Ecological Shift: Difference between revisions
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|header = Ecological Shift | |header = Ecological Shift | ||
|subheader = Atlas Keystone | |subheader = Atlas Keystone | ||
|1 = <div class="passive-icon-container passive-icon- | |1 = <div class="passive-icon-container passive-icon-type__atlas_keystone"><div class="passive-icon-frame"></div>[[File:Ecological Shift passive skill icon.png]]</div> | ||
|2 = Your Maps have 40% more chance to contain Random Extra Content<br>20% less number of Monster Packs in your Maps | |2 = Your Maps have 40% more chance to contain Random Extra Content<br>20% less number of Monster Packs in your Maps | ||
|3 = {{c|flavour|Everything changes in the wake of Corruption.}} | |3 = {{c|flavour|Everything changes in the wake of Corruption.}} |
Revision as of 16:53, 8 May 2025
Ecological Shift
Atlas Keystone
Your Maps have 40% more chance to contain Random Extra Content
20% less number of Monster Packs in your Maps
20% less number of Monster Packs in your Maps
Everything changes in the wake of Corruption.
Ecological Shift is a Keystone Atlas passive skill.
Mechanics
It causes your maps to have more random encounters but less monster packs.
Version history
Version | Changes |
---|---|
0.2.0 |
|