|explicit1_text = Adds (8-12) to (16-18) [[Physical]] Damage
|explicit2_text = Reflects 14 Physical Damage to Melee Attackers
|explicit2_text = +(10-15) to [[Strength]]
|explicit3_text = +(18) to Strength
|explicit3_text = Causes [[Bleeding]] on [[Hit]]
|explicit4_text = 20% chance to cause Bleeding on Hit
|explicit4_text = (4-5) to (8-10) [[Physical]] [[Thorns]] damage
|flavour_text = Touch not the thorn, for only blood and pain await.
|flavour_text = Touch not the thorn, for only blood and pain await.
|release_version =
|release_version = 0.1.0
}}
}}
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</gallery>
</gallery>
==Legacy variants==
The Blood Thorn has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|0.1.1
|explicit=
* {{c|mod|Adds (3-5) to (9-11) Physical Damage}}
* +(10-15) to Strength
* Causes Bleeding on Hit
* (4-5) to (8-10) Physical Thorns damage
}}
{{Legacy variant table end}}
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?|
{{Version history table row|0.1.1|
* The Blood Thorn Unique Quarterstaff now adds 8-12 to 16-18 Physical Damage (previously 3-5 to 9-11). Existing versions of this item can be updated using a Divine Orb.
}}
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
Latest revision as of 23:50, 16 January 2025
The Blood Thorn Wrapped QuarterstaffQuartertaff Physical Damage: 7-12 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresAdds (8-12) to (16-18) Physical Damage +(10-15) to Strength Causes Bleeding on Hit (4-5) to (8-10) PhysicalThorns damageTouch not the thorn, for only blood and pain await.
The Blood Thorn Unique Quarterstaff now adds 8-12 to 16-18 Physical Damage (previously 3-5 to 9-11). Existing versions of this item can be updated using a Divine Orb.