Quest: Difference between revisions
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* {{Ql|Reaching Clearfell}} | * {{Ql|Reaching Clearfell}} | ||
* {{Ql|Treacherous Ground}} | * {{Ql|Treacherous Ground}} | ||
* {{Ql|The Hunt Begins}} (optional) | |||
* {{Ql|Cracks in the Earth}} (optional) | |||
* {{Ql|Secrets in the Dark}} | * {{Ql|Secrets in the Dark}} | ||
* {{Ql|The Mysterious Shade}} | * {{Ql|The Mysterious Shade}} | ||
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* {{Ql|Finding the Forge}} (optional) | * {{Ql|Finding the Forge}} (optional) | ||
* {{Ql|The Mad Wolf of Ogham}} | * {{Ql|The Mad Wolf of Ogham}} | ||
<section end=act1 /> | <section end=act1 /> | ||
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==Act 4== | ==Act 4== | ||
<section begin=act4 /> | <section begin=act4 /> | ||
* {{Ql|The Search}} | |||
* {{Ql|Abandoned Prison (Quest)|Abandoned Prison}} | |||
* {{Ql|Shrike Island (Quest)|Shrike Island}} | |||
* {{Ql|Land of the Kin}} | |||
* {{Ql|Utopia}} | |||
* {{Ql|Dark Mists}} | |||
* {{Ql|Whakapanu Island (Quest)|Whakapanu Island}} | |||
* {{Ql|Forgotten Bounty}} (optional) | |||
* {{Ql|Hostile Takeover}} (optional) | |||
* {{Ql|Tribal Medicine}} (optional) | |||
<section end=act4 /> | <section end=act4 /> | ||
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(planned for full release) | (planned for full release) | ||
<section end=act6 /> | <section end=act6 /> | ||
==Interludes== | |||
<section begin=interlude /> | |||
<section end=interlude /> | |||
==Epilogue== | ==Epilogue== | ||
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | {{Version history table row|0.3.0| | ||
* [[The Third Edict]] content update adds [[Act 4]], the next chapter in the Path of Exile 2 storyline, continuing on from [[Act 3]]. [[Doryani]] has agreed to help you find an ancient weapon that can be used against corruption. The instrument of the Third Edict. Journey to [[Kingsmarch | * [[The Third Edict]] content update adds [[Act 4]], the next chapter in the Path of Exile 2 storyline, continuing on from [[Act 3]]. [[Doryani]] has agreed to help you find an ancient weapon that can be used against corruption. The instrument of the Third Edict. Journey to [[Kingsmarch]], hire a ship, and set sail! | ||
}} | }} | ||
{{Version history table row|0.1.1| | {{Version history table row|0.1.1| |
Latest revision as of 09:25, 2 September 2025
The story of Path of Exile 2 progresses through a series of quests, currently spanning six acts. In order to progress the storyline, the main quests must be completed. There are also optional side quests. Most quests give a quest reward after completion.
They are viewed on the World Screen by pressing the U button.
Act 1
Reaching Clearfell
Treacherous Ground
The Hunt Begins (optional)
Cracks in the Earth (optional)
Secrets in the Dark
The Mysterious Shade
Sorrow Among Stones
The Trail of Corruption
Ominous Altars (optional)
The Lost Lute (optional)
Finding the Forge (optional)
The Mad Wolf of Ogham
Act 2
Earning Passage
The Trail of Corruption
A Theft of Ivory
The City of Seven Waters
A Crown of Stone
Ancient Vows (optional)
Ascent to Power (optional)
Tradition's Toll (optional)
Act 3
Legacy of the Vaal
Treasures of Utzaal (optional)
The Slithering Dead (optional)
Tribal Vengeance (optional)
The Trials of Chaos (optional)
Act 4
The Search
Abandoned Prison
Shrike Island
Land of the Kin
Utopia
Dark Mists
Whakapanu Island
Forgotten Bounty (optional)
Hostile Takeover (optional)
Tribal Medicine (optional)
Act 5
(planned for full release)
Act 6
(planned for full release)
Interludes
Epilogue
Legacy of the Vaal
Cataclysm's Wake
The Pinnacle of Flame
Ezomyte Infiltration
Faridun Foray
Vaal Incursion
Power Awaits You
Version history
Version | Changes |
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0.3.0 |
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0.1.1 |
|
0.1.0 |
|