Chaos Inoculation: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.0e| | |||
* (Hotfix 6) Fixed a bug where allocating Chaos Inoculation would incorrectly count you as being on Low Life. | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Revision as of 06:57, 6 January 2025
Chaos Inoculation
Keystone
Maximum Life becomes 1, Immune to Chaos Damage
Give up everything in pursuit of greatness - even life itself.
Chaos Inoculation (or CI) is a keystone passive skill that that grants immunity to chaos damage, but sets maximum life to 1.
Mechanics
Because bleed damage is based on damage dealt to life, CI effectively grants immunity to bleeding, due to energy shield (or mana) taking all of the hit damage.
CI also grants immunity to chaos damage, therefore also being unaffected by poison or other chaos damage over time.
The player's stun and ailment thresholds are based on the player's maximum life as if this keystone was not allocated, rather than using the new value of 1.
Location
Chaos Inoculation is located on the top right side of the passive skill tree.
Version history
Version | Changes |
---|---|
0.1.0e |
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0.1.0 |
|