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{{Keyword infobox|Shrine}}
'''Shrines''' (also known as ''''Precusor Artifacts''') are a [[map mechanic]]. Shrines empower monsters within its [[presence]] with Shrine buffs or Shrine effects. Defeating the [[monster]]s surrounding the Shrine and interacting with it will temporarily grant the Shrine buff to the player.
[[File:Shrine screenshot.png|thumb|300px|An Acceleration Shrine.]]
'''Shrines''' (also known as '''Precursor Artifacts''') are a [[map mechanic]]. Shrines empower monsters within its [[presence]] with Shrine buffs or Shrine effects. Defeating the [[monster]]s surrounding the Shrine and interacting with it will temporarily grant the Shrine [[buff]] to the player.
 
Shrine buffs usually last 90 seconds by default. You can end a shrine buff early by right clicking on its buff icon in the top left corner.
 
It is first introduced in [[Shrike Island]].


==Mechanics==
==Mechanics==


==List of Shrines==
==List of Shrines==
* Greed Shrine - All drops are converted to [[gold]].
{{ShrineTable}}
{{ShrineTable}}
{{ShrineRow
{{ShrineRow
  | name     = Acceleration Shrine
  | name     = Meteoric Shrine
  | description = You have increased Action Speed and Projectile Speed.
  | description = You gain Damage as Fire Damage and Meteors rain down around you.
| help_text    =
| effect1     = x% increased Action Speed
| effect2     = x% increased Projectile Speed
}}
{{ShrineRow
| name     = Brutal Shrine
| type     = Spell
| description = Your hits have Knockback, and increased Damage and Stun Duration
| help_text    =
| effect1     = x% increased Damage
| effect2     = Knocks Enemies Back on Hit
| effect3     = x% increased Stun Duration on Enemies
| effect4     = Extra gore
}}
{{ShrineRow
| name     = Thorned Shrine
| type     = Spell
| description = You Reflect some Physical and Elemental Damage
| help_text    =
| effect1     = x% of Physical Damage taken reflected to Attacker
| effect2     = x% of Elemental Damage taken reflected to Attacker
| status_icon = Defence Shrine
}}
{{ShrineRow
| name     = Replenishing Shrine
| type     = Spell
| description = You are regenerating Life and Mana
| help_text    =
| effect1     = Regenerate x% of Mana per second
| effect2     = Regenerate x% of Life per second
}}
{{ShrineRow
| name     = Diamond Shrine
| type     = Spell
| description = You always deal Critical Hits
| help_text    =
| effect1     = All hits are Critical Strikes
}}
{{ShrineRow
| name     = Burning Shrine
| type     = Spell
| description = Fire rains down around you
  | help_text    =
  | help_text    =
  | status_icon = Fire Shrine
  | status_icon = Fire Shrine
}}
  | effect1     = Gain 100% of Damage as Extra Fire Damage
{{ShrineRow
  | name     = Lightning Shrine
| type     = Spell
| description = Shock Novas happen around you
| help_text    =
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Freezing Shrine
  | name     = Freezing Shrine
| type     = Spell
  | description = You gain Damage as Cold Damage and freezing shards fire around you in a spiral.
  | description = Ice Novas happen around you
  | help_text    =
  | help_text    =
| effect1     = Gain 100% of Damage as Extra Cold Damage
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Static Shrine
  | name     = Tempest Shrine
| type     = Spell
  | description = You gain Damage as Lightning Damage and bolts strike the ground around you
  | description = Lightning arcs from you
  | help_text    =
  | help_text    =
  | status_icon = Lightning Shrine
  | status_icon = Lightning Shrine
| effect1     = Gain 100% of Damage as Extra Lightning Damage
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Shrouded Shrine
  | name     = Gloom Shrine
| type     = Spell
  | description = You gain Damage as Chaos Damage and slain enemies can explode dealing Chaos Damage based on their maximum Life.
  | description = Smoke shrouds you
  | help_text    =
  | help_text    =
| effect1      = Gain 50% of Damage as Extra Chaos Damage
| effect2      = Enemies you Kill have a 100% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
| status_icon = Skeletal Shrine
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Skeletal Shrine
  | name     = Acceleration Shrine
| type     = Spell
  | description = You have increased Skill and Movement Speed.
  | description = Skeletons are summoned to you
  | help_text    =
  | help_text    =
| effect1     = 60% increased Skill Speed
| effect2     = 40% increased Movement Speed
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Echoing Shrine
  | name     = Divine Shrine
  | type     = Spell
  | type     = Spell
  | description = Your skills are repeated.
  | description = You cannot be Damaged
  | help_text    =
  | help_text    =
  | effect1     = x% more Attack Speed
  | effect1     = Cannot be Damaged
| effect2     = x% more Cast Speed
| effect3     = Skills Repeat an additional Time
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Hexing Shrine
  | name     = Seeking Shrine
| type     = Spell
  | description = You have increased Rarity of Items Found.
  | description = Your hits inflict random curses.
