Glory: Difference between revisions

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{{Tooltip info
{{Keyword infobox|Glory}}
| name                  = Glory
'''Glory''' is a [[conditional]] resource required to use for certain [[skill]]s. Each skill that use Glory generates Glory in different ways. Glory is tracked individually for each skill, and Glory is lost over time after not gaining any for a certain amount of time.
| description            = Glory is a resource that must be Consumed to use certain extremely powerful Skills. Heavy Stunning an enemy generates Glory equal to the monster's Power.<br><br>You can have up to 20 Glory, and lose 2 Glory per second if you haven't gained Glory in the past 15 seconds. You cannot gain Glory while a Skill that requires Glory is active.
}}
'''Glory''' is a stackable resource that is gained by [[heavy stun]]ning an enemy and is [[consumed]] to use certain skills. The monster's [[power]] determines how much Glory is granted on heavy stun. Skills that require Glory are considered [[conditional]] skills.


==Mechanics==
==Mechanics==
The maximum Glory a character can have by default is 20. A character loses 2 Glory every second after not having gained Glory in the past 15 seconds.
Skills cannot gain Glory while it is active, except for [[Banner]] skills.
 
Characters cannot gain Glory while a skill that requires Glory is active.


==Skill Gems==
==Skill Gems==
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|join=items._pageID=skill_gems._pageID
|join=items._pageID=skill_gems._pageID
|where=items.class_id="Support Skill Gem" AND (items.stat_text LIKE "%Glory%")
|where=items.class_id="Support Skill Gem" AND (items.stat_text LIKE "%Glory%")
}}
==Unique items==
{{Drop enabled unique item table
|where = items.stat_text LIKE "% Glory %"
|large=1
|level=1
|stat=1
}}
}}


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{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* Glory is now a general resource used by certain skills and is no longer specific to [[Heavy Stun]].{{undocumented}}
* Glory now decays if you haven't gained any for 15 seconds (previously 30 seconds).
* Glory now decays if you haven't gained any for 15 seconds (previously 30 seconds).
* [[Banner]]s no longer gain Valour (or have any other Valour related stats), but instead generate Glory when you attack enemies. They all require 200 Glory to place. Unlike other Glory-based skills, Banners can gain Glory while the Banner is placed. All sources of Banner Valour Gained have been replaced with Banner Glory Generated.
}}
}}
{{Version history table row|0.2.0e|
{{Version history table row|0.2.0e|

Latest revision as of 13:20, 10 October 2025

Glory
Tooltip
Glory is a resource that must be spent to use certain powerful Skills. These Skills each have a method of generating Glory, and actions taken against enemies will generate Glory equal to the monster's Power.Monster Power is a number that approximately reflects how strong and dangerous a monster is. An average monster has a Power of 1, strong monsters can have Power of 2 to 3, and weak monsters might have as little as 0.5, or very occasionally less. This value is then multiplied according to the monster's Rarity:

Normal: 1
Magic: 2
Rare: 5

Unique monsters always have 20 Power.
Different Skills gain and lose Glory separately, and each Skill can only generate Glory once every 2 seconds per monster.

Different Skills have different Glory requirements. Skills lose 2 Glory per second if they haven't gained Glory in the past 15 seconds. You cannot gain Glory for a Skill while any instance of that Skill is active unless that Skill is a Banner,Banner Skills generate Glory when you attack a Monster while it is activated. Glory generated corresponds to the Power of the Monster hit. Once at full Glory, the Banner can be placed to create powerful Buffing Areas.
Normally you have a limit of a single Banner placed at one time.
but different Skills can generate Glory from the same Glorious action.

Glory is a conditional resource required to use for certain skills. Each skill that use Glory generates Glory in different ways. Glory is tracked individually for each skill, and Glory is lost over time after not gaining any for a certain amount of time.

Mechanics

Skills cannot gain Glory while it is active, except for Banner skills.

