Giant's Blood: Difference between revisions

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|subheader = Keystone
|subheader = Keystone
|1        = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:GiantsBlood passive skill icon.png]]</div>
|1        = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:GiantsBlood passive skill icon.png]]</div>
|2        = You can wield Two-Handed Axes, Maces, and Swords in one hand<br>Triple Attribute requirements of Martial Weapons
|2        = You can wield Two-Handed Axes, Maces and Swords in one hand<br>Triple Attribute requirements of Martial Weapons<br>Inherent Life granted by Strength is halved
|3 = {{c|flavour|The Titans did not vanish from this world. Their might lives on - in you.}}
|3 = {{c|flavour|The Titans did not vanish from this world. Their might lives on - in you.}}
}}
}}
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{{Passive skill box|Giant's Blood}}
{{Passive skill box|Giant's Blood}}


'''Giant's Blood''' is a [[keystone passive skill]] that allows players to wield [[two-handed]] [[axe]]s, [[mace]]s, or [[sword]]s in a single hand slot (allowing it to be [[dual wield]]ed or wielded with a [[shield]]), at the cost of tripling the [[attribute]] requirements of all [[martial weapon]]s.  
'''Giant's Blood''' is a [[keystone passive skill]] that allows players to wield [[two-handed]] [[axe]]s, [[mace]]s, or [[sword]]s in a single hand slot (allowing it to be [[dual wield]]ed or wielded with a [[shield]]), at the cost of tripling the [[attribute]] requirements of all [[martial weapon]]s and halving the amount of maximum [[life]] gained per [[strength]].  


==Mechanics==
==Mechanics==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The Giant's Blood Keystone Passive Skill now halves the amount of Life granted by Strength.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* The Giant's Blood Keystone Passive Skill now has "Triple Attribute requirements of Martial Weapons". This previously only affected Axes, Maces and Swords, but was described as "weapons".
* The Giant's Blood Keystone Passive Skill now has "Triple Attribute requirements of Martial Weapons". This previously only affected Axes, Maces and Swords, but was described as "weapons".

Latest revision as of 19:16, 29 August 2025

Giant's Blood
Keystone
You can wield Two-Handed Axes, Maces and Swords in one hand
Triple Attribute requirements of Martial Weapons
Inherent Life granted by Strength is halved
The Titans did not vanish from this world. Their might lives on - in you.


Giant's Blood is a keystone passive skill that allows players to wield two-handed axes, maces, or swords in a single hand slot (allowing it to be dual wielded or wielded with a shield), at the cost of tripling the attribute requirements of all martial weapons and halving the amount of maximum life gained per strength.

Mechanics

This keystone does not cause two-handed weapons to count as one-handed weapons or scale with stats affecting only one-handed weapons.

Location

Giant's Blood is located on the bottom left side of the passive skill tree.

Related unique items

These unique items have the Giant's Blood modifier, which grants the effects of this keystone. These effects do not double up by also having the keystone allocated.

ItemBase itemRequired levelStats
TreefingersTreefingers
Riveted Mitts
Armour: 31Requires Level 11, 19 Str(30-60)% increased Armour
Adds (6-10) to (12-16) Physical Damage to Attacks
5% reduced Attack Speed
(20-30)% increased Stun Buildup
Giant's Blood
The largest beings on Wraeclast
are not flesh and blood.
Riveted Mitts11(30-60)% increased Armour
Adds (6-10) to (12-16) Physical Damage to Attacks
5% reduced Attack Speed
(20-30)% increased Stun Buildup
Giant's Blood

Version history

Version Changes
0.3.0
  • The Giant's Blood Keystone Passive Skill now halves the amount of Life granted by Strength.
0.2.0
  • The Giant's Blood Keystone Passive Skill now has "Triple Attribute requirements of Martial Weapons". This previously only affected Axes, Maces and Swords, but was described as "weapons".
0.1.0
  • Introduced to the game.