Excavated Chests are a key feature of the Expedition mechanic, uncovered by detonating explosives during an Expedition encounter. These chests contain various rewards, including Expedition Artifacts, Exotic Coinage and other valuable items. The chests can be normal, magic or rare.
Mechanics
Chests are buried and must be unearthed by strategically placing explosives on the Expedition map.
Detonating explosives unearths the chests and spawns nearby Runic monsters that must be defeated before the chests can be looted.
Each chest provides randomised loot and can include Expedition artifacts (e.g., Order ArtifactOrder ArtifactStack Size: 20These can be used to trade with Rog or to combine items at the Recombinator.) or other valuable items.
Runic Monster Interaction
Excavated Chests are typically guarded by Runic monsters, which are spawned upon unearthing the chest.
Monsters vary in difficulty based on the Expedition location and the number of Remnants included in the explosion.
Tips
Plan your explosive placement to unearth multiple chests with a single detonation when possible.
Be cautious when detonating explosives in densely populated areas, as large groups of Runic monsters can be challenging to handle.
Prioritise chests in areas with fewer modifiers to reduce the risk of dangerous monster buffs.
Added an outline to the labels on Expedition Chests, Precursor Tablets, and Expedition LogbooksExpedition LogbookTake this item to Dannig in your Hideout to open portals to an expedition..
Runic SplinterRunic SplinterStack Size: 300Consume at least 50 Splinters at the Realmgate to travel to the Kalguuran Tomb.
Expedition LogbookExpedition LogbookTake this item to Dannig in your Hideout to open portals to an expedition.
Expedition Precursor TabletExpedition Precursor Tablet(12-18) Maps in Range contain Expedition EncountersCan be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower.
Forgotten By TimeForgotten By Time Expedition Precursor Tablet(12-18) Maps in Range contain Expedition EncountersExpedition Monsters in your Maps spawn with half of their Life missing Runic Monsters in your Maps are DuplicatedBefore the starlight barrier failed, before the end came, countless Kalguuran settlers sought a new life on Wraeclast. Of the towns they founded and the lives they lived, little remains...Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower.
Heroic TragedyHeroic Tragedy Timeless JewelLimited to: 1 Historic Radius: Very LargeRemembering (100-8000) songworthy deeds by the line of (Vorana-Medved-Olroth) Passives in radius are Conquered by the Kalguur HistoricThey believed themselves courageous and selfless, but that bravery became the doom at their door.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Keeper of the ArcKeeper of the Arc Spiritbone CrownArmour: 97 Energy Shield: 35Requires Level 45, 46 Str, 46 Int(100-150)% increased Armour and Energy Shield (15-25) Life Regeneration per second (15-25)% increased Mana Regeneration Rate Alternating every 5 seconds: Take 30% less Damage from Hits Take 30% less Damage over timeThe priests of the Kalguur keep faith through numbers and calculation, not unprovable promises.
Olroth's ResolveOlroth's Resolve Ultimate Life FlaskRecovers 920 Life over 3.00 Seconds Consumes (20-25) of 75 Charges on useRequires Level 60Instant Recovery (100–150)% increased Charges per use Excess Life Recovery added as Guard for 10 secondsOlroth the Gallant, tireless and true, he fights for me, he fights for you!Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
OlrovasaraOlrovasara Torment ClubOne Hand Mace Physical Damage: 44-73 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 65, 148 StrAdds 1 to (60-80) Lightning Damage +(300-400) to Accuracy Rating (5-30)% increased Attack Speed On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500True heroes grow stronger in the face of adversity." - Fourth Tenet of the Knights of the Sun
SvalinnSvalinn Crucible Tower ShieldShield Chance to Block: 26% Armour: 112 Movement Speed: -3.0%Requires Level 78, 66 StrGrants Skill: Raise Shield Grants Skill: Cast on Block(150-200)% increased Armour You take (15-20)% of damage from Blocked hits Block chance is LuckyThe priests found the Great Shield the night it fell to Middengard, but it was the smiths who delved into the secrets it held.