Default attack: Difference between revisions

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A '''Default attack''' is the inherent [[attack]] that comes with a martial [[weapon]]. Default attacks always have no cost.
A '''default attack''' is an inherent [[attack]] [[skill]] that is usable with a martial [[weapon]] or while [[unarmed]]. Default attacks always have no cost.


It is always listed at the top of the [[Skills Panel]], and be supported as usual. Default attacks gain sockets with character level, rather than with [[Jeweller's Orb]]s.
Default attacks are always listed at the top of the [[Skills Panel]] and are granted automatically based on your equipped weapons. Default attacks can be supported by [[support gem]]s like other [[skill]]s. Like [[granted skill]]s from passive skills, default attacks gain sockets and damage scaling based on the player's character level, rather than with [[Jeweller's Orb]]s or [[item level]].
 
Caster weapons do not have a default attack but instead grant a spell that scales with item level. See [[List of items granting inherent weapon skills]]. Additionally, [[Spear Throw]] is not considered a default attack, although all [[spear]]s normally grant Spear Throw.
 
Certain [[support gem]]s or effects may use "default attack damage" to calculate damage; this uses the value of a default attack's base damage, before any modifiers to damage or skill level, which is equivalent to 100% attack damage.
 
==List of default attacks==


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Default attacks
|+ Default attacks
|-
|-
! Header text !! Header text
! [[Weapon]] !! [[Skill]]
|-
| [[Bow]] || {{sl|Bow Shot}}
|-
| [[Crossbow]] || {{sl|Crossbow Shot}}
|-
|-
| [[Bow]] || {{il|Bow Shot}}
| [[Mace]] || {{sl|id=Melee1HMacePlayer}} (one-handed version)<br>{{sl|id=Melee2HMacePlayer}} (two-handed version)<br>{{sl|id=MeleeMaceMacePlayer}} ([[dual wield]] version)
|-
|-
| [[Crossbow]] || {{il|Crossbow Shot}}
| [[Spear]] || {{sl|Spear Stab}}
|-
|-
| [[Mace]] || [[Mace Strike]]
| [[Talisman]] || {{sl|Maul}} ([[Bear]])<br>{{sl|Shred}} ([[Werewolf]])<br>{{sl|Rend}} ([[Wyvern]])
|-
|-
| [[Quarterstaff]] || [[Quarterstaff Strike]]
| [[Quarterstaff]] || {{sl|Quarterstaff Strike}}
|-
|-
| [[Unarmed]] || [[Punch]]
| [[Unarmed]] || {{sl|Punch}}
|}
|}


Caster weapons do not have a default attack but instead grant a spell: See [[List of items granting inherent weapon skills]]
==Default attack scaling==
 
{| class="wikitable"
|+ Default skill scaling
|-
! Player Level !! Skill Level !! Sockets
|-
| 1 || 1 || 2
|-
| 3 || 2 || 2
|-
| 6 || 3 || 2
|-
| 10 || 4 || 2
|-
| 14 || 5 || 2
|-
| 18 || 6 || 2
|-
| 22 || 7 || 2
|-
| 26 || 8 || 2
|-
| 31 || 9 || 2
|-
| 36 || 10 || 2
|-
| '''40''' || 10 || '''<u>3</u>'''
|-
| 41 || 11 || 3
|-
| 46 || 12 || 3
|-
| 52 ||13 || 3
|-
| 58 ||14 || 3
|-
| 64 ||15 || 3
|-
| '''65''' ||15 || '''<u>4</u>'''
|-
| 66|| 16 || 4
|-
| 72 || 17 || 4
|-
| 78 ||18 || 4
|-
| 84 || 19 || 4
|-
| '''90''' || 20 || '''<u>5</u>'''
|}


==Version history==
==Version history==
Line 28: Line 88:
{{Version history table end}}
{{Version history table end}}


[[Category:Item granted skills]]
[[Category:Default attacks]]
[[Category:Skills]]

Latest revision as of 05:01, 13 December 2025

A default attack is an inherent attack skill that is usable with a martial weapon or while unarmed. Default attacks always have no cost.

Default attacks are always listed at the top of the Skills Panel and are granted automatically based on your equipped weapons. Default attacks can be supported by support gems like other skills. Like granted skills from passive skills, default attacks gain sockets and damage scaling based on the player's character level, rather than with Jeweller's Orbs or item level.

Caster weapons do not have a default attack but instead grant a spell that scales with item level. See List of items granting inherent weapon skills. Additionally, Spear Throw is not considered a default attack, although all spears normally grant Spear Throw.

Certain support gems or effects may use "default attack damage" to calculate damage; this uses the value of a default attack's base damage, before any modifiers to damage or skill level, which is equivalent to 100% attack damage.

List of default attacks

Default attacks
Weapon Skill
Bow Bow Shot
Crossbow Crossbow Shot
Mace Mace Strike (one-handed version)
Mace Strike (two-handed version)
Mace Strike (dual wield version)
Spear Spear Stab
Talisman Module Error: No skills found with q_where = skill.active_skill_name="Maul" (Bear)
Module Error: No skills found with q_where = skill.active_skill_name="Shred" (Werewolf)
Module Error: No skills found with q_where = skill.active_skill_name="Rend" (Wyvern)
Quarterstaff Quarterstaff Strike
Unarmed Punch

Default attack scaling

Default skill scaling
Player Level Skill Level Sockets
1 1 2
3 2 2
6 3 2
10 4 2
14 5 2
18 6 2
22 7 2
26 8 2
31 9 2
36 10 2
40 10 3
41 11 3
46 12 3
52 13 3
58 14 3
64 15 3
65 15 4
66 16 4
72 17 4
78 18 4
84 19 4
90 20 5

Version history

Version Changes
0.1.0
  • Introduced to the game.