Claw: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
No edit summary
(Rewrote page as cut content)
Line 1: Line 1:
{{unreleased}}
{{delete|According to the ZiggyD 0.4.0 interview, claws are no longer planned as a weapon type.<ref>https://youtu.be/EyyKfOqzGbs?si=Ih6-cZDUipLhf1LO&t=7831</ref> Many former unique claws are now unique [[glove]]s (e.g. {{il|Hand of Wisdom and Action}}, {{il|Essentia Sanguis}}.}}
{{keyword infobox|Claw}}
{{keyword infobox|Claw}}
'''Claws''' is an [[item class]] of [[one-handed]] [[martial]] [[melee]] [[weapons]] that require [[dexterity]] to equip.
'''Claws''' are a scrapped<ref>https://youtu.be/EyyKfOqzGbs?si=Ih6-cZDUipLhf1LO&t=7831</ref> [[weapon]] type.
 
According to its keyword description, claws would have been [[one-handed]] [[martial]] [[melee]] [[weapons]] that require [[dexterity]] to equip. It could only be [[dual wield|dual wielded]] with another claw and could not be equipped with any other [[off-hand]] item. Claw skills would have been focused around fast attacks and [[bleeding]].


__TOC__
__TOC__
==Mechanics==
Claws cannot be equipped with any [[off-hand]] equipment. They can only be [[dual wield|dual wielded]] with another claw.


==List of claws==
==List of claws==
{{main|List of claws}}
The following is a list of datamined claw bases.
{{:List of claws}}
 
==List of unique claws==
{{main|List of unique claws}}
{{:List of unique claws}}
 
==List of active skill gems usable with claws==
{{main|List of skill gems usable with claws}}
{{:List of skill gems usable with claws}}


==Version history==
{{Item table|where=items.class_id="Claw"|large=1|level=1|weapon=1|stat=1|physical_dps=1|dps=1|dex=1}}
{{Version history table header}}
{{Version history table row|?|
* Introduced to the game.
}}
{{Version history table end}}
 
{{Navbox Weapons}}


[[Category:Claws| ]]
[[Category:Claws| ]]
[[Category:Item classes]]
[[Category:Item classes]]
==References==
{{reflist}}


{{sister|poewiki}}
{{sister|poewiki}}

Revision as of 05:36, 10 December 2025

Claws
Tooltip
Claws are One-HandedOne-handed weapons can be placed in the main weapon slot. Some one-handed weapon types can be dual wielded in both main and off hand weapon slots. MeleeMelee Attacks are those that directly hit with a melee Strike or a Slam, dealing Melee damage. Melee attacks usually scale from Weapon or Unarmed damage.

Any Projectiles these attacks create do not count as Melee damage.
weapons that require DexterityDexterity is an Attribute required to use most equipment that grants Evasion Rating, as well as various range-aligned Weapons and Skills.

Dexterity provides an inherent bonus of +8 to Accuracy Rating per 1 Dexterity.

Dexterity does not grant damage to Skills or any other benefits except where specifically stated.
to equip. Claws can be Dual WieldedDual Wielding refers to using two Martial Weapons, one in each hand. with another Claw, but cannot be combined with other equipped items in the off hand.

Claw AttacksAttacks are skills that directly use your equipped weapon to damage enemies. Spells are not Attacks.

The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.

Attacks do not necessarily deal Physical damage — they can deal any damage type.
are commonly fast and cause Bleeding.Bleeding is an Ailment that deals Physical damage over time, and lasts 5 seconds by default. Damage from Bleeding bypasses Energy Shield

Bleeding deals an extra 100% damage while the target is moving, or if the Bleeding is Aggravated.

Physical damage from Hits Contributes to Bleeding Magnitude.

Damage does not Contribute to Bleeding chance, so it cannot be inflicted without an explicit source of Bleeding chance.

The base Magnitude of Bleeding is Physical damage per second equal to 15% of the Pre-mitigation Physical damage of the Hit that inflicted it. This magnitude is not further affected by any modifiers to the damage you deal.

Modifiers and Debuffs that affect the enemy's ability to mitigate damage (such as Shock) can affect the damage the enemy takes from Bleeding, but any such modifiers that specifically apply to Hit damage (such as Armour Break) do not affect Bleeding damage.

Claws are a scrapped[1] weapon type.

According to its keyword description, claws would have been one-handed martial melee weapons that require dexterity to equip. It could only be dual wielded with another claw and could not be equipped with any other off-hand item. Claw skills would have been focused around fast attacks and bleeding.

List of claws

The following is a list of datamined claw bases.

ItemRequired levelRequired dexterityDamageAPSCritpDPSDPSStats
Arced ClawArced ClawClaw
Physical Damage: 12-46
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.1 metres
Requires Level 33, 76 Dex
337612-461.655.00%47.847.8
Crude ClawCrude ClawClaw
Physical Damage: 4-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.1 metres
104-101.655.00%11.511.5
Pict ClawPict ClawClaw
Physical Damage: 4-16
Critical Strike Chance: 5.00%
Attacks per Second: 1.70
Weapon Range: 1.1 metres
Requires Level 6, 16 Dex
6164-161.705.00%17.017.0
Wolfbane ClawWolfbane ClawClaw
Physical Damage: 7-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 12, 29 DexGrants 8 Life per Enemy Hit
12297-231.605.00%24.024.0Grants 8 Life per Enemy Hit
Forked ClawForked ClawClaw
Physical Damage: 10-26
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 16, 38 Dex
163810-261.555.00%27.927.9
Plated ClawPlated ClawClaw
Physical Damage: 13-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 22, 52 Dex
225213-311.605.00%35.235.2
Edged ClawEdged ClawClaw
Physical Damage: 11-38
Critical Strike Chance: 5.00%
Attacks per Second: 1.70
Weapon Range: 1.1 metres
Requires Level 28, 65 Dex(15-25)% chance to Blind Enemies on hit
286511-381.705.00%41.641.6(15-25)% chance to Blind Enemies on hit
Hooked ClawHooked ClawClaw
Physical Damage: 16-49
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 36, 83 Dex
368316-491.555.00%50.450.4
Razorglass ClawRazorglass ClawClaw
Physical Damage: 23-54
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 45, 104 Dex
4510423-541.605.00%61.661.6
Sharktooth ClawSharktooth ClawClaw
Physical Damage: 25-52
Critical Strike Chance: 5.00%
Attacks per Second: 1.70
Weapon Range: 1.1 metres
Requires Level 49, 112 Dex
4911225-521.705.00%65.565.5
Armoured ClawArmoured ClawClaw
Physical Damage: 27-63
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 52, 119 Dex
5211927-631.555.00%69.869.8
Piercing ClawPiercing ClawClaw
Physical Damage: 23-68
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 55, 126 Dex
5512623-681.605.00%72.872.8
Talon ClawTalon ClawClaw
Physical Damage: 23-79
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.1 metres
Requires Level 65, 148 Dex
6514823-791.655.00%84.184.1

References