Interlude

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Interlude is a temporary act. The player and The Hooded One seek to recruit allies for their assault on Oriath against the Twilight Order, revisiting the Ezomytes and the Maraketh to enlist their aid, as well as seeking out the Vaal survivors Doryani sealed away centuries ago.

The Interlude consists of three sub-sections between three regions. These areas can be visited in any order and zone levels will scale with progress.

Resistance penalties are based on zone level, as follows:

  • Level 54-59: -40%
  • Level 60-64: -50%
  • Level 65+: -60%

Interludes will only be available during Early Access, serving to fill the gap between Act 4 and endgame. They will be removed with the release of Acts 5 and 6.

Quests

Progression

Interlude 1 - The Curse of Holten

The Refuge
Town Hub
Scorched Farmlands
# No Waypoint
Boss: Isolde and Heldra
The Blackwood
# Waypoint
Holten
# Waypoint
Boss: Sigbert and Godwin
Holten Estate
# Waypoint
Boss: Thane Wulfric and Lady Elswyth
Stones of Serle
# Waypoint
Boss: Siora, Blade of the Mists
Wolvenhold
# Waypoint
Boss: Oswin, the Dread Warden

Interlude 2 - The Stolen Barya

The Khari Bazaar
Town Hub
The Khari Crossing
# No Waypoint
Boss: Akthi and Anudur
The Galai Gates
# Waypoint
Boss: Vornas, the Fell Flame
Qimah
# Waypoint
Qimah Reservoir
# Waypoint
Boss: Azmadi, the Faridun Prince
Pools of Khatal
# Waypoint
Sel Khari Sanctuary
# Waypoint
Boss: Elzarah, the Cobra Lord

Interlude 3 - Doryani's Contingency

The Cuachic Vault
# Waypoint
Boss: Zelina and Zolin
Etched Ravine
# Waypoint
Boss: Stormgore, the Guardian
The Glade
Town Hub
Ashen Forest
# No Waypoint
Kriar Peaks
# Waypoint
Boss: Lythara, the Wayward Spear
Glacial Tarn
# Waypoint
Boss: Rakkar, the Frozen Talon
Kriak Peaks
# Waypoint
Howling Caves
# Waypoint
Boss: The Abominable Yeti

Version history

Version Changes
0.3.0
  • Introduced to the game.