|explicit1_text = 1% increased Area of Effect for Attacks per 10 Intelligence
|explicit2 = UniqueAttackSpeedPerDexterity1
|explicit2_text = 1% increased Attack Speed per 10 Dexterity
|explicit3 = UniqueWeaponDamagePerStrength1
|explicit3_text = 10% increased Weapon Damage per 10 Strength
|flavour_text = Forged to rule the waves and tide<br>Destined to serve the monkey's paw<br>Strong as a tower of iron<br>Deft as the needle doubt
|flavour_text = Forged to rule the waves and tide<br>Destined to serve the monkey's paw<br>Strong as a tower of iron<br>Deft as the needle doubt
|release_version = 0.1.0
|release_version = 0.1.0
Latest revision as of 02:34, 9 December 2025
Pillar of the Caged God Long QuarterstaffQuartertaff Physical Damage: 9-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 4, 9 Dex16% increased MeleeStrike Range with this weapon1% increased Area of Effect for Attacks per 10 Intelligence 1% increased Attack Speed per 10 Dexterity 10% increased Weapon Damage per 10 StrengthForged to rule the waves and tide Destined to serve the monkey's paw Strong as a tower of iron Deft as the needle doubt
Pillar of the Caged God is a uniqueLong QuarterstaffLong QuarterstaffQuartertaff Physical Damage: 9-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 4, 9 Dex16% increased MeleeStrike Range with this weapon.
The Pillar of the Caged God Unique Quarterstaff now provides 1% increased Attack Speed per 10 Dexterity, and 1% increased Area of Effect per 10 Intelligence (previously both 2% per respective attribute). It also now provides 10% increased Weapon Damage per 10 Strength (previously 10% per 5 Strength). The per attribute changes will affect existing items, while a Divine Orb can be used to obtain the remaining value changes.