Witch
I do not fear death. I am its master. Darkness and the dead are my weapons of war. My enemies will rot from the inside out, as my army of corpses tear them screaming limb from limb.
The Witch is an intelligence-oriented class that specializes in minion and occult spells. She is of Maraketh heritage, raised by the Faridun.
The Witch obtains a Withered WandWithered WandWandGrants Skill: Level (1-20) Chaos Bolt,
Rattling SceptreRattling SceptreSceptre
Spirit: 100Grants Skill: Level (1-20) Skeletal Warrior Minion and
UnearthUnearthSpell, Minion, AoE, Physical, Duration
Tier: 1
Level: (1-20)
Cost: (7-76) Mana
Cast Time: 0.95 sec
Critical Strike Chance: 15.00%Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.Deals (4-117) to (6-176) Physical Damage
Limit (8-20) Bone Constructs
Cone length is 6 metres
Bone Construct duration is 15 seconds
Reviving Minions can only create
one Bone Construct per death
Additional Effects From 1-20% Quality:
+(0.25-5) seconds to Bone Construct duration
Minions have (2.5-50)% increased Movement SpeedSkills can be managed in the Skills Panel. as her default starting weapon set and skill in The Riverbank.
Base stats
- Gender: F
- Strength: 7
- Dexterity: 7
- Intelligence: 15
Ascendancy classes
Witches can specialize into one of these three Ascendancy classes:
Dialogues
Entering locations
Act 1
- The Riverbank:
- Clearfell Encampment:
Act 2
Act 3
Boss defeated
Act 1
- The Bloatet Miller:
- The Devourer:
Act 2
Act 3
Respect passive point
- How can I perfect myself?
- I must keep calculating.
- Another strategy.
- Time to change plans.
Using ablility in town
- Probably shouldn't do that here.
- Can't do that here.
- It's not time to kill them all. Yet.
Gameplay video
Gallery
-
The witch's wanted poster.
Version history
Version | Changes |
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0.1.0 |
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