Resonance (buff): Difference between revisions

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{{about|the buff|the passive keystone|Resonance}}
{{about|the buff|the passive keystone|Resonance}}
 
{{Keyword infobox|Resonance}}
{{Tooltip info
| name                  = Resonance
| description            = Resonance is a buff granted by the Trinity skill. There are three types of Resonance: Fire, Cold and Lightning. You can have a maximum of 100 of each type of Resonance.<br><br>You lose 5 Resonance per second of specific types if you haven't gained Resonance of that type in the past 8 seconds.
}}
'''Resonance''' is a [[buff]] granted by the [[Trinity]] skill. Resonance in each of [[Fire]], [[Cold]] and [[Lightning]] is gained and tracked separately.
'''Resonance''' is a [[buff]] granted by the [[Trinity]] skill. Resonance in each of [[Fire]], [[Cold]] and [[Lightning]] is gained and tracked separately.


Resonance does not give anything on its own but Trinity gives increased [[Elemental damage]] based on the amount of Resonance you have.
Resonance does not give anything on its own but Trinity gives increased [[Elemental damage]] based on the amount of Resonance you have.
==Version history==
{{Version history table header}}
{{Version history table row|0.2.0g|
* Trinity now provides 3-6% more Elemental Damage with Attacks per 30 Resonance at Gem levels 14-20 (previously 7-10%, per 50 Resonance). On dealing Elemental Damage with an Attack Hit, it now gains 10-13 Resonance of the highest Elemental Damage type and loses 3 Resonance of the other types at Gem levels 14-20 (previously gained 7-10, and lost 2). You now lose 10 Resonance per second of specific types if you haven't gained Resonance of that type in the past 8 seconds (previously 5 Resonance per second). Quality now provides 0-15% increased Attack speed while total Resonance is over 250, instead of +0-2% more Elemental Damage with Attacks per 50 Resonance of any type. This results in the same damage on average with easier build up.
}}
{{Version history table row|0.2.0|
* Introduced to the game.
}}
{{Version history table end}}


[[Category:Buffs]]
[[Category:Buffs]]

Latest revision as of 13:52, 10 October 2025

This page is about the buff. For the passive keystone, see Resonance.
Resonance
Tooltip
Resonance is a buff granted by the Trinity skill. There are three types of Resonance: Fire, Cold and Lightning. You can have a maximum of 100 of each type of Resonance.

You lose 10 Resonance per second of specific types if you haven't gained Resonance of that type in the past 8 seconds.

Resonance is a buff granted by the Trinity skill. Resonance in each of Fire, Cold and Lightning is gained and tracked separately.

Resonance does not give anything on its own but Trinity gives increased Elemental damage based on the amount of Resonance you have.

Version history

Version Changes
0.2.0g
  • Trinity now provides 3-6% more Elemental Damage with Attacks per 30 Resonance at Gem levels 14-20 (previously 7-10%, per 50 Resonance). On dealing Elemental Damage with an Attack Hit, it now gains 10-13 Resonance of the highest Elemental Damage type and loses 3 Resonance of the other types at Gem levels 14-20 (previously gained 7-10, and lost 2). You now lose 10 Resonance per second of specific types if you haven't gained Resonance of that type in the past 8 seconds (previously 5 Resonance per second). Quality now provides 0-15% increased Attack speed while total Resonance is over 250, instead of +0-2% more Elemental Damage with Attacks per 50 Resonance of any type. This results in the same damage on average with easier build up.
0.2.0
  • Introduced to the game.