Rage: Difference between revisions

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Revision as of 19:29, 15 December 2024

This article is about the resource. For the support gem, see Rage (support gem).
Rage
Tooltip
Rage grants 1% more Attack damage per 1 Rage gained, to a maximum of 30. You lose 1 Rage every 0.1 seconds if you have not taken damage or gained Rage in the last 2 seconds. Only one Hit every 0.5 seconds can cause you to gain Rage.

Rage is a resource that grants an increase to attack damage[1] and can expended to augment certain attack skills. Default maximum rage is 30.

Mechanics

The maximum Rage a character can have by default is 30, but can be increased by items and passives. A character loses 10 Rage every second after not having gained Rage or been hit in the past 2 seconds. Inherent Rage loss is #% slower/faster modifiers affect the amount of Rage lost per second.

Characters gain 1% more Attack Damage for each point of Rage.

Effects which state "Every Rage also grants", such as Wings of CaelynWings of Caelyn
Rusted Greathelm
Armour: 49+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
The older brother rtetained calm in the midst of fury.
, will scale with Rage effect.

All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds.

Skill Gems

Active skill gems

The following skill gems are related to rage:

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Support skill gems

The following support gems are related to rage:

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Unique items

ItemRequired levelStats
Amor MandragoraAmor Mandragora
Changeling Talisman
Physical Damage: (26-30) to (39-43)
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Adds (16-20) to (23-27) Physical Damage
+(8-15) to Intelligence
(10-15)% increased Skill Effect Duration
Enemies in your Presence are Hindered
Gain 1 Druidic Prowess for every 20 total Rage spent
A sensitive few among the first settlers of Ezomyr
followed the wisps by canoe. On a misty forested
island, Cirel of Tarth stood waiting to greet them.
1Adds (16-20) to (23-27) Physical Damage
+(8-15) to Intelligence
(10-15)% increased Skill Effect Duration
Enemies in your Presence are Hindered
Gain 1 Druidic Prowess for every 20 total Rage spent

Version history

Version Changes
0.1.0
  • Introduced to the game.

References