List of modifiers for charms: Difference between revisions
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* (15-26)% reduced Charges per use | * (15-26)% reduced Charges per use | ||
* Gains (0.15-0.25) Charges per Second | * Gains (0.15-0.25) Charges per Second | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.2.0f| | |||
* Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when [[Charm]]s are used. You can update existing items to the new values with a {{il|Divine Orb}} | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Mod lists]] | [[Category:Mod lists]] |
Revision as of 09:46, 16 April 2025
A list of the modifiers found on non-unique Charms.
Charm Modifiers
Charms can roll a variety of Prefixes and Suffixes that affect your character and the Charm effect.
Note that actual values (x%) and ranges should be verified in-game or via datamining as they become available.
Prefixes
- (16-35)% increased Duration
- Gain (15-154) Guard during Effect
- Recover (4-82) Life when Used
- Recover (5-31) Mana when Used
Suffixes
- (21-35)% Chance to gain a Charge when you Kill an Enemy
- (23-61)% increased Charges
- (23-46)% increased Charges gained
- (15-26)% reduced Charges per use
- Gains (0.15-0.25) Charges per Second
Version history
Version | Changes |
---|---|
0.2.0f |
|
0.1.0 |
|