The Hunt Begins
The Hunt Begins![]() | |
Required | No |
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Start | Speak to Delwyn |
Objective | Speak to Delwyn, the Azmeri hunter in the Hunting Grounds. |
Completion | Speak to Delwyn |
The Hunt Begins is an optional quest in the act 1 area Hunting Grounds that serves as an introduction to the Azmerian wisp encounter.
Walkthrough
Speak to Delwyn
- Speak to Delwyn, the Azmeri hunter in the Hunting Grounds.
Delwyn (Huntress):
Spirit's breath... It really is you. Thought me eyes were playin' tricks when I saw you run past. Weren't sure I'd ever see you again after...well, you know. Some said you were dead. Part o' me almost wished it—easier than wonderin' where you went... or how to reckon with what you did.
Delwyn (other classes):
Here to hunt, are ya? That makes two of us. Name's Delwyn. See that there? No, your eyes don't deceive ya. That... is the Spirit. Or at least, a form of it. Don't worry—it means for us to follow. Approach, and the hunt begins.
Track the Spirit
- Track the Spirit as it leads you to a monster.
Defeat the Hunted Monster
- Defeat the Hunted Monster.
Speak to Delwyn
- Speak to Delwyn, the Azmeri hunter in the Hunting Grounds.
Delwyn (Huntress):
I see now, the power those forbidden gems give you. The Spirit may be silent, but I'll thank ye. For all that's happened... it feels right, huntin' alongside you again. These wisps... follow 'em long enough, maybe we'll come to understand why they're here. Or maybe we won't. Either way, we keep huntin'.
Delwyn (other classes):
Aye, you've the makings of a proper hunter. The Spirit thanks ye—and so do I. If you've an interest in these hunts, stick around—we'll talk more. If we run enough of 'em, maybe we'll come to understand what the Spirit wants of us.
Quest Complete
Quest Complete – You have learned about Azmeri Spirits and defeated the Hunted Monster.
Version history
Version | Changes |
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0.3.0 |
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0.2.0 |
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