Sanguine Tides: Difference between revisions
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{{Passive skill box|Sanguine Tides}} | {{Passive skill box|Sanguine Tides}} | ||
'''Sanguine Tides''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] that grants life [[flask]] charges whenever you pay a sufficient life [[cost]] to skills, but lessens life recovery from flasks. In addition, whenever your life flask | '''Sanguine Tides''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] that grants life [[flask]] charges whenever you pay a sufficient life [[cost]] to skills, but lessens life recovery from flasks. In addition, whenever you hit an enemy while your life flask is at full charges, 40% of its charges are consumed to grant you extra [[physical damage]] based on the number of charges spent for 3 seconds. This [[Buff]] does not stack with itself and applying it again while it is still in effect will only refresh its duration. | ||
==Version history== | ==Version history== | ||
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{{Version history table end}} | {{Version history table end}} | ||
Latest revision as of 21:21, 11 December 2025
Sanguine Tides is a notable Ascendancy passive skill for the Blood Mage that grants life flask charges whenever you pay a sufficient life cost to skills, but lessens life recovery from flasks. In addition, whenever you hit an enemy while your life flask is at full charges, 40% of its charges are consumed to grant you extra physical damage based on the number of charges spent for 3 seconds. This Buff does not stack with itself and applying it again while it is still in effect will only refresh its duration.
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|
| 0.1.0 |
|