Version 0.2.0c

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Revision as of 11:55, 7 April 2025 by Mefisto1029 (talk | contribs) (Created page with "{{version | before = Version 0.2.0b | patch = 0.2.0c | patchdate = April 7, 2025 | after = }} ==Patch notes== These are the official patch notes for Path of Exile 2 '''version 0.2.0c''' released by Grinding Gear Games.<ref name="Patch Notes" /> {{Blockquote top}} This patch contains some balance adjustments to Player Minions, Spear Skills, some Bosses, as well a number of bug fixes. The Minion cha...")
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Version History
0.2.0b
April 5, 2025
0.2.0c
April 7, 2025

Patch notes

These are the official patch notes for Path of Exile 2 version 0.2.0c released by Grinding Gear Games.[1]

This patch contains some balance adjustments to Player Minions, Spear Skills, some Bosses, as well a number of bug fixes.

The Minion changes in this patch are readjustments to changes for their Life and Damage Scaling that were in 0.2.0. The goal of those were to impact very high level minions and some outliers but it affected them on a more broad scale causing them to feel weaker than we intended, especially in the middle of the campaign.

Balance changes

  • Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
  • Gem Level 10 Minions now have 41% More Damage.
  • Gem Level 15 Minions now have 50% More Damage.
  • Gem Level 20 Minions now have 60% More Damage.
  • Gem Level 30 Minions now have 79% More Damage.
  • The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of Skeletal Clerics has been adjusted proportionately to the Minion Life changes.
  • Adjusted the Damage, Attack Speed, and Mana Costs for the following Spear Skills:
    • Spear Throw deals ~8% more Damage at all skill levels.
    • Lightning Spear Attack Speed is now 60% of base (from 50%) and deals ~5% more Damage at all gem levels.
    • Glacial Lance Attack Speed is now 50% of base (from 45%).
    • Storm Lance Attack Speed is now 60% of base (from 55%).
    • Whirlwind Lance Attack Speed is now 60% of base (from 55%).
    • All the above skills (except Spear Throw) have had their Mana Costs lowered proportionately to the Attack Speed increases.
  • Candlemass, the Living Rite's abilities has had their cooldowns slightly increased (This should result in it using attacks that are parryable more often).
  • Fixed an issue where one of Candlemass, the Living Rite's cleaves were unblockable/unparryable.
  • Count Geonor's abilities have had their cooldowns slightly increased (This should result in him using attacks that are parryable more often).
  • Blackjaw the Remnant, Oloton the Remorseless and Stormgore have had their skills rebalanced and visuals improved so their damage area more closely resemble their visuals.

Bug Fixes

  • Fixed a bug where Banners were not providing their benefits to players when placed.
  • Fixed a bug where Raise ShieldRaise ShieldAttack, AoE, Melee, Physical, Channelling
    Level: 1
    Attack Time: 0.55 sec
    Critical Strike Chance: 5.00%
    Attack Damage: 80% of base
    Requires: Armoured ShieldRaise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildup
    Shield Bash always Light Stuns
    Shield Bash Dazes if holding a Tower Shield
    Shield Bash can't be Evaded
    Shield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
    Skills can be managed in the Skills Panel.
    was missing the Melee type, so could not be supported by many Support Gems that required it.
  • Fixed a bug where some Whirlwinds would disappear instantly when Whirlwind Lance had extra Projectiles.
  • Fixed a bug where Concoction skills were not visually scaling with changes to Area of Effect.
  • Fixed a bug where the Module Error: No results found for item using search term "item_name = Profusion" Support Gem was not working with the DisengageDisengageAttack, AoE, Melee, Strike, Travel
    Tier: 1
    Level: (1-20)
    Cost: (5-39) Mana
    Cooldown Time: 1.50 sec
    Can Store 1 Use(s)
    Attack Damage: (85-308)% of base
    Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.Initial Strike
    Supported Skills Consume Parried Debuff on Hit to generate a Frenzy Charge
    +0.2 seconds to Total Attack Time
    +25 to Melee Strike Range

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cooldown Recovery Rate
    Skills can be managed in the Skills Panel.
    or Module Error: No results found for item using search term "item_name = Retort" Skills.
  • Fixed a client crash when using the Wind Serpent's Fury Skill.
  • Fixed 3 client crashes related to Gamepad UI.
  • Fixed 3 instance crashes.

This patch has been deployed without restarting the servers, so you will need to restart your client to receive the client changes.

References

  1. Kieren_GGG (April 7, 2025). "0.2.0c Patch Notes". Official Path of Exile Forums. Retrieved April 7, 2025.