Sierran Inheritance: Difference between revisions

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|class_id                                = Body Armour
|class_id                                = Body Armour
|base_item                              = Marabout Garb
|base_item                              = Marabout Garb
|explicit1                              = UniqueLocalIncreasedEvasionAndEnergyShield5  
|explicit1                              = UniqueLocalIncreasedEvasionAndEnergyShield5
|explicit2                              = UniqueColdResist27
|explicit2                              = UniqueColdResist27
|explicit3                              = UniqueLightningResist5 <!--UniqueLightningResist7, UniqueLightningResist10-->
|explicit3                              = UniqueLightningResist5 <!--UniqueLightningResist7, UniqueLightningResist10-->
|explicit4                              = UniqueEnergyShieldDelay1  
|explicit4                              = UniqueEnergyShieldDelay1
|explicit5                              = UniqueReverseChill1  
|explicit5                              = UniqueReverseChill1
|explicit6                              = AllDamageTakenCanChillUnique__2
|flavour_text                            = Born among the high peaks, many Mutewind<br>live their entire lives in snow and ice.
|flavour_text                            = Born among the high peaks, many Mutewind<br>live their entire lives in snow and ice.
|release_version                        = 0.1.0
|release_version                        = 0.1.0
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==Mechanics==
==Mechanics==
{{main|Reverse chill}}
This item causes the effect of chill to be reversed, causing chills on you to apply a more action speed modifier instead. This is a separate multiplier from [[skill speed]] and affects all animations including movement, skills, opening portals, recovering from heavy stuns, etc.<ref>https://www.youtube.com/watch?v=udRfcFRRBGQ</ref> Players can be chilled either by taking damage (e.g. from enemies or self-damage from {{il|Fireflower}} or {{il|Scold's Bridle}}) or by reflecting chill (e.g. {{il|Shackles of the Wretched}} with the [[Vaal cultivation modifier]] {{ml|UniqueMutatedVaalReflectElementalAilmentsToSelf}}).


{{Item acquisition}}
{{Item acquisition}}
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==Legacy variants==
==Legacy variants==
Sierran Inheritance has a [[legacy variant]].
Sierran Inheritance has [[legacy variant]]s.


{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|0.4.0
|explicit=
* (50-80)% increased Evasion and Energy Shield
* -15% to Cold Resistance
* +(30-40)% to Lightning Resistance
* (30-50)% faster start of Energy Shield Recharge
* The Effect of Chill on you is reversed
}}
{{legacy variant table row|0.1.1
{{legacy variant table row|0.1.1
|explicit=
|explicit=
Line 38: Line 50:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Sierran Inheritance now has "All Damage Taken From Hits Contributes To Magnitude of Chill Inflicted on you" - Existing items will not have this change.
}}
{{Version history table row|0.1.1|
{{Version history table row|0.1.1|
* The Sierran Inheritance Unique Body Armour now provides 30-40% to Lightning Resistance (previously 15-25%), and now has -15% to Cold Resistance.}}
* The Sierran Inheritance Unique Body Armour now provides 30-40% to Lightning Resistance (previously 15-25%), and now has -15% to Cold Resistance.}}

Latest revision as of 08:03, 4 January 2026

Sierran Inheritance
Marabout Garb
Evasion: (84-100)
Energy Shield: (42-50)
Movement Speed: -3.0%
Requires Level 16, 17 Dex, 17 Int(50-80)% increased Evasion and Energy Shield
-15% to Cold Resistance
+(30-40)% to Lightning Resistance
(30-50)% faster start of Energy Shield Recharge
The Effect of Chill on you is reversed
All Damage taken from Hits Contributes to Magnitude of Chill inflicted on you
Born among the high peaks, many Mutewind
live their entire lives in snow and ice.
Metadata
Item class: Body Armour

Sierran Inheritance is a unique Marabout GarbMarabout GarbEvasion: 56
Energy Shield: 28
Movement Speed: -3.0%
Requires Level 16, 17 Dex, 17 Int
.

Mechanics

Main article: Reverse chill

This item causes the effect of chill to be reversed, causing chills on you to apply a more action speed modifier instead. This is a separate multiplier from skill speed and affects all animations including movement, skills, opening portals, recovering from heavy stuns, etc.[1] Players can be chilled either by taking damage (e.g. from enemies or self-damage from FireflowerFireflower
Solar Amulet
Requires Level 52+(10-15) to Spirit(10-15)% increased Rarity of Items found
(30-40)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1-4) to Level of all Fire Skills
Tale-women in training drink of a painful desert fruit.
Fire, they learn, springs from agony.
or Scold's BridleScold's Bridle
Jade Tiara
Energy Shield: (144-219)Requires Level 50, 71 Int+(75-150) to maximum Energy Shield
(60-100)% increased Spell Damage
+(80-100) to maximum Mana
15% reduced Cast Speed
Take (25-100)% of Mana Costs you pay for Skills as Physical Damage
"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra
) or by reflecting chill (e.g. Shackles of the WretchedShackles of the Wretched
Aged Cuffs
Armour: (28-33)
Energy Shield: (11-13)
Requires Level 16, 13 Str, 13 Int(30-50)% increased Armour and Energy Shield
You cannot be Chilled for 6 seconds after being Chilled
You cannot be Frozen for 6 seconds after being Frozen
You cannot be Ignited for 6 seconds after being Ignited
You cannot be Shocked for 6 seconds after being Shocked
Curses you inflict are reflected back to you
Captivity breeds creativity.
with the Vaal cultivation modifier Elemental Ailments other than Freeze you inflict are Reflected to youUniqueMutatedVaalReflectElementalAilmentsToSelf
Intrinsic
Elemental Ailments other than Freeze you inflict are Reflected to you
).

Item acquisition

Sierran Inheritance can drop anywhere. It can be chanced.

Gallery

Legacy variants

Sierran Inheritance has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.4.0
  • (50-80)% increased Evasion and Energy Shield
  • -15% to Cold Resistance
  • +(30-40)% to Lightning Resistance
  • (30-50)% faster start of Energy Shield Recharge
  • The Effect of Chill on you is reversed
0.1.1
  • (50-80)% increased Evasion and Energy Shield
  • +(15-25)% to Lightning Resistance
  • (30-50)% faster start of Energy Shield Recharge
  • The Effect of Chill on you is reversed

Version history

Version Changes
0.4.0
  • Sierran Inheritance now has "All Damage Taken From Hits Contributes To Magnitude of Chill Inflicted on you" - Existing items will not have this change.
0.1.1
  • The Sierran Inheritance Unique Body Armour now provides 30-40% to Lightning Resistance (previously 15-25%), and now has -15% to Cold Resistance.
0.1.0
  • Introduced to the game.