Monk: Difference between revisions

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The '''Monk''' is an [[dexterity]]/[[intelligence]]-oriented [[Character class|class]] that specializies in [[unarmed]] and [[quarterstaff]] skills.
The '''Monk''' is an [[dexterity]]/[[intelligence]]-oriented [[Character class|class]] that specializies in [[unarmed]] and [[quarterstaff]] skills.
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The Monk obtains a {{il|Wrapped Quarterstaff}} and {{il|Falling Thunder}} as his default starting weapon and skill in [[The Riverbank]].


==Base stats==
==Base stats==

Revision as of 00:10, 9 October 2024

The Monk is an dexterity/intelligence-oriented class that specializies in unarmed and quarterstaff skills.

The Monk obtains a Wrapped QuarterstaffWrapped QuarterstaffQuartertaff
Physical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
and Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
Tier: 1
Level: (1-20)
Cost: (11-76) Mana
Attack Speed: 60% of base
Attack Damage: (140-437)% of base
Requires: QuarterstaffSuffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical damage to Lightning damage
Cone length is 4 metres

Additional Effects From 1-20% Quality:
(1-20)% more Damage per Power Charge Consumed
Skills can be managed in the Skills Panel.
as his default starting weapon and skill in The Riverbank.

Base stats

Ascendancy classes

Monks can specialise into one of these three Ascendancy classes:

Dialogue

Quotes

Gameplay video