Essence (encounter): Difference between revisions
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{{ | {{Keyword infobox|Essence}} | ||
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{{for|the currency|Essence}} | {{for|the currency|Essence}} | ||
[[File:Essence crystals.jpg|thumb|Monsters trapped in essence crystals]] | [[File:Essence crystals.jpg|thumb|Monsters trapped in essence crystals]] | ||
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*No change. | *No change. | ||
*Add an additional random essence. | *Add an additional random essence. | ||
*Reroll all essences, transforming them into the same tier of essences | *Reroll all essences, transforming them into the same tier of essences. | ||
*Upgrade essences into their better versions and transform Perfect Essences into a Corrupted Essence.{{confirm}} | *Upgrade essences into their better versions and transform Perfect Essences into a Corrupted Essence.{{confirm}} | ||
*Essence monsters are freed immediately | *Essence monsters are freed immediately | ||
Note: If the result is an upgrade or reroll to another type, then {{il|Essence of the Abyss}} will be removed if present.{{bug}} | |||
Essence encounters do not respawn if reset by [[character death]]. | Essence encounters do not respawn if reset by [[character death]]. | ||
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|[[Essence of Abrasion]] || Periodically drops a giant anchor from the sky | |[[Essence of Abrasion]] || Periodically drops a giant anchor from the sky | ||
|- | |- | ||
|[[Essence of Alacrity]] || | |[[Essence of Alacrity]] || Periodically creates time traps on the ground that inflict [[Frozen]] for 2 seconds | ||
|- | |- | ||
|[[Essence of Battle]] || | |[[Essence of Battle]] || | ||
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|[[Essence of Command]] || | |[[Essence of Command]] || | ||
|- | |- | ||
|[[Essence of Electricity]] || Periodically creates | |[[Essence of Electricity]] || Periodically creates an expanding ring that explodes with lightning after a duration. | ||
|- | |- | ||
|[[Essence of Enhancement]] || Periodically creates a ring of bone walls around the monster | |[[Essence of Enhancement]] || Periodically creates a ring of bone walls around the monster | ||
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|[[Essence of Flames]] || | |[[Essence of Flames]] || | ||
|- | |- | ||
|[[Essence of Grounding]] || | |[[Essence of Grounding]] || Periodically creates an expanding ring that explodes with lightning after a duration. | ||
|- | |- | ||
|[[Essence of Haste]] || | |[[Essence of Haste]] || Periodically creates time traps on the ground that inflict [[Frozen]] for 2 seconds | ||
|- | |- | ||
|[[Essence of Ice]] || Periodically fires two ice ball projectiles that explode into projectile novas | |[[Essence of Ice]] || Periodically fires two ice ball projectiles that explode into projectile novas | ||
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|[[Essence of Ruin]] || | |[[Essence of Ruin]] || | ||
|- | |- | ||
|[[Essence of Sorcery]] || | |[[Essence of Sorcery]] || Periodically summons [[Risen Rattler]]s that fire an elemental projectile | ||
|- | |- | ||
|[[Essence of Thawing]] || | |[[Essence of Thawing]] || | ||
|- | |- | ||
|[[Essence of the Body]] || | |[[Essence of the Body]] || Periodically fires vertical beams of red energy from the sky (similar to [[Count Geonor]]) that deal physical damage. | ||
|- | |- | ||
|[[Essence of the Infinite]] || Periodically creates yellows spikes on the ground which fly upward. | |[[Essence of the Infinite]] || Periodically creates yellows spikes on the ground which fly upward. | ||
|- | |- | ||
|[[Essence of the Mind]] || Creates sigils on the ground that deals lightning damage and inflicts [[Shock]] | |[[Essence of the Mind]] || Creates sigils on the ground that deals lightning damage and inflicts [[Shock]] | ||
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|[[Essence of Delirium]] || | |||
|- | |||
|[[Essence of Horror]] || | |||
|- | |||
|[[Essence of Hysteria]] || | |||
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|[[Essence of Insanity]] || | |||
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|[[Essence of the Abyss]] || Adds a random [[List of abyssal monster modifiers|Abyssal monster modifier]]. Does not provide any other additonal effects. | |||
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Latest revision as of 09:24, 10 October 2025
Breaking these monsters free allows them to be defeated, dropping the Essence that can then be used to modify equipment.

Essences are a type of encounter found in both campaign (as early as Act 1 Hunting Grounds) and endgame maps.
Mechanics
Players may occasionally encounter several monsters frozen in crystallised corruption. This always consists of a single rare monster and several normal minions. Clicking on the Essence monolith three times will free the monster, allowing it to fight the player.
The rare Essence monster inherits one or more Essence monster modifiers which correspond to the essences it holds. Once defeated, it will drop each of the listed essences.
Using a Vaal OrbVaal OrbStack Size: 20Modifies an item unpredictably and Corrupts itRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. on an imprisoned monster will corrupt it and modify the essences it's holding in unpredictable ways. Outcomes include:
- No change.
- Add an additional random essence.
- Reroll all essences, transforming them into the same tier of essences.
- Upgrade essences into their better versions and transform Perfect Essences into a Corrupted Essence.[confirmation needed]
- Essence monsters are freed immediately
Note: If the result is an upgrade or reroll to another type, then Essence of the AbyssEssence of the AbyssStack Size: 10Removes a random modifier and augments a Rare item with a new guaranteed modifier
Equipment: Mark of the Abyssal LordRight click this item then left click a Rare item to apply it. will be removed if present.[Likely due to a bug]
Essence encounters do not respawn if reset by character death.
List of Essence monster modifiers
Essence type | Monster modifier description |
---|---|
Essence of Abrasion | Periodically drops a giant anchor from the sky |
Essence of Alacrity | Periodically creates time traps on the ground that inflict Frozen for 2 seconds |
Essence of Battle | |
Essence of Command | |
Essence of Electricity | Periodically creates an expanding ring that explodes with lightning after a duration. |
Essence of Enhancement | Periodically creates a ring of bone walls around the monster |
Essence of Flames | |
Essence of Grounding | Periodically creates an expanding ring that explodes with lightning after a duration. |
Essence of Haste | Periodically creates time traps on the ground that inflict Frozen for 2 seconds |
Essence of Ice | Periodically fires two ice ball projectiles that explode into projectile novas |
Essence of Insulation | |
Essence of Opulence | |
Essence of Ruin | |
Essence of Sorcery | Periodically summons Risen Rattlers that fire an elemental projectile |
Essence of Thawing | |
Essence of the Body | Periodically fires vertical beams of red energy from the sky (similar to Count Geonor) that deal physical damage. |
Essence of the Infinite | Periodically creates yellows spikes on the ground which fly upward. |
Essence of the Mind | Creates sigils on the ground that deals lightning damage and inflicts Shock |
Essence of Delirium | |
Essence of Horror | |
Essence of Hysteria | |
Essence of Insanity | |
Essence of the Abyss | Adds a random Abyssal monster modifier. Does not provide any other additonal effects. |
Version history
Version | Changes |
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0.3.0 |
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0.2.0h |
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0.2.0d |
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0.2.0 |
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0.1.1 |
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0.1.0 |
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