Split: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(new keyword template)
No edit summary
 
Line 6: Line 6:


Additional projectiles created by splits are considered continuations of the original projectile, sharing the maximum travel distance and are unable to hit a previously hit target unless otherwise stated.
Additional projectiles created by splits are considered continuations of the original projectile, sharing the maximum travel distance and are unable to hit a previously hit target unless otherwise stated.
==Related skills==
{{Skill table
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (items.stat_text LIKE "%split%" OR skill_gems.gem_description LIKE "%split%")
  AND items.stat_text NOT LIKE "%cannot split%"
  AND items.name != "Lightning Spear"
}}
===Persistent skills===
{{Skill table
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (items.stat_text LIKE "%split%")
}}
==Related support gems==
{{Skill table
|where = items.class_id IN ("Support Skill Gem")
  AND (items.stat_text LIKE "%split%" OR skill_gems.gem_description LIKE "%split%")
}}
==Related unique items==
{{Drop enabled unique item table
|where= items.stat_text LIKE "%split%"
  OR items.name = "Cadiro's Gambit"
|large=1
|base_item=1
|class=1
|level=1
|stat=1
}}
==Related passive skills==
The following [[passive skill]]s are related to split:
{{Query base passive skills
|where=
  passive_skill_stats.id LIKE "%split%"
}}


==Version history==
==Version history==

Latest revision as of 16:19, 18 December 2025

Split
Tooltip
ProjectilesA Projectile is a moving Attack or Spell that usually impacts with targets when it hits them.

When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified.
that Split fire at a number of targets within 6 metres by splitting into multiple ProjectilesA Projectile is a moving Attack or Spell that usually impacts with targets when it hits them.

When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified.
the first time they HitAny damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
an enemy.

Some non-ProjectileA Projectile is a moving Attack or Spell that usually impacts with targets when it hits them.

When a group of multiple Projectiles is fired from the same source at the same time, only one Projectile in the group can hit each target unless otherwise specified.
beam Skills can also Split.

Split is a property that projectiles and some beams can have, allowing them to split into multiple projectiles or beams towards nearby targets after a first one.

Mechanics

Projectiles that Split will separate into the specified number of projectiles after they hit an enemy. Splits that have no valid target fire in a random direction. Split takes priority over any other projectile behaviour.

Additional projectiles created by splits are considered continuations of the original projectile, sharing the maximum travel distance and are unable to hit a previously hit target unless otherwise stated.

Related skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Mana TempestMana TempestSpell, Buff, Lightning, Storm
Tier: 7
Level: (1-20)
Cost: 1% Mana per second
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.Cooldown does not recover during Buff effect
Effects of Mana Tempest linger for 2.0 seconds after leaving the Tempest
Empowered Spells Split to (1-3) additional targets
30% of Mana and Life spent while in the storm is
added to this Skill's Mana Cost per Second
Empowered Spells Gain (40-78)% of damage as Lightning Damage

Additional Effects From 1-20% Quality:
Effects of Mana Tempest linger for (0.1-2) seconds after leaving the Tempest
Skills can be managed in the Skills Panel.
7NoNoYes

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Related support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Related unique items

ItemBase itemItem classRequired levelStats
SplinterheartSplinterheart
Recurve Bow
Bow
Physical Damage: (33-39) to (68.2-80.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 16, 31 Dex(120-160)% increased Physical Damage
+(50-70) to Accuracy Rating
(20-30)% increased Projectile Speed
Projectiles Split towards +2 targets
The forests of the Vastiri held many secrets
mystical and dark. Men learned not to wander,
lest they return with a strange new purpose.
Recurve BowBow16(120-160)% increased Physical Damage
+(50-70) to Accuracy Rating
(20-30)% increased Projectile Speed
Projectiles Split towards +2 targets
Cadiro's GambitCadiro's Gambit
Primed Quiver
Requires Level 66(7-10)% increased Attack SpeedEach Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow"One can never fully eliminate Chance, but with the right
machinations, all the outcomes may be turned in your favour..."
- Cadiro Perandus"
Can only be equipped if you are wielding a Bow.
Primed QuiverQuiver66(7-10)% increased Attack SpeedEach Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow

Related passive skills

The following passive skills are related to split: No results found for the given query.

Version history

Version Changes
0.2.0e
  • Fixed a bug where the Split keyword popup stated Projectiles that Split fired at a number of targets within 4 metres, when the actual radius is 6 metres.
0.1.0
  • Introduced to the game.