Blind: Difference between revisions

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Blind can be also inflicted through [[whirlwind]]s and [[smoke cloud]]s from the {{c|mod|Shroud Walker}} [[monster modifier]].
Blind can be also inflicted through [[whirlwind]]s and [[smoke cloud]]s from the {{c|mod|Shroud Walker}} [[monster modifier]].


==Related gems==
==Related skills==
{{Drop enabled base item table
{{Skill table
|where= items.stat_text LIKE "%Blind%" AND items.class_id LIKE "%Gem%"
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
|large=1
  AND (items.stat_text LIKE "%blind%" OR skill_gems.gem_description LIKE "%blind%")
|level=1
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
|stat=1
}}
}}


===Persistent skills===
{{Skill table
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (items.stat_text LIKE "%blind%" OR skill_gems.gem_description LIKE "%blind%")
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
}}
==Related support gems==
{{Skill table
|where = items.class_id IN ("Support Skill Gem")
  AND (items.stat_text LIKE "%blind%" OR skill_gems.gem_description LIKE "%blind%")
}}


== Related unique items ==
== Related unique items ==
Line 35: Line 46:
   stat=1}}
   stat=1}}


==Passive skills==
==Related passive skills==
These passive skills are related to Blind:
The following [[passive skill]]s are related to blind:
 
{{Query base passive skills
{{Query passive skills
|where= passive_skill_stats.id LIKE "%blind%"
|where=passive_skill_stats.id LIKE "%blind%"
}}
}}



Latest revision as of 16:03, 16 December 2025

Blinded
Debuff
Blind status icon.png
You are significantly less accurate
Blind
Tooltip
Being Blinded causes 20% less AccuracyAccuracy is used to hit a target with an Attack, and is checked against the targets Evasion to determine that chance.

Player Attacks incur an Accuracy penalty based on distance from the origin of the damage to the target, with no penalty for targets within 2 metres and up to 90% less Accuracy for targets further than 9 metres away.
Rating and EvasionEvasion Rating grants a chance to Evade enemy Hits, preventing them from Hitting you at all. Exact chance to Evade also depends on the attacker's Accuracy. Rating, and lasts for 4 seconds unless otherwise specified.
This article is about the debuff. For the support gem, see Blind (support gem).

Blind (or Blinded) is a debuff that lessens the accuracy and the evasion of the affected target by 20% and lowers the light radius to the minimum value.

Mechanics

The base duration of Blind is 4 seconds. The effects of the debuff can be scaled by Blind effect.

Blind's debuffs have no effect when attacking with Resolute Technique or attacking a target which has Unwavering Stance.

Blind can be also inflicted through whirlwinds and smoke clouds from the Shroud Walker monster modifier.

Related skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
TwisterTwisterAttack, AoE, Projectile, Duration, Barrageable, Wind
Tier: 1
Level: (1-20)
Cost: (4-32) Mana
Attack Speed: 80% of base
Attack Damage: (80-232)% of base
Requires: SpearWhip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.Blinds Enemies
Pierces all Targets
Twister radius is 0.5 metres
Twister duration is 3 seconds
Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage
Elemental twisters Gain 50% of damage as damage of the corresponding Type
Twisters fired at the same time can Hit the same
target no more than once every 0.66 seconds

Additional Effects From 1-20% Quality:
(1-20)% chance for an additional twister
Skills can be managed in the Skills Panel.
1NoYesNo
Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged, Wind
Tier: 1
Level: (1-20)
Cost: (5-39) Mana
Attack Speed: 70% of base
Attack Damage: (70-218)% of base
Requires: SpearPerform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
Knocks Back Enemies

Whirlwind
Attack Damage: (60-217)% of base
Knocks Back Enemies
Slows enemy movement speed by 30%
Maximum 3 stages
Collapse deals 150% more damage per additional stage
10% more Knockback distance per stage
Whirlwind radius is 1.8 metres
+0.3m to Radius per additional stage

Additional Effects From 1-20% Quality:
Collapse deals +(2-40)% more damage per additional stage
Skills can be managed in the Skills Panel.
1NoYesNo
Flash GrenadeFlash GrenadeAttack, AoE, Projectile, Grenade
Tier: 3
Level: (1-20)
Cost: (7-53) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Attack Speed: 75% of base
Attack Damage: (100-408)% of base
Requires: CrossbowFire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.Detonation Time is 0.85 seconds
Blinds Enemies
500% more Stun buildup
Explosion radius is (2.6-3.3) metres

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
3YesYesNo
Whirlwind LanceWhirlwind LanceAttack, AoE, Projectile, Duration, Barrageable, Wind
Tier: 11
Level: (1-20)
Cost: (6-46) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of base
Requires: SpearThrow a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
Additional Effects From 1-20% Quality:
Collapse deals +(2-40)% more damage per additional stage
Skills can be managed in the Skills Panel.
11NoYesNo

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Black Powder BlitzBlack Powder BlitzBuff, Persistent, AoE, Physical, Fire, Detonator, Travel
Level: (1-20)
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.Skills can be managed in the Skills Panel.
0YesYesNo

