Deadeye: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}

Revision as of 20:49, 29 November 2024

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Official artwork of the Deadeye.

Deadeye is an Ascendancy class for the Ranger.

Overview

The Deadeye is a class focused around modifying and enhancing projectile hits and excelling at ranged offense.

Passive skills

Minor skills

This class has the following minor passive skills:

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Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
??? ???
(Select ???a or ???b)
???
???a ??? ???
???b ??? ???
Endless Munitions Skills fire an additional Projectile ???
(??? or ???)
???
Gathering Winds Gain Tailwind on Skill use
Lose all Tailwind when Hit
???
??? ??? Gathering Winds ???
??? ??? ???
??? ??? ??? ???
Eagle Eyes You have no Accuracy Penalty at Distance ???
??? ??? ???

Version history

Version Changes
0.1.0
  • Introduced to the game.