The Arbiter of Ash

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The Arbiter of Ash is the pinnacle boss of The Burning Monolith.

Drops

  • Solus IpseSolus Ipse
    Grand Visage
    Armour: (176-220)
    Evasion: (160-200)
    Energy Shield: (60-75)
    Requires Level 65, 36 Str, 36 Dex, 36 Int+(60-100) to maximum Mana
    25% increased Light Radius
    (100-150)% increased Armour, Evasion and Energy Shield
    Equipment and Skill Gems have 25% increased Attribute Requirements
    You can Socket an additional copy of each Lineage Support Gem, in different Skills
    One warrior alone survived to face the Arbiter.
  • Morior InvictusMorior Invictus
    Grand Regalia
    Armour: (405-540)
    Evasion: (369-492)
    Energy Shield: (138-184)
    Movement Speed: -4.0%
    Requires Level 65, 41 Str, 41 Dex, 41 Int(200-300)% increased Armour, Evasion and Energy Shield
    Has 4 Augment Sockets (Hidden)
    <3 random socket modifiers>
    The Unblinking Eye did not cower and wail.
    They stood against the end.
  • Sine AequoSine Aequo
    Grand Manchettes
    Armour: (61-70)
    Evasion: (56-64)
    Energy Shield: (21-24)
    Requires Level 65, 32 Str, 32 Dex, 32 Int(10-15)% increased Skill Speed
    (40-60)% increased Armour, Evasion and Energy Shield
    Immobilise enemies at 50% buildup instead of 100%
    Enemies Immobilised by you take 25% less Damage
    The greatest warrior of his era fought with honour.
  • Ab AeternoAb Aeterno
    Grand Cuisses
    Armour: (105-118)
    Evasion: (96-108)
    Energy Shield: (36-41)
    Requires Level 65, 34 Str, 34 Dex, 34 Int(15-30)% increased Movement Speed
    (60-80)% increased Armour, Evasion and Energy Shield
    Dodge Roll avoids all Hits
    10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
    His enemy was for endurance forged. His own waned.
  • Sacred FlameSacred Flame
    Shrine Sceptre
    Sceptre
    Spirit: 100
    Requires Level 78, 42 Str, 106 IntGrants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire Damage
    Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
    Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
    Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
    Fire destroys, but fire also purifies.
    Life always springs anew.