Druid: Difference between revisions

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{{unreleased}}
{{unreleased}}
{{Infocard
| class = tooltip
| header = The Druid
| 1= [[File:Placeholder character portrait.png]]
| 2=<div style="text-align: left;">
{{c|default|Gender:}} {{c|normal|M}}<br>
[[File:StrengthIcon small.png]]{{c|default|[[Strength]]:}} {{c|normal|11}}<br>
[[File:DexterityIcon small.png]]{{c|default|[[Dexterity]]:}} {{c|normal|7}}<br>
[[File:IntelligenceIcon small.png]]{{c|default|[[Intelligence]]:}} {{c|normal|11}}
</div>
}}
The '''Druid''' is a [[strength]]/[[intelligence]]-oriented [[Character class|class]] that specializes in [[shapeshifting]] and nature spells. He is of [[Azmeri]] heritage.
The '''Druid''' is a [[strength]]/[[intelligence]]-oriented [[Character class|class]] that specializes in [[shapeshifting]] and nature spells. He is of [[Azmeri]] heritage.


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The Druid obtains a {{il|}} and {{il|}} as his default starting weapon and skill in [[The Riverbank]].
The Druid obtains a {{il|}} and {{il|}} as his default starting weapon and skill in [[The Riverbank]].
==Base stats==
* {{c|default|Gender:}} {{c|normal|M}}
* {{c|default|[[Strength]]:}} {{c|normal|11}}
* {{c|default|[[Dexterity]]:}} {{c|normal|7}}
* {{c|default|[[Intelligence]]:}} {{c|normal|11}}


==Ascendancy classes==
==Ascendancy classes==

Revision as of 11:23, 28 December 2024

This article is about unreleased content and is not yet available in the game.
The Druid

Gender: M
Strength: 11
Dexterity: 7
Intelligence: 11

The Druid is a strength/intelligence-oriented class that specializes in shapeshifting and nature spells. He is of Azmeri heritage.

The Druid obtains a Module Error: No results found for item using search term "item_name = " and Module Error: No results found for item using search term "item_name = " as his default starting weapon and skill in The Riverbank.

Ascendancy classes

Druids can specialize into one of these three Ascendancy classes:

  • TBA
  • TBA
  • TBA

Dialogues

Entering locations

Act 1

  • The Riverbank:
  • Clearfell Encampment:
  • Clearfell:
  • Mud Burrow:
  • The Grelwood:
  • The Red Vale:
  • The Grim Tangle:
  • Cemetery of the Eternals:
  • Mausoleum of the Praetor:
  • Tomb of the Consort:
  • Hunting Grounds:
  • Freythorn:
  • Ogham Farmlands:
  • Ogham Village:
  • The Manor Ramparts:
  • Ogham Manor:

Act 2

Act 3

Boss defeated

Act 1

  • The Bloatet Miller:
  • Beira of the Rotten Pack:
  • The Devourer:
  • The Brambleghast:
  • The Rust King:
  • The Rotten Druid:
  • Draven, the Eternal Praetor:
  • Asinia, the Praetor's Consort:
  • Lachlann of Endless Lament:

Act 2

Act 3

Respect passive point

Using ablility in town

Gameplay video

Version history

Version Changes
Unknown
  • Introduced to the game.