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|subheader = Ascendancy Notable Passive Skill | |subheader = Ascendancy Notable Passive Skill | ||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:Sanguine Tides passive skill icon.png]]</div> | |1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:Sanguine Tides passive skill icon.png]]</div> | ||
|2 = Gain 1 Life Flask Charge per 4% Life spent<br> | |2 = 50% less Life Recovery from Flasks<br>Gain 1 Life Flask Charge per 4% Life spent<br>On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed<br>Gain 1% of damage as Physical damage for 3 seconds per Charge consumed this way | ||
}} | }} | ||
Revision as of 20:04, 29 August 2025
Sanguine Tides
Ascendancy Notable Passive Skill
50% less Life Recovery from Flasks
Gain 1 Life Flask Charge per 4% Life spent
On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
Gain 1% of damage as Physical damage for 3 seconds per Charge consumed this way
Gain 1 Life Flask Charge per 4% Life spent
On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
Gain 1% of damage as Physical damage for 3 seconds per Charge consumed this way
Sanguine Tides is a notable Ascendancy passive skill for the Blood Mage that grants life flask charges whenever you pay a sufficient life cost to skills, but lessens life recovery from flasks. In addition, whenever your life flask reaches full charge, 40% of its charges are consumed to grant you extra physical damage based on the number of charges spent.
Version history
Version | Changes |
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0.3.0 |
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0.1.0 |
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