Skill Gems

Active skill gems

The following skill gems are related to Glory:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Spear of SolarisSpear of SolarisAttack, AoE, Projectile, Sustained, Fire, Conditional
Tier: 13
Level: (1-20)
Cost: (13-91) Mana
Attack Damage: (150-612)% of base
Requires: SpearBuild Glory by Heavy Stunning enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.Impact
Requires 20 Glory to use
Generates 100% of Monster Power as Glory for
this Skill on Heavy Stunning an enemy
Converts 75% of Physical Damage to Fire Damage
+1.4 seconds to Total Attack Time
Can't be Evaded
Impact radius is 2 metres

Pulse
Attack Damage: (27–110)% of base
Generates 100% of Monster Power as Glory for
this Skill on Heavy Stunning an enemy
Ground spear pulses every 0.2 seconds, up to 20 times
Converts 75% of Physical Damage to Fire Damage
Pulse radius is 2 metres

Ignited Ground
Attack Damage: (350–1429)% of base
Generates 100% of Monster Power as Glory for
this Skill on Heavy Stunning an enemy
Converts 100% of Physical Damage to Fire Damage
Ignited Ground radius is 2 metres
Gains Radius over the Ground Spear's lifetime, up to 30% more at the end of the Spear's lifetime

Additional Effects From 1-20% Quality:
(1.25-25)% chance to retain 40% of Glory on use
Skills can be managed in the Skills Panel.
13NoYesNo
War BannerWar BannerBanner, Buff, Persistent, AoE, Aura, Duration, Conditional
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.Requires 200 Glory to use
Generates 100% of Monster Power as Glory for this Skill on Hitting with an Attack
Banner Aura radius is 4.5 metres
Aura grants 25% more Attack damage
Aura grants 50% increased Accuracy Rating
Aura grants 25% increased Attack Speed
Banner duration is (6–9.8) seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Reservation Efficiency
Skills can be managed in the Skills Panel.
4YesYesNo
Ancestral CryAncestral CryWarcry, Attack, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Tier: 13
Level: (1-20)
Cost: (10-44) Mana
Use Time: 0.80 sec
Requires: Any Melee Martial Weapon or UnarmedPerform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Warcry
Requires 100 Glory to use
Generates 100% of Monster Power as Glory for
this Skill on Igniting an enemy
Warcry radius is 4 metres
Knocks back and interrupts enemies in a smaller area
Warcry duration is 8 seconds
Consumes all Endurance Charges to increase Warcry duration by 50% per charge
Converts 100% of Physical Damage to Fire damage with Boosted Attacks

Volcanic Steps
Slam radius is 1.2 metres
Converts 100% of Physical damage to Fire damage

Volcanic Eruption
Converts 100% of Physical Damage to Fire Damage
Impact Radius is 0.8 metres
Fires 3 Molten Projectiles

Additional Effects From 1-20% Quality:
+(1-20)% increased Warcry duration per Endurance Charge consumed
Skills can be managed in the Skills Panel.
13YesNoNo
Hammer of the GodsHammer of the GodsAttack, AoE, Melee, Slam, Duration, Conditional
Tier: 13
Level: (1-20)
Cost: (10-73) Mana
Attack Speed: 50% of base
Attack Damage: (580-1529)% of base
Requires: One Hand Mace, Two Hand MaceBuild Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.Requires 20 Glory to use
Generates 100% of Monster Power as Glory for
this Skill on Heavy Stunning an enemy
Can't be Evaded
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 2.4 metres
Hammerfall duration is 2.5 seconds

Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to impact radius
Skills can be managed in the Skills Panel.
13YesNoNo

Support skill gems

The following support gems are related to Glory:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Daresso's PassionDaresso's PassionSupport, Banner, Lineage
Category: Daresso's Passion
Requires Level 65
Support Requirements: +5 Str
Supports Banner Skills, causing them to require significantly less Glory to use.Supported Skills require 50% less Glory to use"I raised my eyes to look upon my death. Instead, I saw her.
Merveil. Fighting had always been about survival. Now the
fight became about something much greater... love."
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0YesNoNo

Version history

Version Changes
0.3.0
  • Glory is now a general resource used by certain skills and is no longer specific to Heavy Stun.[Undocumented]
  • Glory now decays if you haven't gained any for 15 seconds (previously 30 seconds).
  • Banners no longer gain Valour (or have any other Valour related stats), but instead generate Glory when you attack enemies. They all require 200 Glory to place. Unlike other Glory-based skills, Banners can gain Glory while the Banner is placed. All sources of Banner Valour Gained have been replaced with Banner Glory Generated.
0.2.0e
  • Glory (used by Hammer of the Gods and Spear of Solaris) is now no longer consumed if you are interrupted while using the skill.
0.2.0
  • Introduced to the game.

References