Chaos Inoculation: Difference between revisions
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{{infocard | {{infocard | ||
|header = | |header = Chaos Inoculation | ||
|subheader = Keystone | |subheader = Keystone | ||
|1 = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:ChaosInoculation passive skill icon.png]]</div> | |1 = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:ChaosInoculation passive skill icon.png]]</div> | ||
|2 = Maximum Life | |2 = Maximum Life is 1<br>Immune to Chaos Damage and Bleeding | ||
|3 = {{c|flavour|Give up everything in pursuit of greatness - even life itself.}} | |3 = {{c|flavour|Give up everything in pursuit of greatness - even life itself.}} | ||
}} | }} | ||
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{{Passive skill box|Chaos Inoculation}} | {{Passive skill box|Chaos Inoculation}} | ||
''' | '''Chaos Inoculation''' (or '''CI''') is a [[keystone passive skill]] that that grants immunity to [[chaos damage]] and [[bleeding]], but sets maximum [[life]] to 1. | ||
==Mechanics== | ==Mechanics== | ||
CI grants immunity to chaos damage, therefore causing the player to be unaffected by [[poison]] or other chaos [[damage over time]] effects. It also grants immunity to [[bleeding]]. It does not prevent [[Corrupted Blood]] or other physical damage over time sources. | |||
The player's [[stun]] and [[ailment]] thresholds will be based on the new value of 1 maximum life, instead of being based on the amount of maximum life you would have without this keystone. It's recommended to take passives that grant additional stun and ailment threshold based on your energy shield to counteract them. | |||
While CI is allocated, a player always counts as being on [[full life]] but can never be on [[low life]]. | |||
==Location== | ==Location== | ||
Chaos Inoculation is located on the top right side of the passive skill tree. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row| | {{Version history table row|0.2.0e| | ||
* Chaos Inoculation now additionally makes you immune to bleeding. | |||
}} | |||
{{Version history table row|0.2.0| | |||
* Setting a stat to a specific value (such as Chaos Inoculation setting your life to 1 or Blood Magic setting your mana to 0) now occurs before conversion is applied to that stat, rather than being ignored by conversion. | |||
}} | |||
{{Version history table row|0.1.0e| | |||
* (Hotfix 6) Fixed a bug where allocating Chaos Inoculation would incorrectly count you as being on Low Life. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
{{sister|poewiki}} | |||
[[Category:Keystone passive skills]] |
Latest revision as of 18:54, 29 August 2025
Immune to Chaos Damage and Bleeding
Chaos Inoculation (or CI) is a keystone passive skill that that grants immunity to chaos damage and bleeding, but sets maximum life to 1.
Mechanics
CI grants immunity to chaos damage, therefore causing the player to be unaffected by poison or other chaos damage over time effects. It also grants immunity to bleeding. It does not prevent Corrupted Blood or other physical damage over time sources.
The player's stun and ailment thresholds will be based on the new value of 1 maximum life, instead of being based on the amount of maximum life you would have without this keystone. It's recommended to take passives that grant additional stun and ailment threshold based on your energy shield to counteract them.
While CI is allocated, a player always counts as being on full life but can never be on low life.
Location
Chaos Inoculation is located on the top right side of the passive skill tree.
Version history
Version | Changes |
---|---|
0.2.0e |
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0.2.0 |
|
0.1.0e |
|
0.1.0 |
|