Default attack: Difference between revisions
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Caster weapons do not have a default attack but instead grant a spell that scales with item level. See [[List of items granting inherent weapon skills]]. Additionally, [[Spear Throw]] is not considered a default attack, although all [[spear]]s normally grant Spear Throw. | Caster weapons do not have a default attack but instead grant a spell that scales with item level. See [[List of items granting inherent weapon skills]]. Additionally, [[Spear Throw]] is not considered a default attack, although all [[spear]]s normally grant Spear Throw. | ||
Certain [[support gem]]s or effects may use " | Certain [[support gem]]s or effects may use "default attack damage" to calculate damage; this uses the value of a default attack's base damage, before any modifiers to damage or skill level, which is equivalent to 100% attack damage. | ||
==List of default attacks== | ==List of default attacks== | ||
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[[Category:Default attacks]] | [[Category:Default attacks]] | ||
[[Category:Skills]] |
Latest revision as of 19:57, 17 September 2025
A default attack is an inherent attack skill that is usable with a martial weapon or while unarmed. Default attacks always have no cost.
Default attacks are always listed at the top of the Skills Panel and are granted automatically based on your equipped weapons. Default attacks can be supported by support gems like other skills. Like granted skills from passive skills, default attacks gain sockets and damage scaling based on the player's character level, rather than with Jeweller's Orbs or item level.
Caster weapons do not have a default attack but instead grant a spell that scales with item level. See List of items granting inherent weapon skills. Additionally, Spear Throw is not considered a default attack, although all spears normally grant Spear Throw.
Certain support gems or effects may use "default attack damage" to calculate damage; this uses the value of a default attack's base damage, before any modifiers to damage or skill level, which is equivalent to 100% attack damage.
List of default attacks
Weapon | Skill |
---|---|
Bow | ![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: BowFire an arrow with your Bow.Skills can be managed in the Skills Panel. ![]() |
Crossbow | ![]() Level: (1-20) Attack Damage: (100-362)% of baseRequires: CrossbowFire a bolt from your crossbow.Skills can be managed in the Skills Panel. ![]() |
Mace | ![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: One Hand MaceStrike with your Mace.Skills can be managed in the Skills Panel. ![]() ![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: Two Hand MaceStrike with your Mace.Skills can be managed in the Skills Panel. ![]() ![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: One Hand Mace, Two Hand MaceStrike with your Maces.While Dual Wielding, both weapons hit with 30% less attack speedSkills can be managed in the Skills Panel. ![]() |
Spear | ![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: SpearStrike with your Spear.+4 to Melee Strike RangeSkills can be managed in the Skills Panel. ![]() |
Quarterstaff | ![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: QuarterstaffStrike with your Quarterstaff.Skills can be managed in the Skills Panel. ![]() |
Unarmed | ![]() Level: (1-20) Attack Damage: (100-312)% of basePerform an Unarmed Strike.Skills can be managed in the Skills Panel. ![]() |
Default attack scaling
Player Level | Skill Level | Sockets |
---|---|---|
1 | 1 | 2 |
3 | 2 | 2 |
6 | 3 | 2 |
10 | 4 | 2 |
14 | 5 | 2 |
18 | 6 | 2 |
22 | 7 | 2 |
26 | 8 | 2 |
31 | 9 | 2 |
36 | 10 | 2 |
40 | 10 | 3 |
41 | 11 | 3 |
46 | 12 | 3 |
52 | 13 | 3 |
58 | 14 | 3 |
64 | 15 | 3 |
65 | 15 | 4 |
66 | 16 | 4 |
72 | 17 | 4 |
78 | 18 | 4 |
84 | 19 | 4 |
90 | 20 | 5 |
Version history
Version | Changes |
---|---|
0.1.0 |
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