Dark Mists: Difference between revisions

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|required = Yes
|required = Yes
|start = Sailing to [[Kedge Bay]]
|start = Sailing to [[Kedge Bay]]
|objective = Defeat {{c|unique|[[Captain Hartlin]]}} and recover the {{c|quest|{{il|page=Verisium}}}}
|objective = Explore [[Kedge Bay]]
|completion = Bring the {{c|quest|{{il|page=Verisium}}}} to Dannig
|completion = Speak to [[Tujen]] in [[Kingsmarch]]
|act = 4
|act = 4
}}
}}
'''Dark Mists''' is one of the secondary main story quests in [[Act 4]], where you're travelling one of the many islands. It is begun by speaking with [[Makoru]] and sailing towards [[Kedge Bay]].
'''Dark Mists''' is one of the secondary main story quests in [[Act 4]], where you're travelling one of the many islands. It is begun by speaking with [[Makoru]] and sailing towards [[Kedge Bay]].


Right fter leaving [[Kadge Bay]], [[Tujen]] is able to be summoned at the entrance of [[Journey's End]], where you find [[Freya Hartlin]]. She tasks you with finding her son, who unfortunately for her became this areas boss {{c|unique|[[Captain Hartlin]]}}.
Right after leaving [[Kedge Bay]], [[Tujen]] is able to be summoned at the entrance of [[Journey's End]], where you find [[Freya Hartlin]] trapped within a rune cage. She tasks you with finding her son, who unfortunately for her became this areas boss {{c|unique|[[Captain Hartlin]]}}.


Defeating {{c|unique|[[Captain Hartlin]]}} rewards {{c|quest|{{il|page=Verisium}}}}, which needs to be brought back to Kingsmarch to [[Dannig]] and his Forge.
Defeating {{c|unique|[[Captain Hartlin]]}} rewards {{c|quest|{{il|page=Verisium}}}}, which needs to be brought back to Kingsmarch to [[Dannig]], who uses the Verisium to craft {{c|quest|{{il|page=Verisium Spikes}}}}.
 
These spikes can be used back in [[Journey's End]] to free [[Freya Hartlin]] by using the spikes on the Karui Totems around her.
 
Freya giggles, that she is finally set free and a Delirium Fog and several Delirium monsters spawn, while she transform into some kind of dark knight.
 
You need to survive until {{c|unique|[[Omniphobia, Fear Manifefst]]}} spawns and defeat him as well.
 
Omniphobia drops several [[Liquid emotion]] items.


==Rewards==
==Rewards==

Revision as of 23:57, 1 September 2025

This article describes new Path of Exile 2 content released in version 0.3.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Utopia
Utopia quest icon.png
Required Yes
Start Sailing to Kedge Bay
Objective Explore Kedge Bay
Completion Speak to Tujen in Kingsmarch

Dark Mists is one of the secondary main story quests in Act 4, where you're travelling one of the many islands. It is begun by speaking with Makoru and sailing towards Kedge Bay.

Right after leaving Kedge Bay, Tujen is able to be summoned at the entrance of Journey's End, where you find Freya Hartlin trapped within a rune cage. She tasks you with finding her son, who unfortunately for her became this areas boss Captain Hartlin.

Defeating Captain Hartlin rewards VerisiumVerisiumA shooting star may bring great fortune., which needs to be brought back to Kingsmarch to Dannig, who uses the Verisium to craft Verisium SpikesVerisium SpikesThey are engraved with the runes for 'Authority,' 'Break,' and 'Release.'.

These spikes can be used back in Journey's End to free Freya Hartlin by using the spikes on the Karui Totems around her.

Freya giggles, that she is finally set free and a Delirium Fog and several Delirium monsters spawn, while she transform into some kind of dark knight.

You need to survive until Omniphobia, Fear Manifefst spawns and defeat him as well.

Omniphobia drops several Liquid emotion items.

Rewards

Version history

Version Changes
0.3.0
  • Introduced to the game.