  | help_text    =
  | help_text    =
  | effect1     = x% chance to [[Curse]] Enemies with a random Hex on Hit
  | effect1     = 100% increased Rarity of Items found
| effect2      = Random [[Curse]]s include [[Silence]]
  | status_icon = Greed Shrine
  | status_icon = Curses Shrine
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Massive Shrine
  | name     = Massive Shrine
| type     = Spell
  | description = You have increased Life and Defences.
  | description = You have increased Life, Area of Effect, and Size
  | help_text    =
  | help_text    =
  | effect1      = x% increased Character Size
  | effect1      = 50% increased maximum Life
  | effect2      = x% increased Area of Effect
  | effect2      = 100% increased Global Defences
| effect3      = x% increased maximum Life
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Impenetrable Shrine
  | name     = Replenishing Shrine
| type     = Spell
  | description = You are regenerating Life and Mana.
  | description = You have increased Armour, Evasion and Energy Shield
  | help_text    =
  | help_text    =
  | effect1     = x% increased [[Armour]]
  | effect1     = Regenerate 10% of Mana per second
  | effect2     = x% increased [[Evasion Rating]]
  | effect2     = Regenerate 10% of Life per second
| effect3      = x% increased maximum [[Energy Shield]]
| effect4      = x% reduced Damage taken
| effect5      = x% of Maximum Life as Extra Maximum [[Energy Shield]]
| status_icon = Defence Shrine
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Divine Shrine
  | name     = Enlightening Shrine
| type     = Spell
  | description = You gain increased Experience.
  | description = You cannot be Damaged
  | help_text    =
  | help_text    =
  | effect1     = Cannot be Damaged
  | effect1     = 100% increased Experience gain
| status_icon = Lightning Shrine
}}
}}
<!--{{ShrineRow
| name     = Greed Shrine
| description = All item drops converted to Gold.
| help_text    =
| effect1      = 100% increased Quantity of Gold Dropped by Slain Enemies
}}-->
{{ShrineRow
{{ShrineRow
  | name     = Resistance Shrine
  | name     = Resistance Shrine
| type     = Spell
  | description = You have additional Resistance to Elemental Damage
  | description = You have additional Resistance to Elemental Damage
  | help_text    =
  | help_text    =
  | effect1      = x% to all Elemental Resistances
  | effect1      = +50% to all Elemental Resistances
  | effect2      = x% to all maximum Resistances
  | effect2      = +10% to all maximum Resistances
}}
}}
{{ShrineRow
{{ShrineRow
  | name     = Charged Shrine
  | name     = Diamond Shrine
| type     = Spell
  | description = You always deal Critical Hits
  | description = You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and gain extra bonuses from Charges.
  | help_text    =
  | help_text    =
  | effect1     = x% chance to gain a Power, Frenzy or Endurance Charge on Hit
  | effect1     = Always deals Critical Hits
| effect2      = x% chance to gain a Power, Frenzy or Endurance Charge on Kill
| effect3      = x% increased Critical Strike Chance per Power Charge
| effect4      = x% increased Attack Speed per Frenzy Charge
| effect5      = x% increased Cast Speed per Frenzy Charge
| effect6      = x% more Damage per Frenzy Charge
| effect7      = x% additional Physical Damage Reduction per Endurance Charge
| effect8      = x% additional Elemental Damage Reduction per Endurance Charge
| effect9      = x% increased Damage per Frenzy, Power or Endurance Charge
}}
}}
{{ShrineRow
<!--{{ShrineRow
  | name     = Gloom Shrine
  | name     = Corrupting Shrine
| type     = Spell
  | description = All item drops are Corrupted.
  | description = You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage.
  | help_text    =
  | help_text    =
| effect1      = Gain x% of Non-Chaos Damage as Extra Chaos Damage
| effect2      = Enemies you Kill have a x% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
  | status_icon = Curses Shrine
  | status_icon = Curses Shrine
}}
}}-->
{{ShrineRow
| name     = Covetous Shrine
| description = You have increased Item Quantity and Rarity but take increased Damage
| help_text    =
| effect1     = x% increased Quantity of Items found
| effect2     = x% increased Rarity of Items found
| effect3     = Buff grants x% increased Damage taken
}}
{{ShrineRow
| name     = Tsoagoth Shrine
| description = You cannot be Chilled, Frozen or Stunned. You take some Physical Damage as Cold Damage.
| help_text    =
| effect1     = x% increased Cold Damage
| effect2     = 100% chance to Avoid being Chilled
| effect3     = 100% chance to Avoid being Frozen
| effect4     = Cannot be Stunned
| effect5      = x% of Physical Damage from Hits taken as Cold Damage
| effect6      = x% to Maximum Cold Resistance
| effect7      = x% to Cold Resistance
| effect8      = x% to Cold Resistance
| effect9      = Penetrates x% Cold Resistance
}}
{{ShrineRow
| name     = Meteoric Shrine
| type     = Spell
| description = You gain Damage as Fire Damage and Meteors rain down around you.
| help_text    =
| status_icon = Fire Shrine
}}
|}
|}


