Hostile Takeover

This article describes new Path of Exile 2 content released in version 0.3.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information.
Hostile Takeover![]() | |
Required | No |
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Start | Speak to Ange in Kingsmarch |
Objective | Find a suitable location to establish a Hideout. |
Completion | Speak to Ange |
Hostile Takeover is a quest in Act 4, begun by speaking to Ange in Kingsmarch.
After killing Diamora, Song of Death, she'll sail you towards the Shoreline Hideout in order to clear it, which you can afterwards claim to use it as a Hideout from now on.
Rewards
Quest log
Speak to Ange in Kingsmarch to initiate the quest.
Ange:
Oh... hello. Yes, yes, I'm Ange. A marketeer! Oh gosh, where are my notes? I'm terrible at introductions... Nevermind!
Ranger:
Don't worry. I don't do well at introductions either.
Ange (Ranger only):
Oh, thank goodness. A kindred spirit!
Ange:
I've been in Kingsmarch for many years. Watching and waiting for my time to shine. Picked up a thing or two from Rog and Faustus, rest his soul... ...and a little life advice from Tujen... I guess. If you need to get your hands on something... or get something... off your hands... just ask!
- Warrior: How do I reimburse you for your service?
- Witch: Surely there's more to it than that.
- Sorceress: Calm yourself, woman. I mean you no harm. How does this work?
- Huntress: Sounds good to me. What's the cost?
- Monk: I'm interested. What do your services cost?
- Mercenary: I ain't no dummy. What's the catch?
Ange:
I'll take a small fee, not much at all really... But first order of business... we need somewhere to set up a sort of base of operations. A hideout, you might say! To ship goods to and from. I'll keep it all spick and span, don't worry... just keep an eye out for a suitable location. Somewhere... out of sight. Off the beaten track! If you get my drift.
Find a suitable loation to establish a Hideout
- Find a suitable loation to establish a Hideout
Version history
Version | Changes |
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0.3.0c |
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0.3.0 |
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