) to maximum Energy Shield
+(80-120) to maximum Life
(6-12)% increased Cast Speed
Sacrifice (5-15)% of Life to gain that much Energy Shield when you Cast a SpellXibaqua's treachery was met with divine fury.
One by one, the gods reclaimed their flesh,
until all that remained was a droplet of pure light:
The first Vaal.
PowertreadPowertread
Hunting ShoesEvasion: 50
Energy Shield: 21Requires Level 33, 32 Dex, 32 Int(10–15)% increased Movement Speed
(60–80)% increased Evasion and Energy Shield
+(10–20) to Intelligence
+1 to Maximum Power Charges
12% increased Critical Damage Bonus per Power ChargeThe combat stance used by Vaal nobles
was as elegant as it was deadly.
GamblesprintGamblesprint
Embossed BootsEvasion: 50Requires Level 16, 29 Dex(100-140)% increased Evasion Rating
(10-15)% increased Rarity of Items found
+(10-15) to Dexterity
+(15-25)% to Lightning Resistance
Gain 0% to 40% increased Movement Speed at random when Hit, until Hit againAll your tomorrows lie ahead of you,
unknown and snarled to the very last.
Mahuxotl's MachinationMahuxotl's Machination
Omen Crest ShieldShield
Chance to Block: 25%
Armour: 50
Energy Shield: 19
Movement Speed: -1.5%Requires Level 48, 30 Str, 30 IntGrants Skill:
Raise Shield(333-666)% increased Armour and Energy Shield
(66-333)% increased effect of Socketed Soul Cores
Everlasting Sacrifice
Has 2 Augment Sockets (Hidden)The Banished Architect sought to employ the darkest secrets of the Vaal.
Apep's SupremacyApep's Supremacy
Voodoo FocusFocus
Energy Shield: 32Requires Level 33, 61 Int(100-200)% increased Energy Shield
(30-50)% increased Energy Shield Recharge Rate
(30-50)% faster start of Energy Shield Recharge
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be PoisonedGive him your body, and your burdens will follow.
Rathpith GlobeRathpith Globe
Sacred FocusFocus
Energy Shield: 63Requires Level 75, 139 Int(60–100)% increased Energy Shield
+(60–100) to maximum Life
Non-Channelling Spells cost an additional 6% of your maximum Life
Non-Channelling Spells have 5% increased Critical Hit Chance per 100 maximum Life
Non-Channelling Spells deal 10% increased Damage per 100 maximum LifeThe Vaal emptied their slaves of beating hearts,
and left a mountain of twitching dead.
Dream FragmentsDream Fragments
Sapphire RingRequires Level 12+(20-30)% to Cold Resistance10% increased maximum Mana
(30-50)% increased Mana Regeneration Rate
You cannot be Chilled or FrozenDoryani stumbled into a realm of madness
And awoke its Master.
Umbilicus ImmortalisUmbilicus Immortalis
Linen BeltRequires Level 24(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots(30-40)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(20-30)% increased Flask Charges gained"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3
Soul TetherSoul Tether
Long BeltRequires Level 20(15-20)% increased Charm Effect Duration
Has (1-3) Charm Slots+(40-60) to maximum Energy Shield
+(20-30) to Intelligence
You lose 5% of Energy Shield per second
Excess Life Recovery from Leech is applied to Energy ShieldVaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
Coward's LegacyCoward's Legacy
Mail BeltRequires Level 40(10–15)% reduced Flask Charges used
Has (1-3) Charm Slots(-20--10) to Strength
+(20–30) to Dexterity
(30–40)% increased Life and Mana Recovery from Flasks
You count as on Low Life while at 75% of maximum Life or belowDeath is your most important duty.
Face it, or curse your bloodline for all eternity.
Zerphi's GenesisZerphi's Genesis
Heavy BeltRequires Level 56(20-30)% increased Stun Threshold
Has (1-3) Charm Slots+(10–30) to Strength
Corrupted Blood cannot be inflicted on you
50% of charges used by Charms granted to your Life Flasks
(10–30)% increased Charm Charges usedThe most horrifying ideas often begin with a simple innovation.
The AdornedThe Adorned
DiamondLimited to: 1(0–100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic JewelsCorruptedAt their height, the Vaal glittered under the sun.
A decade, a century, an aeon of prosperity...
now nothing more than a passing wonder.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
|