==Related Atlas passive skills==
==Related atlas passive skills==
The following [[atlas passive skill]]s are related to shrines:
{{Query base passive skills
|q_where=passive_skills.is_atlas_passive = true
  AND passive_skills.stat_text_raw LIKE "%Shrine%"
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0h|
* Disabled the Greed and Corruption Shrines.
* Adjusted the damage timing on Meteoric Shrine to match visuals.
* Adjusted the buff durations for the following Shrines to 60 seconds: Meteoric, Freezing, Tempest and Gloom.
* Adjusted the buff durations for the following Shrines to 90 seconds: Acceleration, Seeking, Massive, Replenishing, Enlightening, Resistance and Diamond.
* Increased the rate at which the Diamond and Divine Shrines could spawn.
}}
{{Version history table row|0.2.0f|
* Shrines are now easier to click on.
* Adjusted the frequency and damage of the ice shard spiral volley from Shrines.
}}
{{Version history table row|0.2.0|
* Fixed a bug where the Greed Shrine buff was granted by an Avarice Shrine. In all instances this should now be referred to as a Greed Shrine.
}}
{{Version history table row|0.1.1|
* A number of Maps now have 50% more chance to contain Shrines.
* Maps that are only exclusively found in Biomes containing Citadels now have 50% more chance to contain Essences, Strongboxes and Shrines.
* Improved the highlightability/clickability of Shrines.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
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{{Navbox Endgame}}
{{Navbox Endgame}}
[[Category:Map mechanics]]
{{sister|poewiki}}
{{sister|poewiki}}
[[Category:Encounters]]

Latest revision as of 12:52, 5 January 2026

Shrine
Tooltip
Shrines are Precursor Artifacts that empower monsters with its PresenceYour Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers. with various effects.
Defeat all the monsters surrounding the Shrine and interact with it to temporarily gain the power for yourself.
An Acceleration Shrine.

Shrines (also known as Precursor Artifacts) are a map mechanic. Shrines empower monsters within its presence with Shrine buffs or Shrine effects. Defeating the monsters surrounding the Shrine and interacting with it will temporarily grant the Shrine buff to the player.

Shrine buffs usually last 90 seconds by default. You can end a shrine buff early by right clicking on its buff icon in the top left corner.

