Default attack: Difference between revisions

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| [[Mace]] || [[Mace Strike]]
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| [[Quarterstaff]] || [[Quarterstaff Strike]]
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| [[Unarmed]] || [[Punch]]
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Revision as of 09:52, 9 February 2025

A Default attack is the inherent attack that comes with a martial weapon. Default attacks always have no cost.

It is always listed at the top of the Skills Panel, and be supported as usual. Default attacks gain sockets with character level, rather than with Jeweller's Orbs.

Default attacks
Header text Header text
Bow Bow ShotBow ShotAttack, Projectile, Barrageable
Level: (1-20)
Attack Damage: (100-312)% of base
Requires: BowFire an arrow with your Bow.Skills can be managed in the Skills Panel.
Crossbow Crossbow ShotCrossbow ShotAttack, AoE, Ammunition, Projectile
Level: 1
Attack Damage: 132% of base
Fires a bolt from your crossbow.Skills can be managed in the Skills Panel.
Mace Mace StrikeMace StrikeAttack, AoE, Melee, Strike
Level: (1-20)
Attack Damage: (100-312)% of base
Requires: One Hand MaceStrike with your Mace.Skills can be managed in the Skills Panel.
Quarterstaff Quarterstaff StrikeQuarterstaff StrikeAttack, AoE, Melee, Strike
Level: (1-20)
Attack Damage: (100-312)% of base
Requires: QuarterstaffStrike with your Quarterstaff.Skills can be managed in the Skills Panel.
Unarmed Module Error: No results found for item using search term "item_name = Punch"

Caster weapons do not have a default attack but instead grant a spell: See List of items granting inherent weapon skills

Version history

Version Changes
0.1.0
  • Introduced to the game.