Deadeye: Difference between revisions
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| [[???b]] || ??? || {{n/a}} || [[???]] | | [[???b]] || ??? || {{n/a}} || [[???]] | ||
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| [[Endless Munitions]] || Skills fire an additional Projectile || [[???]] || ??? | | [[Endless Munitions]] || Skills fire an additional Projectile || [[???]]<br>([[???]] or [[???]]) || ??? | ||
|- | |- | ||
| [[Gathering Winds]] || Gain Tailwind on Skill use<br>Lose all Tailwind when Hit || {{n/a}} || ??? | | [[Gathering Winds]] || Gain Tailwind on Skill use<br>Lose all Tailwind when Hit || {{n/a}} || ??? | ||
Revision as of 04:08, 22 November 2024
Lua error in Module:Data_tables at line 502: attempt to index field '?' (a nil value).

Deadeye is an Ascendancy class for the Ranger.
Overview
The Deadeye is a class focused around modifying and enhancing projectile hits and excelling at ranged offense.
Passive skills
Minor skills
This class has the following minor passive skills:
| Name | Stats |
|---|---|
| Far Shot | Projectiles deal 0% more Hit damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres [1] |
| Frenzy Charge Duration | 25% increased Frenzy Charge Duration [1] [2] |
| Mark Effect | 12% increased Effect of your Mark Skills [1] [2] |
| Point Blank | Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres [1] |
| Projectile Damage | 12% increased Projectile Damage [1] |
| Projectile Speed | 10% increased Projectile Speed [1] [2] |
| Skill Speed | 4% increased Skill Speed [1] |
Notable skills
This class has the following notable passive skills:
| Skill | Modifiers | Prerequisite | Preceding Passive |
|---|---|---|---|
| ??? | ??? (Select ???a or ???b) |
— | ??? |
| ???a | ??? | — | ??? |
| ???b | ??? | — | ??? |
| Endless Munitions | Skills fire an additional Projectile | ??? (??? or ???) |
??? |
| Gathering Winds | Gain Tailwind on Skill use Lose all Tailwind when Hit |
— | ??? |
| ??? | ??? | Gathering Winds | ??? |
| ??? | ??? | — | ??? |
| ??? | ??? | ??? | ??? |
| Eagle Eyes | You have no Accuracy Penalty at Distance | — | ??? |
| ??? | ??? | — | ??? |
Version history
| Version | Changes |
|---|---|
| Unknown |
|