Sanguimancy: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The small Life Passive Skill prior to Sanguimancy has been removed.
* The Sanguimancy Notable Passive Skill is now free to allocate. The [[Life Remnants]] Skill it grants now Spawns a Remnant on Hitting a Target, instead of on Critically Hitting.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 13:11, 26 August 2025

Sanguimancy
Ascendancy Notable Passive Skill
Grants Skill: Life Remnants
Skills gain a Base Life Cost equal to Base Mana Cost


Sanguimancy is a notable Ascendancy passive skill for the Blood Mage that causes the player's skills to gain a Life cost equal to its Mana cost, and grants the skill Life Remnants, which causes enemies to drop Remnants that grant life recovery which can Overflow.

Mechanics

When taken in conjunction with Blood Magic or Lifetap, the skill will no longer have a mana cost but will instead cost twice that amount as life cost.

Version history

Version Changes
0.3.0
  • The small Life Passive Skill prior to Sanguimancy has been removed.
  • The Sanguimancy Notable Passive Skill is now free to allocate. The Life Remnants Skill it grants now Spawns a Remnant on Hitting a Target, instead of on Critically Hitting.
0.1.0
  • Introduced to the game.