Ground effect: Difference between revisions

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| [[Vortex]] || Detrimental || Inflicts [[cold]] [[damage over time]]
| [[Vortex]] || Detrimental || Inflicts [[cold]] [[damage over time]]
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| [[Oil ground]] || Detrimental  ||
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{{Version history table end}}
{{Version history table end}}
==References==
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[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Ground effects| ]]
[[Category:Ground effects| ]]
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{{sister|poewiki}}

Revision as of 19:58, 16 April 2025

A ground effect is an area of effect on walkable terrain that applies a beneficial effect to you and allies, or a detrimental effect to enemies, that are standing on it.

Mechanics

Detrimental ground effects do not affect the ground effect's creator or their allies. Beneficial ground effects do not affect your enemies, unless they also grant a detrimental effect.

Most ground effects passively existing from environmental effects are usually considered enemy ground effects, though in certain cases they may affect enemies as well.

Note that certain player or minion skills can interact with enemy ground effects; for example, Eye of WinterEye of WinterSpell, Projectile, Cold
Tier: 13
Level: (1-20)
Cost: (19-195) Mana
Cooldown Time: 15.00 sec
Can Store 1 Use(s)
Cast Time: 1.40 sec
Critical Strike Chance: 12.00%
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental ground surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.Deals (1-40) to (2-59) Cold Damage
Gains 100% of damage as damage of the corresponding
Type when passing over an Elemental Ground Effect or Orb
Each use of this Skill deals 900% more damage with its
first Hit against each enemy

Additional Effects From 1-20% Quality:
(1.5-30)% increased Projectile Speed
Skills can be managed in the Skills Panel.
can benefit from an enemy's ground effect.

List of ground effects

List of ground effects
Ground effect Type Effects
Ignited ground Detrimental Enemies are ignited
Chilled ground Detrimental Enemies are chilled
Shocked ground Detrimental Enemies are shocked
Caustic ground Detrimental Inflicts chaos damage over time
Consecrated ground Beneficial Grants life regeneration and reduced effect of curses on you
Vortex Detrimental Inflicts cold damage over time
Oil ground Detrimental

Version history

Version Changes
0.2.0
  • Skills with Expanding ground effects were unintentionally scaling radius over time instead of area of effect. They still scale the radius, though we have updated the descriptions and lowered the values on many of the affected skills.
0.1.0
  • Introduced to the game.