Monk: Difference between revisions
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The '''Monk''' is an [[dexterity]]/[[intelligence]]-oriented [[Character class|class]] that specializies in [[unarmed]] and [[quarterstaff]] skills. | The '''Monk''' is an [[dexterity]]/[[intelligence]]-oriented [[Character class|class]] that specializies in [[unarmed]] and [[quarterstaff]] skills. | ||
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The Monk obtains a {{il|Wrapped Quarterstaff}} and {{il|Falling Thunder}} as his default starting weapon and skill in [[The Riverbank]]. | |||
==Base stats== | ==Base stats== | ||
Revision as of 00:10, 9 October 2024
The Monk is an dexterity/intelligence-oriented class that specializies in unarmed and quarterstaff skills.
The Monk obtains a
Wrapped QuarterstaffWrapped QuarterstaffQuartertaff
Physical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres and
Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
Tier: 1
Level: (1-20)
Cost: (11-76) Mana
Attack Speed: 60% of base
Attack Damage: (140-437)% of baseRequires: QuarterstaffSuffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical damage to Lightning damage
Cone length is 4 metres
Additional Effects From 1-20% Quality:
(1-20)% more Damage per Power Charge ConsumedSkills can be managed in the Skills Panel.
as his default starting weapon and skill in The Riverbank.
Base stats
Ascendancy classes
Monks can specialise into one of these three Ascendancy classes: