Crown of the Pale King: Difference between revisions

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|class_id                                = Helmet
|class_id                                = Helmet
|base_item                              = Cultist Crown
|base_item                              = Cultist Crown
|explicit1_text                               = (50–100)% increased Armour and Energy Shield
|explicit1                               = UniqueLocalIncreasedArmourAndEnergyShield5 <!--UniqueLocalIncreasedArmourAndEnergyShield6, UniqueLocalIncreasedArmourAndEnergyShield8, UniqueLocalIncreasedArmourAndEnergyShield11-->
|explicit2_text                               = +(40–80) to maximum Life
|explicit2                               = UniqueIncreasedLife13
|explicit3_text                               = 10% increased Rarity of Items found
|explicit3                               = UniqueItemFoundRarityIncrease3 <!--UniqueItemFoundRarityIncrease9-->
|explicit4_text                               = (10-15) to (20-25) Physical Thorns damage
|explicit4                               = UniqueAttackerTakesDamage4 <!--UniqueAttackerTakesDamage5-->
|explicit5_text                               = Thorns damage is triggered by all Hits
|explicit5                               = UniqueThornsOnAnyHit1
|flavour_text                            = A lightless world<br>a silent reign<br>two sightless eyes<br>feed on your pain.
|flavour_text                            = A lightless world<br>a silent reign<br>two sightless eyes<br>feed on your pain.
|release_version                        = 0.1.0
|release_version                        = 0.1.0
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==Mechanics==
==Mechanics==
{{c|mod|Thorns damage is triggered by all Hits}}: This modifier enables [[thorns]] damage to be triggered by non-[[melee]] hits from enemies, including [[projectile]]s and [[spell]]s, except from thorns damage.
{{Keyword infobox|RetaliateAgainstAll}}
{{c|mod|Thorns can Retaliate against all Hits}}: This modifier enables [[thorns]] damage to be triggered by all non-[[melee]] hits from enemies except against enemy thorns damage.


When equipped with a source of self-damage (e.g. {{il|Heartbound Loop}}), it enables the wearer to take thorns damage, enabling the ability to inflict [[chill]] and [[shock]] on yourself with [[Shaper of Winter]] or [[Shaper of Storms]] respectively.
When equipped with a source of self-damage (e.g. {{il|Heartbound Loop}}), it enables the wearer to take thorns damage, enabling the ability to inflict [[chill]] and [[shock]] on yourself with [[Shaper of Winter]] or [[Shaper of Storms]] respectively.{{confirm}}


{{Item acquisition}}
{{Item acquisition}}
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* +(40–80) to maximum Life
* +(40–80) to maximum Life
* 10% increased Rarity of Items found
* 10% increased Rarity of Items found
* Thorns damage is triggered by all Hits
* Thorns can Retaliate against all Hits
}}
}}
{{Legacy variant table end}}
{{Legacy variant table end}}

Latest revision as of 14:20, 17 December 2025

Crown of the Pale King
Cultist Crown
Armour: (66-88)
Energy Shield: (28-38)
Requires Level 16, 15 Str, 15 Int(50-100)% increased Armour and Energy Shield
+(40-80) to maximum Life
10% increased Rarity of Items found
(10-15) to (20-25) Physical Thorns damage
Thorns can Retaliate against all Hits
A lightless world
a silent reign
two sightless eyes
feed on your pain.
Metadata
Item class: Helmet

Crown of the Pale King is a unique Cultist CrownCultist CrownArmour: 44
Energy Shield: 19
Requires Level 16, 15 Str, 15 Int
.

Mechanics

Retaliate against all Hits
Tooltip
This allows your ThornsThorns damage is a kind of Hit Damage you can deal. Thorns damage is not Attack damage or Spell damage and is not affected by modifiers specific to those.

If you have Thorns damage, you inherently Retaliate against Melee Attack Hits, dealing your Thorns damage to the enemy that Hit you.

Some skills and other effects may also deal your thorns damage to enemies at other times.
to RetaliateRetaliating specifically refers only to the inherent ability to deal Thorns damage to enemies when they Hit you.

Some effects may cause you to deal Thorns damage in other ways, but those are not Retaliation, and effects which specifically care about when you Retaliate will ignore them.
against any kind of HitAny damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
dealt to you by enemies, rather than just MeleeMelee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage.

Any Projectiles these attacks create do not count as Melee damage.
Attacks,Attacks are skills that directly use your equipped weapon to damage enemies. Spells are not Attacks.

The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.

Attacks do not necessarily deal Physical damage — they can deal any damage type.
except that you can never RetaliateRetaliating specifically refers only to the inherent ability to deal Thorns damage to enemies when they Hit you.

Some effects may cause you to deal Thorns damage in other ways, but those are not Retaliation, and effects which specifically care about when you Retaliate will ignore them.
against the enemy's ThornsThorns damage is a kind of Hit Damage you can deal. Thorns damage is not Attack damage or Spell damage and is not affected by modifiers specific to those.

If you have Thorns damage, you inherently Retaliate against Melee Attack Hits, dealing your Thorns damage to the enemy that Hit you.

Some skills and other effects may also deal your thorns damage to enemies at other times.
damage.

Thorns can Retaliate against all Hits: This modifier enables thorns damage to be triggered by all non-melee hits from enemies except against enemy thorns damage.

When equipped with a source of self-damage (e.g. Heartbound LoopHeartbound Loop
Pearl Ring
Requires Level 32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life
(10-15) Life Regeneration per second
(20-40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10-15)% faster
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
), it enables the wearer to take thorns damage, enabling the ability to inflict chill and shock on yourself with Shaper of Winter or Shaper of Storms respectively.[confirmation needed]

Item acquisition

Crown of the Pale King can drop anywhere. It can be chanced.

Gallery

Legacy variants

Crown of the Pale King has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.1.1
  • (50–100)% increased Armour and Energy Shield
  • +(40–80) to maximum Life
  • 10% increased Rarity of Items found
  • Thorns can Retaliate against all Hits

Version history

Version Changes
0.1.1
  • The Crown of the Pale King Unique Helmet now provides 10-15 to 20-25 Physical Thorns damage.
0.1.0
  • Introduced to the game.