Revival Availability: Difference between revisions
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{{Version history table row|0.2.0e| | {{Version history table row|0.2.0e| | ||
* (Hotfix 3) In Endgame Maps with Bosses, if you now die after defeating the boss it will no longer create a new area and remove all the other content. It will instead respawn you at the previous checkpoint within the same area. | * (Hotfix 3) In Endgame Maps with Bosses, if you now die after defeating the boss it will no longer create a new area and remove all the other content. It will instead respawn you at the previous checkpoint within the same area. | ||
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{{Version history table row|0.2.0| | |||
* You can now respawn and return to a Map if you die. Upon first entering the Endgame, you get up to 6 total attempts per Map. As you add more Modifiers to a Waystone, the number of respawns goes down. | |||
* You will be able to enter and exit your Maps as much as you like as long as you haven't died. The number of portals is representative of the number of revives you have during the Map. | |||
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{{Version history table row|0.1.1c| | {{Version history table row|0.1.1c| | ||
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{{Navbox Endgame}} | {{Navbox Endgame}} | ||
[[Category:Atlas]] |
Latest revision as of 07:39, 12 October 2025
Revival Availability
Tooltip
Most endgame content allows for a limited number of deaths before you can no longer access the area. Most areas allow unlimited leaving and re-entry for other reasons except while fighting a boss.
On death during a boss fight, the Map OwnerThe Map Owner is the player who created the Map area. may respawn all players into a new instance of the area to attempt the boss fight again.
The number of modifiers on a WaystoneWaystones are items that can be used to travel to Maps on the Atlas.
Waystones come in different tiers, with higher tiers meaning higher level monsters to fight.
Waystones can be modified to increase the difficulty and reward of the monster encountered in maps. will reduce the number of Revivals available allowed when opening a Map. For pinnacle endgame content, increased DifficultyDifficulty causes monsters to have increased damage and life, as well as improving the items they drop.
Certain Bosses with increased difficulty will gain new abilities and begin to drop exclusive items, and have a reduced number of Respawn Attempts.
Difficulty above 4 has no additional effect. will reduce the number of Revivals available.
On death during a boss fight, the Map OwnerThe Map Owner is the player who created the Map area. may respawn all players into a new instance of the area to attempt the boss fight again.
The number of modifiers on a WaystoneWaystones are items that can be used to travel to Maps on the Atlas.
Waystones come in different tiers, with higher tiers meaning higher level monsters to fight.
Waystones can be modified to increase the difficulty and reward of the monster encountered in maps. will reduce the number of Revivals available allowed when opening a Map. For pinnacle endgame content, increased DifficultyDifficulty causes monsters to have increased damage and life, as well as improving the items they drop.
Certain Bosses with increased difficulty will gain new abilities and begin to drop exclusive items, and have a reduced number of Respawn Attempts.
Difficulty above 4 has no additional effect. will reduce the number of Revivals available.
Revival Availability refers to the number of respawns available in endgame areas. In regular maps, this is determined by the number of modifiers on the waystone used to open the map. In Pinnacle encounters, the chosen difficulty will affect the number of respawns allowed.
During the campaign, most areas have unlimited respawns.
Abyssal Depths do not allow any respawning.
Version history
Version | Changes |
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0.3.0 |
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0.2.0f |
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0.2.0e |
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0.2.0 |
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0.1.1c |
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0.1.1 |
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0.1.0 |
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