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| [[Thawing Campfire]] || Immune to Freeze
| [[Thawing Campfire]] || Immune to Freeze
|-
|-
| colspan=2 | [[Sustainable Practices]] || 30% of Evasion Rating also grants Elemental Damage Reduction || [[Practical Remedies]] || Evasion
| colspan=2 | [[Sustainable Practices]] || 50% of Evasion Rating also grants Elemental Damage Reduction || [[Practical Remedies]] || Evasion
|-
|-
| colspan=2 | [[Traveller's Wisdom]] || Grants 5 Passive Skill Points || {{n/a}} || [[Passive Points (ascendancy passive skill)|Passive Points]]
| colspan=2 | [[Traveller's Wisdom]] || Grants 5 Passive Skill Points || {{n/a}} || [[Passive Points (ascendancy passive skill)|Passive Points]]
|-
|-
| rowspan=5 | [[Brew Concoction]]
| rowspan=5 | [[Brew Concoction]]
| [[Poisonous Concoction (passive)|Poisonous Concoction]] || Grants Skill: [[Poisonous Concoction]]
| [[Poisonous Concoction (passive)|Poisonous Concoction]] || Grants Skill: [[Acidic Concoction]]
| rowspan=5 | — || rowspan=5 | [[Mana Flask Charges (ascendancy passive skill)|Mana Flask Charges]]
| rowspan=5 | — || rowspan=5 | [[Mana Flask Charges (ascendancy passive skill)|Mana Flask Charges]]
|-
|-
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The [[Sustainable Practices]] Notable Passive Skill now grants 50% of Evasion Rating also grants Elemental Damage Reduction (previously 30%).
* Poisonous Concoction, granted by the [[Poisonous Concoction]] Notable Passive Skill choice, has been renamed to {{il|Acidic Concoction}}. This [[Concoction]] Consumes charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an Acidic Burst which deals Damage based on the highest expected remaining Damage of Poison on the target. Acidic Concoction and Acidic Burst cannot Poison. Acidic Burst causes Life loss equal to 150% of the expected remaining damage of the consumed poison, and has 30% more area of effect per poison affecting the enemy.
* [[Fulminating Concoction]], granted by [[Fulminating Concoction (passive)|Fulminating Concoction]] Notable Passive Skill choice, no longer inflicts Lightning Exposure on hit. It now has 50% more Shock Effect. Quality now grants 0-40% more chance to Shock (previously 0-20% increased effect of Lightning Exposure).
* [[Shattering Concoction]], granted by the [[Shattering Concoction (passive)|Shattering Concoction]] Notable Passive Skill choice, now inflicts Elemental Exposure on hit instead of just Cold Exposure. Now freezes enemies on hit that are primed for freeze. Quality now grants 0-20% increased freeze duration, instead of 0-20% increased effect of Cold Exposure.
* [[Bleeding Concoction]], granted by the [[Bleeding Concoction (passive)|Bleeding Concoction]] Notable Passive Skill choice, no longer has 200% more Magnitude of Bleeding inflicted. Now Aggravates Bleeding on targets hit.
* [[Explosive Concoction]], granted by the [[Explosive Concoction (passive)|Explosive Concoction]] Notable Passive Skill choice, no longer has 200% more magnitude of ignite inflicted, and no longer inflicts Fire Exposure on hit. Now fires up to four additional mini flask projectiles at ignited enemies. Quality now grants +0-2 additional mini flask projectiles thrown at ignited enemies, instead of
* Explosive Concoction quality no longer grants effect of fire exposure, instead granting up to two additional mini flask projectiles thrown at ignited enemies, instead of 0-20% increased Fire Exposure effect.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* The [[Running Assault]] Ascendancy Passive Skill now grants 50% less Movement Speed penalty from using Skills while moving (previously 30%). The location of this Passive Skill has been swapped with Relentless Pursuit.
* The [[Running Assault]] Ascendancy Passive Skill now grants 50% less Movement Speed penalty from using Skills while moving (previously 30%). The location of this Passive Skill has been swapped with Relentless Pursuit.

Latest revision as of 20:03, 29 August 2025

Pathfinder
There are venoms and virtues aplenty in the wilds, if you know where to look.
Official artwork of the Pathfinder.

Pathfinder is an Ascendancy class for the Ranger.

Overview

The Pathfinder is a survival specialist with a focus in flasks, poison, and mobility. Enduring Elixirs allows her life flasks to continue recovering her life even after recovering to full, and she can learn one of five Concoction skills to turn her mana flask into a source of damage. Contagious Contamination and Overwhelming Toxicity improves her poisons by increasing its stack and making them contagious. Relentless Pursuit and Running Assault keeps her mobile by mitigating effects that reduce her movement speed. Practical Remedies and Sustainable Practices grants the Pathfinder protection against the elements with immunity to an elemental ailment and elemental damage reduction.

