Ecological Shift: Difference between revisions
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{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
* The Deadly Evolution Atlas Keystone has been replaced by a new Keystone called Ecological Shift which causes your Maps to have 40% more chance to contain Random Extra Content, and 20% less number of Monster Packs in your Maps. | * The [[Deadly Evolution]] Atlas Keystone has been replaced by a new Keystone called Ecological Shift which causes your Maps to have 40% more chance to contain Random Extra Content, and 20% less number of Monster Packs in your Maps. | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Endgame}} | {{Navbox Endgame}} | ||
Latest revision as of 18:28, 24 December 2025
Ecological Shift
Atlas Keystone
Your Maps have 40% more chance to contain Random Extra Content
20% less number of Monster Packs in your Maps [1]
20% less number of Monster Packs in your Maps [1]
Everything changes in the wake of Corruption.
Ecological Shift is a Keystone Atlas passive skill.
Mechanics
It causes your maps to have more chance for random extra content encounters (shrines, strongboxes, essences, rogue exiles, and Azmeri spirits) but less monster packs.
Version history
| Version | Changes |
|---|---|
| 0.2.0 |
|