List of modifiers for rubies: Difference between revisions
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A {{il|Ruby}} can hold 2 | A {{il|Ruby}} can hold 2 [[Prefixes]], 2 [[Suffixes]], and 1 [[Corrupted#Corruption_enchantment_modifiers|Corruption enchantment]]. | ||
=== Prefixes === | |||
* (5–10)% increased [[Area of Effect]] | |||
* (10–20)% increased [[Armour]] | |||
* Break (5–15)% increased [[Armour]] | |||
* (5–15)% increased Attack [[Damage]] | |||
* (3–7)% chance to inflict [[Bleeding]] on Hit | |||
* (3–7)% increased [[Block]] chance | |||
* (15–25)% increased [[Damage]] against Enemies with Fully Broken Armour | |||
* (5–15)% increased [[Elemental Damage]] | |||
* [[Empowered]] Attacks deal (10–20)% increased [[Damage]] | |||
* (5–15)% increased Fire Damage | |||
* Damage Penetrates (5–10)% [[Fire Resistance]] | |||
* (5–15)% increased Magnitude of Ignite you inflict | |||
* (6–16)% increased [[Damage]] with [[Maces]] | |||
* +(1–2) to Maximum [[Rage]] | |||
* (5–15)% increased Melee [[Damage]] | |||
* Minions have (5–15)% increased [[Area of Effect]] | |||
* Minions have (5–15)% increased maximum [[Life]] | |||
* (5–15)% increased Global Physical [[Damage]] | |||
* (18–32)% increased [[Defences]] from Equipped Shield | |||
* (5–15)% increased Magnitude of Bleeding you inflict | |||
* (10–20)% increased [[Thorns]] damage | |||
* (10–18)% increased [[Totem]] Damage | |||
* (10–20)% increased [[Totem]] Life | |||
* (5–15)% increased Warcry Buff Effect | |||
* (10–20)% increased [[Damage]] with Warcries | |||
* (15-25)% chance for Attack Hits to apply Incision | |||
=== Suffix === | |||
* (10–20)% increased Armour Break Duration | |||
* (5–15)% increased Bleeding Duration | |||
* (10–20)% increased chance to Ignite | |||
* (5–15)% increased Skill Effect Duration | |||
* (5–15)% increased Knockback Distance | |||
* (4–8)% of Skill Mana Costs Converted to Life Costs | |||
* (5–15)% increased amount of Life Leeched | |||
* (5–15)% increased Life Regeneration rate | |||
* (15–25)% increased Stun Buildup with Maces | |||
* +(1–2)% to Maximum Fire Resistance | |||
* Minions have (6–16)% additional Physical Damage Reduction | |||
* Gain 1 Rage on Melee Hit | |||
* Gain (1–3) Rage when Hit by an Enemy | |||
* (10–20)% increased Stun Buildup | |||
* (6–16)% increased Stun Threshold | |||
* (10–20)% increased Totem Placement speed | |||
* (5–15)% increased Warcry Cooldown Recovery Rate | |||
* (10–20)% increased Warcry Speed | |||
* (15–25)% increased Weapon Swap Speed | |||
Suffix | |||
(10–20)% increased Armour Break Duration | |||
(5–15)% increased Bleeding Duration | |||
(10–20)% increased chance to Ignite | |||
(5–15)% increased Skill Effect Duration | |||
(5–15)% increased Knockback Distance | |||
(4–8)% of Skill Mana Costs Converted to Life Costs | |||
(5–15)% increased amount of Life Leeched | |||
(5–15)% increased Life Regeneration rate | |||
(15–25)% increased Stun Buildup with Maces | |||
+(1–2)% to Maximum Fire Resistance | |||
Minions have (6–16)% additional Physical Damage Reduction | |||
Gain 1 Rage on Melee Hit | |||
Gain (1–3) Rage when Hit by an Enemy | |||
(10–20)% increased Stun Buildup | |||
(6–16)% increased Stun Threshold | |||
(10–20)% increased Totem Placement speed | |||
(5–15)% increased Warcry Cooldown Recovery Rate | |||
(10–20)% increased Warcry Speed | |||
(15–25)% increased Weapon Swap Speed | |||
=== Corruption enchantment modifiers === | |||
* +(5–10) to [[Strength]] | |||
* +(5–10) to [[Dexterity]] | |||
* +(5–10) to [[Intelligence]] | |||
* +(5–10)% to [[Fire Resistance]] | |||
* +(5–10)% to [[Cold Resistance]] | |||
* +(5–10)% to [[Lightning Resistance]] | |||
* +(3–7)% to [[Chaos Resistance]] | |||
* Immune to [[Maim]] | |||
* You cannot be [[Hindered]] | |||
* [[Corrupted Blood]] cannot be inflicted on you | |||
* Cannot be [[Blinded]] | |||
Latest revision as of 10:15, 28 April 2025
A RubyRubyPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can hold 2 Prefixes, 2 Suffixes, and 1 Corruption enchantment.
Prefixes
- (5–10)% increased Area of Effect
- (10–20)% increased Armour
- Break (5–15)% increased Armour
- (5–15)% increased Attack Damage
- (3–7)% chance to inflict Bleeding on Hit
- (3–7)% increased Block chance
- (15–25)% increased Damage against Enemies with Fully Broken Armour
- (5–15)% increased Elemental Damage
- Empowered Attacks deal (10–20)% increased Damage
- (5–15)% increased Fire Damage
- Damage Penetrates (5–10)% Fire Resistance
- (5–15)% increased Magnitude of Ignite you inflict
- (6–16)% increased Damage with Maces
- +(1–2) to Maximum Rage
- (5–15)% increased Melee Damage
- Minions have (5–15)% increased Area of Effect
- Minions have (5–15)% increased maximum Life
- (5–15)% increased Global Physical Damage
- (18–32)% increased Defences from Equipped Shield
- (5–15)% increased Magnitude of Bleeding you inflict
- (10–20)% increased Thorns damage
- (10–18)% increased Totem Damage
- (10–20)% increased Totem Life
- (5–15)% increased Warcry Buff Effect
- (10–20)% increased Damage with Warcries
- (15-25)% chance for Attack Hits to apply Incision
Suffix
- (10–20)% increased Armour Break Duration
- (5–15)% increased Bleeding Duration
- (10–20)% increased chance to Ignite
- (5–15)% increased Skill Effect Duration
- (5–15)% increased Knockback Distance
- (4–8)% of Skill Mana Costs Converted to Life Costs
- (5–15)% increased amount of Life Leeched
- (5–15)% increased Life Regeneration rate
- (15–25)% increased Stun Buildup with Maces
- +(1–2)% to Maximum Fire Resistance
- Minions have (6–16)% additional Physical Damage Reduction
- Gain 1 Rage on Melee Hit
- Gain (1–3) Rage when Hit by an Enemy
- (10–20)% increased Stun Buildup
- (6–16)% increased Stun Threshold
- (10–20)% increased Totem Placement speed
- (5–15)% increased Warcry Cooldown Recovery Rate
- (10–20)% increased Warcry Speed
- (15–25)% increased Weapon Swap Speed
Corruption enchantment modifiers
- +(5–10) to Strength
- +(5–10) to Dexterity
- +(5–10) to Intelligence
- +(5–10)% to Fire Resistance
- +(5–10)% to Cold Resistance
- +(5–10)% to Lightning Resistance
- +(3–7)% to Chaos Resistance
- Immune to Maim
- You cannot be Hindered
- Corrupted Blood cannot be inflicted on you
- Cannot be Blinded
This was made with help from the PoE2DB page