Lich: Difference between revisions

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| [[Rupture the Soul]] || Cursed Enemies Killed by you or Allies in your Presence have a 33% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage || {{n/a}} || Curse Area
| [[Rupture the Soul]] || Cursed Enemies Killed by you or Allies in your Presence have a 33% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage || {{n/a}} || Curse Area
|-
|-
| [[Incessant Cacophany]] || You can apply an additional Curse<br>Your Curses have infinite Duration || [[Rupture the Soul]] || Curse Area
| [[Incessant Cacophony]] || You can apply an additional Curse<br>Your Curses have infinite Duration || [[Rupture the Soul]] || Curse Area
|-  
|-  
| [[Crystalline Phylactery]] || Can Socket one non-Unique Basic Jewel<br>100% increased Effect of Socketed Jewels<br>50% more Mana Cost if you have no Energy Shield || {{n/a}} || Energy Shield
| [[Crystalline Phylactery]] || Can Socket one non-Unique Basic Jewel<br>100% increased Effect of Socketed Jewels<br>50% more Mana Cost if you have no Energy Shield || {{n/a}} || Energy Shield
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{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* The Dominion over Flesh Notable Passive Skill has been renamed to [[Incessant Cacophany]]. It now grants Your Curses have infinite Duration instead of Your Curses can affect Hexproof Enemies.
* The Dominion over Flesh Notable Passive Skill has been renamed to [[Incessant Cacophony]]. It now grants Your Curses have infinite Duration instead of Your Curses can affect Hexproof Enemies.
* The [[Eldritch Empowerment]] Notable Passive Skill no longer provides Non-Channelling Spells cost an additional 3% of Maximum Energy Shield, Non-Channelling Spells deal 30% more Damage, or Spending Energy Shield does not interrupt Recharge. Instead, it now provides Spells deal 30% more Damage when Sacrificing Energy Shield, Sacrifice 5% of maximum Energy Shield when you Cast a Spell, and Sacrificing Energy Shield does not interrupt Recharge.
* The [[Eldritch Empowerment]] Notable Passive Skill no longer provides Non-Channelling Spells cost an additional 3% of Maximum Energy Shield, Non-Channelling Spells deal 30% more Damage, or Spending Energy Shield does not interrupt Recharge. Instead, it now provides Spells deal 30% more Damage when Sacrificing Energy Shield, Sacrifice 5% of maximum Energy Shield when you Cast a Spell, and Sacrificing Energy Shield does not interrupt Recharge.
* The [[Price of Power]] Notable Passive Skill no longer grants Non-Channelling Spells consume a Power Charge if able to deal 25% more Damage. Instead, it now provides Spells consume a Power Charge if able to deal 40% more Damage.
* The [[Price of Power]] Notable Passive Skill no longer grants Non-Channelling Spells consume a Power Charge if able to deal 25% more Damage. Instead, it now provides Spells consume a Power Charge if able to deal 40% more Damage.

Latest revision as of 05:29, 1 September 2025

Lich
Death if your domain, your flesh merely a material to be mastered.
Official artwork of the Lich.

Lich is an Ascendancy class for the Witch.

Overview

The Lich is a class who has become one with death, unlocking the potential to acquire great power at a price. She can apply everlasting curses to her enemies that make them explode on death, grant herself and her minions Unholy Might as long as she can prevent her Mana from running low, or empower her spells by consuming power charges or sacrificing energy shield. Crystalline Phylactery grants her an extra jewel socket with that gives the jewel enhanced power, for a price. Soulless Form gives Life/ES hybrid builds a new way to scale Mana regeneration, while Eternal Life freezes their Life value while having Energy Shield.

Passive skills

Minor skills

This class has the following minor passive skills:

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Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Necromantic Conduit You and Allies in your Presence have Unholy Might while you are not on Low Mana
Lose 5% of Mana per Second
Mana
Blackened Heart 4% increased Magnitude of Unholy Might buffs you grant per 100 maximum Mana Necromantic Conduit Mana
Rupture the Soul Cursed Enemies Killed by you or Allies in your Presence have a 33% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Curse Area
Incessant Cacophony You can apply an additional Curse
Your Curses have infinite Duration
Rupture the Soul Curse Area
Crystalline Phylactery Can Socket one non-Unique Basic Jewel
100% increased Effect of Socketed Jewels
50% more Mana Cost if you have no Energy Shield
Energy Shield
Eldritch Empowerment 30% more Damage when Sacrificing Energy Shield
Sacrifice 5% of maximum Energy Shield when you Cast a Spell
Sacrificing Energy Shield does not interrupt Recharge
Energy Shield
Price of Power Spells consume a Power Charge if able to deal 40% more Damage Energy Shield if Consumed Power Charge
Soulless Form 10% of Damage taken bypasses Energy Shield
No inherent Mana Regeneration
Regenerate Mana equal to 6% of maximum Life per second
Life
Eternal Life Your Life cannot change while you have Energy Shield Soulless Form Life

Version history

Version Changes
0.3.0
  • The Dominion over Flesh Notable Passive Skill has been renamed to Incessant Cacophony. It now grants Your Curses have infinite Duration instead of Your Curses can affect Hexproof Enemies.
  • The Eldritch Empowerment Notable Passive Skill no longer provides Non-Channelling Spells cost an additional 3% of Maximum Energy Shield, Non-Channelling Spells deal 30% more Damage, or Spending Energy Shield does not interrupt Recharge. Instead, it now provides Spells deal 30% more Damage when Sacrificing Energy Shield, Sacrifice 5% of maximum Energy Shield when you Cast a Spell, and Sacrificing Energy Shield does not interrupt Recharge.
  • The Price of Power Notable Passive Skill no longer grants Non-Channelling Spells consume a Power Charge if able to deal 25% more Damage. Instead, it now provides Spells consume a Power Charge if able to deal 40% more Damage.
0.2.0
  • Introduced to the game.