Pinnacle encounter
(Redirected from Pinnacle)
Difficulty
Tooltip
Difficulty causes monsters to have increased damage and life, as well as improving the items they drop.
Certain Bosses with increased difficulty will gain new abilities and begin to drop exclusive items, and have a reduced number of Respawn Attempts.Most endgame content allows for a limited number of deaths before you can no longer access the area. Most areas allow unlimited leaving and re-entry for other reasons except while fighting a boss.
On death during a boss fight, the Map Owner may respawn all players into a new instance of the area to attempt the boss fight again.
The number of modifiers on a Waystone will reduce the number of Revivals available allowed when opening a Map. For pinnacle endgame content, increased Difficulty will reduce the number of Revivals available.
Difficulty above 4 has no additional effect.
Certain Bosses with increased difficulty will gain new abilities and begin to drop exclusive items, and have a reduced number of Respawn Attempts.Most endgame content allows for a limited number of deaths before you can no longer access the area. Most areas allow unlimited leaving and re-entry for other reasons except while fighting a boss.
On death during a boss fight, the Map Owner may respawn all players into a new instance of the area to attempt the boss fight again.
The number of modifiers on a Waystone will reduce the number of Revivals available allowed when opening a Map. For pinnacle endgame content, increased Difficulty will reduce the number of Revivals available.
Difficulty above 4 has no additional effect.
A pinnacle encounter represents the most difficult and rewarding content relating to a given map Encounter. They generally feature a difficult boss. All pinnacle encounters can drop exclusive unique items. Completing a pinnacle encounter at each difficulty for the first time will grant two atlas passive skill points for their respective atlas passive trees, if applicable.
Players do not gain experience during pinnacle encounters, but experience loss on death also does not occur.
List of pinnacle encounters
Core game mechanics
- Breach - Xesht, We That Are One, accessed using
Breach SplintersBreach SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to enter the Twisted Domain..
- Expedition - Olroth, Origin of the Fall, accessed using
Runic SplintersRunic SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to travel to the Kalguuran Tomb..
- Ritual - The King in the Mists, accessed using
Petition SplintersPetition SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to travel to the Crux of Nothingness..
- Delirium - The Simulacrum, accessed using
Simulacrum SplintersSimulacrum SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to enter the Simulacrum..
Temporary game mechanics
- Abyss - Vessel of Kulemak, accessed by bringing
Kulemak's InvitationKulemak's InvitationSomething awaits you in the Well.Something awaits you in the Well. to the Well of Souls
Version history
Version | Changes |
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0.3.0 |
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0.2.0f |
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0.2.0 |
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0.1.0 |
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