Ice Crystal: Difference between revisions

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==Skills==
==Skills==
* {{il|Fragmentation rounds}}
* {{il|Fragmentation rounds}}
* [[Frost Wall]]
* {{il|Frost Wall}}
* {{il|Frozen Locus}}
* {{il|Glacial Bolt}}
 
===Support gems===
* {{il|Glacier}}


==Passive skills==
==Passive skills==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Ice Crystals created by Glacial Bolt and Frost Wall now have lowered life scaling past gem level 20. Their scaling up until this point is unchanged.
}}
{{Version history table row|0.1.1c|
{{Version history table row|0.1.1c|
* Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy.
* Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy.
}}
{{Version history table row|0.1.1|
* Fixed a bug where Siege Cascade was targeting Vine Arrow plants and Frostwall Ice Crystals.
}}
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|

Revision as of 12:50, 15 April 2025

Ice Crystals
Tooltip
Ice Crystals are solid blocks of ice which can be damaged. When destroyed, Ice Crystals will deal Cold damage in an area.

Ice Crystals are objects created by some skills which explode when destroyed, dealing cold damage in an area around them.

Skills

Support gems

  • GlacierGlacierSupport
    Category: Glacier
    Tier: 2
    Support Requirements: +5 IntSupports any Skill which creates Ice Crystals, causing them to be created with higher Life.Ice Crystals created by Supported Skills have 100% more LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Passive skills

Version history

Version Changes
0.2.0
  • Ice Crystals created by Glacial Bolt and Frost Wall now have lowered life scaling past gem level 20. Their scaling up until this point is unchanged.
0.1.1c
  • Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy.
0.1.1
  • Fixed a bug where Siege Cascade was targeting Vine Arrow plants and Frostwall Ice Crystals.
0.1.0
  • Introduced to the game.