Related support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
BlindsideBlindsideSupport
Category: Blindside
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Supported Skills cannot inflict Blind
Supported Skills have 15% more Critical Damage Bonus with Hits against Blinded Enemies
Supported Skills have 15% more chance to Critically Hit Blinded Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoYesNo
Blind IBlind ISupport
Category: Blind
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit.Supported Skills Blind Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoYesNo
Blind IIBlind IISupport
Category: Blind
Tier: 5
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit with increased effect.Supported Skills Blind Enemies on Hit
Blind inflicted with Supported Skills has 20% increased Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoYesNo
Accelerated Growth IIAccelerated Growth IISupport, Spell, AoE, Trigger, Plant
Category: Accelerated Growth
Tier: 5
Support Requirements: +5 IntSupports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.Triggers Accelerated Growth on Overgrowing Plants created by Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes

Related unique items

ItemRequired levelStats
MurkshaftMurkshaft
Toxic Quiver
Requires Level 39Grants Skill: Level (10-20) Bursting Fen Toad
(10-15)% chance to poison with attacks
Adds (6-10) to (13-17) Physical Damage to Attacks
Gain (10-15) Mana per Enemy Killed
(10-20)% increased Poison Duration
(20-30)% chance to Poison on Hit with Attacks
Blind Targets when you Poison them
"Boiling frogs isn't for spells, dear.
That's a disgusting rumour.
They're actually for brewing poisons."
- Selassie of the Black Fen
Can only be equipped if you are wielding a Bow.
39(10-15)% chance to poison with attacksAdds (6-10) to (13-17) Physical Damage to Attacks
Gain (10-15) Mana per Enemy Killed
(10-20)% increased Poison Duration
(20-30)% chance to Poison on Hit with Attacks
Blind Targets when you Poison them
Hinekora's SightHinekora's Sight
Stellar Amulet
Requires Level 44Grants Skill: Level (9-20) Future-Past
+(5-7) to all Attributes
+(300-600) to Accuracy Rating
+(300-600) to Evasion Rating
Cannot be Blinded
Remember the past, anticipate the future.
44+(5-7) to all Attributes+(300-600) to Accuracy Rating
+(300-600) to Evasion Rating
Cannot be Blinded
Sandstorm VisageSandstorm Visage
Chain Tiara
Energy Shield: (124-164)Requires Level 52, 38 Int+(80-120) to maximum Energy Shield
+(20-30) to Dexterity
Enemies in your Presence are Blinded
Every second, inflicts Critical Weakness on enemies in your Presence for (15-20) seconds
A fell wind brings death.
52+(80-120) to maximum Energy Shield
+(20-30) to Dexterity
Enemies in your Presence are Blinded
Every second, inflicts Critical Weakness on enemies in your Presence for (15-20) seconds
The PandemoniusThe Pandemonius
Lapis Amulet
Requires Level 52+(10-15) to Intelligence+(50-100)% to Cold Resistance
Damage Penetrates 75% Cold Resistance
Blind Chilled enemies on Hit
A single moment sets in motion an eternal fall,
beneath which all are buried.
52+(10-15) to Intelligence+(50-100)% to Cold Resistance
Damage Penetrates 75% Cold Resistance
Blind Chilled enemies on Hit

Related passive skills

The following passive skills are related to blind:

NameStats
Blind Chance
8% chance to Blind Enemies on Hit with Attacks [1] [2]
5% chance to Blind Enemies on Hit [5] [6] [7] [8]
Blind Effect
10% increased Blind Effect [1] [2] [3]
Blinded Enemies Critical
Enemies Blinded by you have 15% reduced Critical Hit Chance [1] [2]
Critical vs Blinded
12% increased Critical Hit Chance against Blinded Enemies [1] [2]
Damage vs Blinded
15% increased Damage with Hits against Blinded Enemies [1] [2] [3] [4] [5]
Mark Effect and Blind Chance
8% increased Effect of your Mark Skills
5% chance to Blind Enemies on Hit with Attacks [1]
Mark Effect and Blind Effect
8% increased Effect of your Mark Skills
10% increased Blind Effect [1]
Blinding FlashBlind Enemies when they Stun you
20% increased Blind Effect [1]
Blinding Strike
24% increased Attack Damage
10% chance to Blind Enemies on Hit with Attacks [1]
Chakra of Sight12% chance to Blind Enemies on Hit
Cannot be Blinded
20% increased Light Radius [1]
Disorientation
25% increased Damage with Hits against Blinded Enemies
25% increased Blind duration [1]
Distracted Target
30% increased Critical Hit Chance against Blinded Enemies [1]
First Approach
40% increased Critical Hit Chance against Enemies that are on Full Life
80% increased Damage with Hits against Enemies that are on Full Life
Cannot be Blinded while on Full Life [1]
Frantic Swings
Enemies Blinded by you have 50% reduced Critical Hit Chance [1]
Pocket Sand
50% increased Blind Effect [1]
Sand in the Eyes
10% increased Attack Speed
15% chance to Blind Enemies on Hit with Attacks [1]
Unsight
Enemies you Mark cannot deal Critical Hits
Enemies near Enemies you Mark are Blinded [1]

Version history

Version Changes
0.1.0
  • Introduced to the game.

References