Glory: Difference between revisions
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{{ | {{Keyword infobox|Glory}} | ||
| | '''Glory''' is a [[conditional]] resource required to use for certain [[skill]]s. Each skill that use Glory generates Glory in different ways. Glory is tracked individually for each skill, and Glory is lost over time after not gaining any for a certain amount of time. | ||
}} | |||
'''Glory''' is a | |||
==Mechanics== | ==Mechanics== | ||
Skills cannot gain Glory while it is active, except for [[Banner]] skills. | |||
==Skill Gems== | ==Skill Gems== | ||
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|join=items._pageID=skill_gems._pageID | |join=items._pageID=skill_gems._pageID | ||
|where=items.class_id="Support Skill Gem" AND (items.stat_text LIKE "%Glory%") | |where=items.class_id="Support Skill Gem" AND (items.stat_text LIKE "%Glory%") | ||
}} | }} | ||
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | {{Version history table row|0.3.0| | ||
* Glory is now a general resource used by certain skills and is no longer specific to [[Heavy Stun]].{{undocumented}} | |||
* Glory now decays if you haven't gained any for 15 seconds (previously 30 seconds). | * Glory now decays if you haven't gained any for 15 seconds (previously 30 seconds). | ||
* [[Banner]]s no longer gain Valour (or have any other Valour related stats), but instead generate Glory when you attack enemies. They all require 200 Glory to place. Unlike other Glory-based skills, Banners can gain Glory while the Banner is placed. All sources of Banner Valour Gained have been replaced with Banner Glory Generated. | |||
}} | }} | ||
{{Version history table row|0.2.0e| | {{Version history table row|0.2.0e| |
Latest revision as of 13:20, 10 October 2025
Glory
Tooltip
Glory is a resource that must be spent to use certain powerful Skills. These Skills each have a method of generating Glory, and actions taken against enemies will generate Glory equal to the monster's Power.Monster Power is a number that approximately reflects how strong and dangerous a monster is. An average monster has a Power of 1, strong monsters can have Power of 2 to 3, and weak monsters might have as little as 0.5, or very occasionally less. This value is then multiplied according to the monster's Rarity:
Normal: 1
Magic: 2
Rare: 5
Unique monsters always have 20 Power. Different Skills gain and lose Glory separately, and each Skill can only generate Glory once every 2 seconds per monster.
Different Skills have different Glory requirements. Skills lose 2 Glory per second if they haven't gained Glory in the past 15 seconds. You cannot gain Glory for a Skill while any instance of that Skill is active unless that Skill is a Banner,Banner Skills generate Glory when you attack a Monster while it is activated. Glory generated corresponds to the Power of the Monster hit. Once at full Glory, the Banner can be placed to create powerful Buffing Areas.
Normally you have a limit of a single Banner placed at one time. but different Skills can generate Glory from the same Glorious action.
Normal: 1
Magic: 2
Rare: 5
Unique monsters always have 20 Power. Different Skills gain and lose Glory separately, and each Skill can only generate Glory once every 2 seconds per monster.
Different Skills have different Glory requirements. Skills lose 2 Glory per second if they haven't gained Glory in the past 15 seconds. You cannot gain Glory for a Skill while any instance of that Skill is active unless that Skill is a Banner,Banner Skills generate Glory when you attack a Monster while it is activated. Glory generated corresponds to the Power of the Monster hit. Once at full Glory, the Banner can be placed to create powerful Buffing Areas.
Normally you have a limit of a single Banner placed at one time. but different Skills can generate Glory from the same Glorious action.
Glory is a conditional resource required to use for certain skills. Each skill that use Glory generates Glory in different ways. Glory is tracked individually for each skill, and Glory is lost over time after not gaining any for a certain amount of time.
Mechanics
Skills cannot gain Glory while it is active, except for Banner skills.
Skill Gems
Active skill gems
The following skill gems are related to Glory:
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 13 Level: (1-20) Cost: (13-91) Mana Attack Damage: (150-612)% of baseRequires: SpearBuild Glory by Heavy Stunning enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.Impact Requires 20 Glory to use Generates 100% of Monster Power as Glory for this Skill on Heavy Stunning an enemy Converts 75% of Physical Damage to Fire Damage +1.4 seconds to Total Attack Time Can't be Evaded Impact radius is 2 metres Pulse Attack Damage: (27–110)% of base Generates 100% of Monster Power as Glory for this Skill on Heavy Stunning an enemy Ground spear pulses every 0.2 seconds, up to 20 times Converts 75% of Physical Damage to Fire Damage Pulse radius is 2 metres Ignited Ground Attack Damage: (350–1429)% of base Generates 100% of Monster Power as Glory for this Skill on Heavy Stunning an enemy Converts 100% of Physical Damage to Fire Damage Ignited Ground radius is 2 metres Gains Radius over the Ground Spear's lifetime, up to 30% more at the end of the Spear's lifetime Additional Effects From 1-20% Quality: (1.25-25)% chance to retain 40% of Glory on useSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.Requires 200 Glory to use Generates 100% of Monster Power as Glory for this Skill on Hitting with an Attack Banner Aura radius is 4.5 metres Aura grants 25% more Attack damage Aura grants 50% increased Accuracy Rating Aura grants 25% increased Attack Speed Banner duration is (6–9.8) seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (10-44) Mana Use Time: 0.80 secRequires: Any Melee Martial Weapon or UnarmedPerform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Warcry Requires 100 Glory to use Generates 100% of Monster Power as Glory for this Skill on Igniting an enemy Warcry radius is 4 metres Knocks back and interrupts enemies in a smaller area Warcry duration is 8 seconds Consumes all Endurance Charges to increase Warcry duration by 50% per charge Converts 100% of Physical Damage to Fire damage with Boosted Attacks Volcanic Steps Slam radius is 1.2 metres Converts 100% of Physical damage to Fire damage Volcanic Eruption Converts 100% of Physical Damage to Fire Damage Impact Radius is 0.8 metres Fires 3 Molten Projectiles Additional Effects From 1-20% Quality: +(1-20)% increased Warcry duration per Endurance Charge consumedSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (10-73) Mana Attack Speed: 50% of base Attack Damage: (580-1529)% of baseRequires: One Hand Mace, Two Hand MaceBuild Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.Requires 20 Glory to use Generates 100% of Monster Power as Glory for this Skill on Heavy Stunning an enemy Can't be Evaded While Dual Wielding, both weapons hit with 30% less damage Impact radius is 2.4 metres Hammerfall duration is 2.5 seconds Additional Effects From 1-20% Quality: +(0.02-0.4) metres to impact radiusSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
Support skill gems
The following support gems are related to Glory:
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Category: Daresso's PassionRequires Level 65 Support Requirements: +5 StrSupports Banner Skills, causing them to require significantly less Glory to use.Supported Skills require 50% less Glory to use"I raised my eyes to look upon my death. Instead, I saw her. Merveil. Fighting had always been about survival. Now the fight became about something much greater... love."Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 0 | ![]() | ![]() | ![]() |
Version history
Version | Changes |
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0.3.0 |
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0.2.0e |
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0.2.0 |
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