Ignited ground: Difference between revisions
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'''Ignited ground''' is an effect that activates on an [[area]] on the ground, applying the [[Ignite]] [[ailment]] to all entities on that area. | '''Ignited ground''' is an effect that activates on an [[area]] on the ground, applying the [[Ignite]] [[ailment]] to all entities on that area. It is sometimes referred to as "Burning ground". | ||
==Mechanics== | ==Mechanics== | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.1| | |||
* Burning Ground can no longer spawn underneath interactables, such as levers. | |||
}} | |||
{{Version history table row|0.1.0e| | {{Version history table row|0.1.0e| | ||
* The Waystone Modifier that adds Burning Ground to your Maps no longer increases in coverage or area with higher Tier Waystones. | * The Waystone Modifier that adds Burning Ground to your Maps no longer increases in coverage or area with higher Tier Waystones. |
Revision as of 00:38, 17 January 2025
Ignited ground is an effect that activates on an area on the ground, applying the Ignite ailment to all entities on that area. It is sometimes referred to as "Burning ground".
Mechanics
Ignited ground ignites enemies as long as they are standing on it. By default, ignited ground lasts for 4 seconds and has a radius of 2 metres unless otherwise specified.
Version history
Version | Changes |
---|---|
0.1.1 |
|
0.1.0e |
|
0.1.0 |
|