Earthbound: Difference between revisions

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|inherent_skill1_min_level              = 1
|inherent_skill1_min_level              = 1
|inherent_skill1_max_level              = 20
|inherent_skill1_max_level              = 20
|inherent_skill2_id                      = SparkPlayer
|inherent_skill2_id                      = UniqueEarthboundTriggeredSparkPlayer
|inherent_skill2_min_level              = 1
|inherent_skill2_min_level              = 1
|inherent_skill2_max_level              = 20
|inherent_skill2_max_level              = 20
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==Mechanics==
==Mechanics==
* {{il|page=Lightning Bolt}}
* {{il|page=Lightning Bolt}}
* {{il|Spark}}
* {{il|page=Spark (Earthbound)}}


Spark projectiles from Earthbound are triggered at the location of the killed enemy rather than from the player's location.
Spark projectiles from Earthbound are triggered at the location of the killed enemy rather than from the player's location.
Line 51: Line 51:
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
{{Version history table row|0.4.0|
* {{il|Spark}} granted by the Earthbound Unique Voltaic staff is no longer mistakenly supportable by cooldown supports.
* {{il|page=Spark (Earthbound)}} granted by the Earthbound Unique Voltaic staff is no longer mistakenly supportable by cooldown supports.
* The Earthbound Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Lightning Damage), and also provides 20-40% increased shock chance. Existing items will not have these mods.
* The Earthbound Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Lightning Damage), and also provides 20-40% increased shock chance. Existing items will not have these mods.
}}
}}

Latest revision as of 16:01, 11 December 2025

Earthbound
Voltaic Staff
StaffGrants Skill: Level (1-20) Lightning Bolt
Grants Skill: Level (1-20) Spark
(80-120)% increased Spell Damage
(10-20)% increased Cast Speed
(20-30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
(20-40)% increased chance to Shock
An ancient Azmeri staff, overgrown by roots...
Acquisition
Drop level: 2
Metadata
Item class: Staff

Earthbound is a unique Voltaic StaffVoltaic StaffStaffGrants Skill: Level (1-20) Lightning Bolt. The required level and attributes depend on the level of granted skill.

Mechanics

  • Lightning BoltLightning BoltSpell, AoE, Lightning
    Level: (1-20)
    Cast Time: 0.85 sec
    Critical Strike Chance: 10.00%
    Call down a Shocking bolt of Lightning to strike enemies in a small area.Deals (3-30) to (13-565) Lightning Damage
    200% more chance to Shock
    Impact radius is 0.8 metres

    Additional Effects From 1-20% Quality:
    (2-40)% more chance to Shock
    Skills can be managed in the Skills Panel.
  • SparkSparkSpell, Projectile, Lightning, Cold, Duration
    Level: (1-20)
    Cost: (5-56) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 9.00%
    Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Deals (1-11) to (10-216) Lightning Damage
    Fires (4-9) Projectiles
    Projectile duration is 2 seconds
    Projectiles fired at the same time can Hit the same
    target no more than once every 0.66 seconds

    Additional Effects From 1-20% Quality:
    (1.5-30)% increased Projectile Speed
    Skills can be managed in the Skills Panel.

Spark projectiles from Earthbound are triggered at the location of the killed enemy rather than from the player's location.

Item acquisition

Earthbound can drop anywhere. It can be chanced.

Legacy variants

Earthbound has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.4.0
  • Grants Skill: Level (1-20) Lightning Bolt
  • Grants Skill: Level (1-20) Spark
  • (80-120)% increased Lightning Damage
  • (10-20)% increased Cast Speed
  • (20-30)% increased Mana Regeneration Rate
  • Trigger Spark Skill on killing a Shocked Enemy

The (80-120)% increased Lightning Damage mod cannot be rerolled into increased Spell Damage.

Version history

Version Changes
0.4.0
  • SparkSparkSpell, Projectile, Lightning, Cold, Duration
    Level: (1-20)
    Cost: (5-56) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 9.00%
    Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Deals (1-11) to (10-216) Lightning Damage
    Fires (4-9) Projectiles
    Projectile duration is 2 seconds
    Projectiles fired at the same time can Hit the same
    target no more than once every 0.66 seconds

    Additional Effects From 1-20% Quality:
    (1.5-30)% increased Projectile Speed
    Skills can be managed in the Skills Panel.
    granted by the Earthbound Unique Voltaic staff is no longer mistakenly supportable by cooldown supports.
  • The Earthbound Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Lightning Damage), and also provides 20-40% increased shock chance. Existing items will not have these mods.
0.3.0
0.1.0
  • Introduced to the game.