Passive skills

Minor skills

This class has the following minor passive skills:

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Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Enduring Elixirs Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
Life Flask Charges
Practical Remedies Grounding Stick Immune to Shock Evasion
Dousing Vial Immune to Ignite
Thawing Campfire Immune to Freeze
Sustainable Practices 50% of Evasion Rating also grants Elemental Damage Reduction Practical Remedies Evasion
Traveller's Wisdom Grants 5 Passive Skill Points Passive Points
Brew Concoction Poisonous Concoction Grants Skill: Acidic Concoction Mana Flask Charges
Fulminating Concoction Grants Skill: Fulminating Concoction
Shattering Concoction Grants Skill: Shattering Concoction
Explosive Concoction Grants Skill: Explosive Concoction
Poisonous Concoction Grants Skill: Bleeding Concoction
Contagious Contamination The most Damaging Poison on Enemies you Kill is Spread to other Enemies within 1.5 metres Poison Effect
Overwhelming Toxicity Double the number of Poisons you can inflict on Enemies
35% less Poison Duration
Contagious Contamination Poison Effect
Relentless Pursuit Your speed is unaffected by Slows Skill Speed
Running Assault 50% less Movement Speed Penalty when using Skills while moving Relentless Pursuit Skill Speed

Version history

Version Changes
0.3.0
  • The Sustainable Practices Notable Passive Skill now grants 50% of Evasion Rating also grants Elemental Damage Reduction (previously 30%).
  • Poisonous Concoction, granted by the Poisonous Concoction Notable Passive Skill choice, has been renamed to Acidic ConcoctionAcidic ConcoctionAttack, AoE, Projectile, Physical, Chaos
    Level: (1-20)
    Critical Strike Chance: 5.00%
    Attack Damage: (70-185)% of base
    Consume charges from your Mana Flask to throw a bottle that explodes, dealing Chaos attack damage in an area. Poison inflicted by this skill has more effect.(12–333) to (18–499) base Physical Damage
    Always Poison on Hit
    Consumes 5 Charges from your Mana Flask
    200% more Magnitude of Poison inflicted
    Explosion radius is 1.5 metres
    Skills can be managed in the Skills Panel.
    . This Concoction Consumes charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an Acidic Burst which deals Damage based on the highest expected remaining Damage of Poison on the target. Acidic Concoction and Acidic Burst cannot Poison. Acidic Burst causes Life loss equal to 150% of the expected remaining damage of the consumed poison, and has 30% more area of effect per poison affecting the enemy.
  • Fulminating Concoction, granted by Fulminating Concoction Notable Passive Skill choice, no longer inflicts Lightning Exposure on hit. It now has 50% more Shock Effect. Quality now grants 0-40% more chance to Shock (previously 0-20% increased effect of Lightning Exposure).
  • Shattering Concoction, granted by the Shattering Concoction Notable Passive Skill choice, now inflicts Elemental Exposure on hit instead of just Cold Exposure. Now freezes enemies on hit that are primed for freeze. Quality now grants 0-20% increased freeze duration, instead of 0-20% increased effect of Cold Exposure.
  • Bleeding Concoction, granted by the Bleeding Concoction Notable Passive Skill choice, no longer has 200% more Magnitude of Bleeding inflicted. Now Aggravates Bleeding on targets hit.
  • Explosive Concoction, granted by the Explosive Concoction Notable Passive Skill choice, no longer has 200% more magnitude of ignite inflicted, and no longer inflicts Fire Exposure on hit. Now fires up to four additional mini flask projectiles at ignited enemies. Quality now grants +0-2 additional mini flask projectiles thrown at ignited enemies, instead of
  • Explosive Concoction quality no longer grants effect of fire exposure, instead granting up to two additional mini flask projectiles thrown at ignited enemies, instead of 0-20% increased Fire Exposure effect.
0.2.0
  • The Running Assault Ascendancy Passive Skill now grants 50% less Movement Speed penalty from using Skills while moving (previously 30%). The location of this Passive Skill has been swapped with Relentless Pursuit.
  • The Connected Chemistry Ascendancy Passive Skill has been removed. Enduring Elixirs no longer has a prerequisite.
  • Added a new multi-choice Practical Remedies Ascendancy Passive Skill that provides the ability to allocate Grounding Stick, Dousing Vial, or Thawing Campfire, which provide Immunity to Shock, Immunity to Ignite, and Immunity to Freeze respectively.
  • Added a new Sustainable Practices Ascendancy Passive Skill which provides 30% of Evasion Rating also grants Elemental Damage Reduction. Requires Practical Remedies.
0.1.0e
  • Concoction skills from the Pathfinder Ascendancy Class now consume 3 charges from Mana Flasks (from 5). Their damage has been increased and deal approximately 66% more Damage when the skill is Level 20. In addition the base added damage has been increased by at least 50% for all Concoction skills, with Poisonous and Bleeding Concoction receiving greater damage buffs.
    • Fulminating Concoction now has a Critical Strike Chance of 8% (from 6%), Shattering Concoction now has a Critical Strike Chance of 1% (from 7%), Explosive Concoction now has 100% more chance to Ignite Enemies and 100% more magnitude of Ignites inflicted, Fulminating Concoction now has 100% more chance to inflict Shock and Shattering Concoction now has 100% more Freeze Buildup.
0.1.0
  • Introduced to the game.