Version 0.1.1f: Difference between revisions
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| patch = 0.1.1f | | patch = 0.1.1f | ||
| patchdate = March 6, 2025 | | patchdate = March 6, 2025 | ||
| after = | | after = 0.1.1g | ||
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Latest revision as of 17:16, 27 March 2025
| Version History | ||
|---|---|---|
| ← 0.1.1e February 26, 2025 | 0.1.1f March 6, 2025 | 0.1.1g → March 27, 2025 |
Patch notes
These are the official patch notes for Path of Exile 2 version 0.1.1f released by Grinding Gear Games.[1]
- Added another checkpoint to the Ogham Farmlands.
- Fixed the
Defiance BannerDefiance BannerBanner, Buff, Persistent, AoE, Aura, Duration, Conditional
Tier: 8
Level: (1-20)
Reservation: 30 SpiritWhile active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Armour, Evasion and movement speed.Generates 100% of Monster Power as Glory for this Skill on Hitting with an Attack
Requires 200 Glory to use
Banner Aura radius is 4.5 metres
Aura grants 30% more Armour and Evasion Rating
Aura grants 30% increased movement speed
Banner duration is (6—9.8) seconds
Additional Effects From 1-20% Quality:
(0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel.Skill granting the incorrect quality. It now grants more Aura effect per Valour, matching other Banner skill qualities.
- Fixed a bug where the DPS values in the Skills Panel were sometimes not updating correctly.
- Fixed a bug where clicking on the Corruption Altar in Jiquani's Sanctum with an item on your cursor would result in the item on your cursor becoming invisible.
- Fixed the quality stat on the
Dark EffigyDark EffigySpell, Totem, AoE, Projectile, Chaos, Duration
Tier: 9
Level: (1-20)
Cost: (13-133) Mana
Cast Time: 1.00 secRaise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.Totem
Totem duration is 8 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance
Dark Effusion
Cast Time: 1.00 Sec
Critical Hit Chance: 11.00%
Deals (2–34) to (4–64) Chaos Damage
Fires 100 additional Projectiles
Impact radius is 0.8 metresSkills can be managed in the Skills Panel.Skill not functioning and applying Wither.
- Fixed a bug where the chance to not consume a Cooldown from the Now and Again Chronomancer Ascendancy Passive Skill was not applying to Shield Charge.
- Fixed a bug where the Increased Experience Modifier on Untainted Paradise was displaying double the correct value on the Atlas UI.
- Fixed a bug where the Divergence and Heritage hideout decoration microtransactions could not be placed in hideouts.
- Updated
Ember Fusillade'sEmber FusilladeSpell, AoE, Projectile, Fire, Duration
Tier: 5
Level: (1-20)
Cost: (3-37) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 7.00%Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.5% more Damage for each previous Ember fired in sequence
Hover duration is 1.3 seconds
Can accumulate up to (6-10) Embers
Modifiers to number of Projectiles instead
apply to number of Embers accumulatedSkills can be managed in the Skills Panel.Skill description to clarify that additional projectiles affect the number of Embers accumulated.
- Updated the description on
The Three DragonsThe Three Dragons
Solid MaskEvasion: (121-139)
Energy Shield: (49-56)Requires Level 45, 36 Dex, 36 Int(40-60)% increased Evasion and Energy Shield
+(10-20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite Magnitudes
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn Unique to clarify that Cold Damage from Hits does not contribute to Freeze Buildup.- Improved the performance of the Atlas Map.
Hotfixes
The following hotfixes were deployed after the 0.1.1f patch.
Hotfix 1
These are the patch notes for hotfix 1.[2]
- Fixed Steam Deck and other Wine-based clients being incorrectly warned for modifying the client.
This is a client hotfix, you will need to restart and update your client to receive the fix.
References
- ↑ Kieren_GGG (March 6, 2025). "0.1.1f Patch Notes". Official Path of Exile Forums. Retrieved March 6, 2025.
- ↑ Kieren_GGG (March 6, 2025). "0.1.1f Hotfix". Official Path of Exile Forums. Retrieved March 6, 2025.