It is first introduced in Shrike Island.

Mechanics

List of Shrines

Shrine Description
Meteoric Shrine
  • Gain 100% of Damage as Extra Fire Damage

  • You gain Damage as Fire Damage and Meteors rain down around you.
Freezing Shrine
  • Gain 100% of Damage as Extra Cold Damage

  • You gain Damage as Cold Damage and freezing shards fire around you in a spiral.
Tempest Shrine
  • Gain 100% of Damage as Extra Lightning Damage

  • You gain Damage as Lightning Damage and bolts strike the ground around you
Gloom Shrine
  • Gain 50% of Damage as Extra Chaos Damage
  • Enemies you Kill have a 100% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage

  • You gain Damage as Chaos Damage and slain enemies can explode dealing Chaos Damage based on their maximum Life.
Acceleration Shrine
  • 60% increased Skill Speed
  • 40% increased Movement Speed

  • You have increased Skill and Movement Speed.
Divine Shrine
  • Cannot be Damaged

  • You cannot be Damaged
Seeking Shrine
  • 100% increased Rarity of Items found

  • You have increased Rarity of Items Found.
Massive Shrine
  • 50% increased maximum Life
  • 100% increased Global Defences

  • You have increased Life and Defences.
Replenishing Shrine
  • Regenerate 10% of Mana per second
  • Regenerate 10% of Life per second

  • You are regenerating Life and Mana.
Enlightening Shrine
  • 100% increased Experience gain

  • You gain increased Experience.
Resistance Shrine
  • +50% to all Elemental Resistances
  • +10% to all maximum Resistances

  • You have additional Resistance to Elemental Damage
Diamond Shrine
  • Always deals Critical Hits

  • You always deal Critical Hits

Related atlas passive skills

The following atlas passive skills are related to shrines:

NameStats
Prayer for Guidance
100% increased chance for Shrines in your Maps to be Seeking Shrines
100% increased effect of Seeking Shrines in your Maps [1]
Prayer for Wisdom
100% increased chance for Shrines in your Maps to be Enlightening Shrines
100% increased effect of Enlightening Shrines in your Maps [1]
Shrine Chance
Your Maps have 40% increased chance to contain Shrines [1] [2] [3] [4] [5]
Strongbox and Shrine Chance
Your Maps have 20% increased chance to contain Shrines
Your Maps have 20% increased chance to contain Strongboxes [1] [2]
Directed Worship
Areas with Powerful Map Bosses contain an additional Shrine [1]
Faith in Luck
25% chance for Shrines in your Maps to have an additional Effect
Strongboxes in your Maps have 15% chance to be openable twice [1]
Mystic Guardians
33% chance for all packs around Shrines in your Maps to be Magic [1]
Places of Worship
Your Maps have 100% increased chance to contain Shrines [1]
Seasonal Blessing
50% increased Effect of Buffs granted by Shrines in your Maps
50% increased Duration of Buffs granted by Shrines in your Maps [1]

Version history

Version Changes
0.2.0h
  • Disabled the Greed and Corruption Shrines.
  • Adjusted the damage timing on Meteoric Shrine to match visuals.
  • Adjusted the buff durations for the following Shrines to 60 seconds: Meteoric, Freezing, Tempest and Gloom.
  • Adjusted the buff durations for the following Shrines to 90 seconds: Acceleration, Seeking, Massive, Replenishing, Enlightening, Resistance and Diamond.
  • Increased the rate at which the Diamond and Divine Shrines could spawn.
0.2.0f
  • Shrines are now easier to click on.
  • Adjusted the frequency and damage of the ice shard spiral volley from Shrines.
0.2.0
  • Fixed a bug where the Greed Shrine buff was granted by an Avarice Shrine. In all instances this should now be referred to as a Greed Shrine.
0.1.1
  • A number of Maps now have 50% more chance to contain Shrines.
  • Maps that are only exclusively found in Biomes containing Citadels now have 50% more chance to contain Essences, Strongboxes and Shrines.
  • Improved the highlightability/clickability of Shrines.
0.1.0
  • Introduced to the game.