Deadeye
| A woman can change the world with a single well-placed arrow. |

Deadeye is an Ascendancy class for the Ranger.
Overview
The Deadeye is a class focused around ranged offense. She can make her projectile skills more effective by giving them more damage at close or far range and adding an extra projectile. The Deadeye can also gain access to Tailwind, which improves her speed, evasion, and deflection amount as long as she avoids taking damage, or improve her frenzy charge generation and consumption. The Deadeye can also specialize in marks by learning Called Shots to autonomously apply marks on enemies or Bullseye to apply Critical Weakness to marked enemies. She can also summon mirages that fire more projectiles with Mirage Deadeye.
Passive skills
Minor skills
This class has the following minor passive skills:
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Notable skills
This class has the following notable passive skills:
| Skill | Modifiers | Prerequisite | Preceding Passive | |
|---|---|---|---|---|
| Avidity | 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge | — | Frenzy Charge Duration | |
| Thrilling Chase | Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled | Avidity | Frenzy Charge Duration | |
| Projectile Proximity Specialisation | Point Blank | Projectiles deal 20% more Hit Damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres | — | Projectile Speed |
| Far Shot | Projectile deal 0% more Hits Damage to Targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres | |||
| Endless Munitions | Skills fire an additional Projectile | Projectile Proximity Specialisation | Projectile Speed | |
| Called Shots | Grants Skill: Called Shots | — | Mark Effect | |
| Bullseye | Apply 10 Critical Weakness to Enemies when Consuming a Mark on them | Called Shots | ? | |
| Gathering Winds | Gain Tailwind on Skill use Lose all Tailwind when Hit |
— | Skill Speed | |
| Mirage Deadeye | — | ? | ||
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
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| 0.3.0 |
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| 0.1.0 |
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