Ecological Shift: Difference between revisions
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|header = Ecological Shift | |header = Ecological Shift | ||
|subheader = Atlas Keystone | |subheader = Atlas Keystone | ||
|1 = <div class="passive-icon-container passive-icon- | |1 = <div class="passive-icon-container passive-icon-type__atlas_keystone"><div class="passive-icon-frame"></div>[[File:Ecological Shift passive skill icon.png]]</div> | ||
|2 = Your Maps have 40% more chance to contain Random Extra Content<br>20% less number of Monster Packs in your Maps | |2 = Your Maps have 40% more chance to contain Random Extra Content<br>20% less number of Monster Packs in your Maps | ||
|3 = {{c|flavour|Everything changes in the wake of Corruption.}} | |3 = {{c|flavour|Everything changes in the wake of Corruption.}} | ||
}} | }} | ||
'''Ecological Shift''' is | '''Ecological Shift''' is a [[Atlas keystone|Keystone]] [[Atlas passive skill]]. | ||
==Mechanics== | ==Mechanics== | ||
It causes your [[map]]s to have more chance for random extra content [[encounter]]s ([[shrine]]s, [[strongbox]]es, [[essence]]s, [[rogue exile]]s, and [[Azmeri spirit]]s) but less monster packs. | |||
==Version history== | ==Version history== | ||
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}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Endgame}} | |||
[[Category:Atlas passive skills]] | [[Category:Atlas passive skills]] |
Latest revision as of 19:16, 18 May 2025
Ecological Shift
Atlas Keystone
Your Maps have 40% more chance to contain Random Extra Content
20% less number of Monster Packs in your Maps
20% less number of Monster Packs in your Maps
Everything changes in the wake of Corruption.
Ecological Shift is a Keystone Atlas passive skill.
Mechanics
It causes your maps to have more chance for random extra content encounters (shrines, strongboxes, essences, rogue exiles, and Azmeri spirits) but less monster packs.
Version history
Version | Changes |
---|---|
0.2.0 |
|